Courses

Curriculum

pdf iconBFA Curriculum in Graphic Design 2013-14    pdf icon2 Yr MFA Curriculum in Graphic Design 2013-14   pdf icon3 Yr MFA Curriculum in Graphic Design 2013-14

 

Courses

Fall Semester 2015
  • GRAPH-3268

    ASIAN BOOK ARTS

    Credits: 3.00

    This is a hands-on studio class exploring the traditions and techniques of Asian paper and book arts. We begin with the basics, by cooking Japanese plant fibers (kozo, mitsumata and gampi), forming the beaten pulp into thin sheets of washi (paper). Students experiment with decorative paper techniques of suminagashi (marbled), itajime (clamped) and shibori (tie and dyed) papers. Printed images of your individual woodblock carved design will be incorporated into the final collaborative book project. Text material will develop from your own written haiku poetry. Non-western binding structures will be explored. Asian box making techniques will complete our investigation into the traditional book arts of the east.
    Elective
    Open to junior, senior, graduate
  • GRAPH-3157

    BIGGER THAN YOURSELF: LARGE SCALE GRAPHIC INTERRUPTION

    Credits: 3.00

    As screens become a primary delivery method for information and visual form, graphic designers are confined to working in exceedingly smaller viewports. This course will refocus our attention to the physical environment as an opportunity for graphic interruption and large scale works. Students will investigate issues of modularity, duplication, architectural framing, placement, and interruption as potential for inserting graphic form into our collective environment, both physically and through the use of projection. Throughout the semester, we will reference poster design, supergraphics, exhibition signage, way finding systems, and art installations as disciplines in which graphic designers are producing work at dramatic scale.
    Major elective; Graphic Design majors only
    Open to Senior, Graduate
  • GRAPH-3107

    BOOKLAB Booklab

    Credits: 3.00

    What is a book in the 21st century? What could it be?
    We are living in a period of major transition, a massive shift from the page to the screen. Our relationship to books, both as objects and as texts, is changing. But the purported death of the book provides an opportunity for formal, typographic, and conceptual innovation-pushing the boundaries of both print and digital forms.
    Booklab is an experimental studio examining the present and future of the book as site, as subject, and as form. What is the relationship between physical books and digital books? How will we read in this new, networked environment? How does book design become interaction design, and vice versa? What can a book do?
    Students will explore the form and design of the book, as well as the ecosystem surrounding books and reading - the bookshelf, the library, the screen, and beyond.
    Open to Graphic Design majors only.
  • GRAPH-3286

    BRAND IDENTITY DESIGN

    Credits: 3.00

    Branding-or the development of an identity and an identity system-is a critical skill practiced by today's designers. Before we can design a brochure or a web site or an interface, there must be an identity to frame and influence the medium. Branding as a discipline not only requires the ability to design logos, but to think strategically about a company's ethos and mission. Having thought strategically about ethos or mission not only positions a designer to create an identity and identity system but to influence the way a company or organization conducts all of its communications.
    In this course, students will create two identity systems: one for a traditional company and one for a socially constructive campaign. While a traditional identity system is defined as a logo and a set of rules for that logo's application, the goal of this class is to expand upon the ways a brand identity can be expressed through the manipulation of language, materials, and audience expectation/participation.
    Major elective; Graphic Design majors only.
    Open to junior, senior, and graduate.
  • GRAPH-3194

    COLOR FOR NON-MAJORS

    Credits: 3.00

    A series of experiences devoted to the development of the perception of color and its use as a tool for the graphic designer. The exercises test the appearance of color relationships in complex structures, dealing with meaning and examining the appropriate use of color in the context of design problems. There will be an emphasis on using gouache paint and matching paint colors with digital color and printing as well as exploring digital color on the computer.
    Sophomore and above
    Open to Non-Graphic Design majors
  • GRAPH-3255

    CONCRETE BOOKS

    Credits: 3.00

    The book can be a dynamic object to incite feelings, ideas and inspirations. This course explores the book for that potential: as an interactive time/space medium for a kind of hyper-experience wherein the 'reader' is both co-pilot and co-author to unfold a narrative of ideas from what is seen, touched, heard, performed and read. The course explores the nature of 'experience' and 'poetics' as core issues in the design process and to help us tap into the depth of perception and innovation. Our means for inquiry is to constantly produce bookworks via experimentation and play, supplemented by an array of relational topics (semiotics, mindfulness, Concretism, the spiritual in art, perennial philosophy, Fluxus, indeterminacy). The special course time slot is designed to optimize the studio experience and to include alternate means and environments for work, play, insight and inspiration.
    Major elective; Graphic Design majors only
  • GRAPH-3298

    DEGREE PROJECT

    Credits: 6.00

    The degree project is an independent project in graphic design subject to the department's explicit approval, as the final requirement for graduation for the BFA Degree. Visiting critics will be invited to review the completed project. Students are only eligible to enroll in this course if all credit requirements for the degree are complete in this final semester and the student is enrolled with full-time status. Graphic Design students on advanced standing who wish to be considered for Degree project in the Fall of their senior year must apply to the department head.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3196

    DESIGN AND THE GALLERY

    Credits: 3.00

    This course explores the intersections between curation, design and art through approaches to curatorial programming and exhibition design that are not of the norm or current conventions. As creative fields expand and diversify outside of their traditional roles, the role of the curator, the designer, has responded to the dynamic shifts occurring in the field, creating opportunities to create events, collections, and exhibitions that are responsive, participatory and dynamic.
    Rather than looking at the white cube as a site to hang images, the course seeks to explore how environment and/or site could compel new content to be generated, but also new ways of exhibiting work. It integrates concept and form to manifest as a physical, dimensional representation.
    The course will include lectures by three given visiting critics who will act as the three "models"/types: curator, designer, etc. The students will develop three exhibitions in collaboration with these "models" and attempt to create new ways of exhibiting work, but also collaborating with these people.
    Major electivel Graphic Design majors only; nonmajors by permission of instructor.
    Open to seniors and graduate students
  • GRAPH-334G

    DESIGN STUDIO I

    Credits: 3.00

    Design is an ever-expanding field that demands students be accustomed to constant change and requires the development of confidence and core competencies for life-long practice. Students will learn to identify design opportunities and areas of inquiry within question-based units framed by the faculty team.
    Each unit will vary in length, and will begin with a particular question to kick-off the process. For each unit, students will move through research, analysis, ideation, and prototyping and will be asked to communicate their findings. Units will increase in complexity over the four semesters, and are sequenced to move from a guided process to more open, self-generated methodologies. Units will be inquiry-based, allowing for a wide variety of outcomes to open questions.
    By the end of the year, each student should be in tune with his or her own working methods and will have the ability to frame projects independently and with self determination. Inherent in the course format is a kind of elasticity and nimbleness that should allow for group projects, social & cultural engagement, and formal investigations instigated through a variety of faculty-posed questions.
    Some examples of the questions (prompts) students receive might be: What is graphic? or How are tools shaped by contemporary culture, technology, and convention? or How is a spatial or dimensional experience plotted and communicated? or How can you prevent people from texting while driving? These questions will be accompanied by a mix of precedents, theoretical contexts, readings and presentations, technical and/or formal exercises and working methods.
    Major Requirement, 3-year MFA Graphic Design majors only
    Registration by Graphic Design department;course not available via web registration
  • GRAPH-3210

    DESIGN STUDIO I

    Credits: 3.00

    In the first two semesters of a two-year studio track, students will come into contact with issues and questions that face the contemporary designer. Students will engage with and develop methods to take on these questions: search (formal and intellectual), research, analysis, ideation, and prototyping. Projects will increase in complexity over time, sequenced to evolve from guided inquiry to more open, self-generated methodologies. Some examples of the questions students might work with are: What is graphic? or How are tools shaped by contemporary culture, technology, and convention? or How is a spatial or dimensional experience plotted and communicated? These questions will be accompanied by a mix of precedents, theoretical contexts, readings and presentations, technical and/or formal exercises and working methods.
    Major Requirement, Sophomore Graphic Design majors only
    Registration by Graphic Design department;course not available via web registration
  • GRAPH-3226

    DESIGN STUDIO III

    Credits: 6.00

    Students are expected to develop personal working methods and interests through more general questions posed by the faculty. Longer-term projects will be intermixed with shorter projects posed by visiting critics. Students should complete the Design Studio track with a developed sense of self, and able to start framing questions and lines of inquiries of their own. End forms will be more emphasized than in Design Studio 1 and 2, in part as evidence that craft and working methods are sufficiently evolved. The twice-a-week format is intended for juniors or advanced designers who have completed the first two semesters of Design Studio or an equivalent "design principles" track.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3320

    EXPERIMENTAL PUBLISHING STUDIO

    Credits: 3.00

    Publishing has never been a fixed notion. "What is publishing today?" remains a relevant inquiry, but with an increasingly expanded field of response, as platforms, channels and modes of production mutate and multiply. Let's begin with the post, exposing its origins as a physical note publicly nailed to a piece of wood. Its descendants persist today, plainly visible on the wall, in the feed and in the stream as traces of a deeper history of documents - the scriptural economy.
    Is posting (always) publishing? We'll examine substrate, blankness and the possibility of saying nothing as a post-media publishing strategy. And as certain legacies recede (privacy, authorship, copyright), how is publishing still "making public?" Let's unpack (and entangle) these and other ways to explore the public circulation of work in a post-digital space. We'll draw trajectories to and from the emergence of the networked artist in the 20th century, into the last twenty years, and particularly around the last two, as self-publishing becomes more and more inseparable from the artist's ambient practice (and work) itself.
    The semester will be devoted to the creation of our own performing publishing studio, disseminating work as a highly diffused, ongoing performance, rather than discrete events. The development of publishing manifestos and projects, working in public, research-based exploration, non-traditional tools and platforms, experimentation and collaboration will be encouraged.
    Graphic Design majors only; open to seniors and graduate students
  • GRAPH-319G

    GRADUATE FORM I

    Credits: 3.00

    This 3-credit studio course will teach design fundamentals to the elective non-GD major students entering the field of Graphic Design from other disciplines, and will feature in-class instruction which may include 2D and 3D form basic principles of color; image-making from photography, drawing, collage, etc.; point and plane / figure and ground exercises; sequencing and exposure to various formats; etc.
    Graduate major requirement for first-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-321G

    GRADUATE SEMINAR I

    Credits: 3.00

    This seminar will present a forum for discussion on critical issues in graphic design, including: design's context within culture and experience; theory and its relation to practice; and current practice and its models. The course will combine formats of lecture, discussion, small groups, and collaboration to explore the porous borders of graphic design thought and making.
    Graduate major requirement for first and second-year majors; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-330G

    GRADUATE STUDIO ELECTIVE I

    Credits: 3.00

    Film and graphic design share an omnivorousness that devours all other media, and achieving mastery in either can fill a lifetime. Not coincidentally, similar questions are central to both forms: the careful deployment and control of image, color, text, tone, pacing, editing, communication, history, taste. the list of overlaps is long.
    Through a series of small exercises and short readings, culminating in a self-initiated multi-week project, this class seeks to offer a route into exploratory filmmaking that builds on the training and knowledge of a graphic designer. Skills will be learned through demonstrations and collaborative problem solving. The presumption is that projects will be executed in a film format, but this is not a requirement. Emphasis will be on finding a way to address problem solving in an unfamiliar time-based medium in a way that works for you.
    Graduate elective; Graphic Design majors only
    Course may be repeated for credit
  • GRAPH-323G

    GRADUATE STUDIO I

    Credits: 6.00

    This studio course, as groundwork for the graduate thesis, will emphasize inquiry as a primary means for learning. Through making, reflection, collaboration, and critique, we will explore the underlying principles that design objects require, and synthesize theory and practice as necessary partners in graphic design. We will look at the designer's role in the process of revealing and making meaning - as an objective mediator, and as an author/producer, integrating content and form across projects as visual expressions of the preliminary thesis investigation.
    Graduate major requirement for first and second-year majors; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-327G

    GRADUATE THESIS I

    Credits: 6.00

    The MFA degree requires completion of a graduate thesis. The thesis, as a major undertaking for advanced study and personal development, also assists the student to direct a program of study for an experience that best serves that individual's interests and needs. The thesis is an inquiry into the process, expression and function of the visual in graphic design. Visual search is the primary means by which to develop and substantiate original work which provides proof of concept for the thesis argument, critique, or point of view. The graduate student is encouraged to go beyond established models and to project his/her unique character in the thesis rather than to evidence vocational training, which is implicit. The productions can involve any medium suitable to need and content. Ultimately the thesis is submitted as a written document supported by a body of visual work that is a meaningful synthesis of the visual and verbal, and a lasting contribution to the field of graphic design. Two copies of the document remain, one for the Library and one for the department. Completion is required before graduation as stipulated by the College.
    Graduate major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-332G

    GRADUATE TYPOGRAPHY STUDIO I

    Credits: 3.00

    Graduate Typography I through III (GRAPH 332G/342G/352G) are a sequence of courses that focus on the subject of typography. This sequence covers the fundamentals of typography, its theory, practice, technology and history. Studies range from introductory through advanced levels. Grad Typography I includes: the study of letterforms, type design, proportion, hierarchy, legibility, and structures for composition of multiple type elements. Aspects of contemporary practice and theory are integrated into research and discussion.
    Graduate major requirement for first-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-352G

    GRADUATE TYPOGRAPHY STUDIO III

    Credits: 3.00

    Grad Typography III is the final of a set of required sequence of courses that focus on the subject of typography. This course explores communication and structural aspects of typography and experiments with expressive means of using type to enhance meaning. Building on basic skills students will work on practical applications of advanced typographic design/systems as well as do a research project that concerns theory. Class discussions and demonstrations will complement the process of solving typographical problems.
    Graduate major requirement for second-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3237

    GRAPHIC DESIGN FOR THE WEB

    Credits: 3.00

    Design is a crucial element in making a website that is accessible, exciting and effective. This course will look at ways of using fundamental graphic design principles and site design tools necessary to create sites that are strategic, interactive, energetic and visually imaginative. This course will also explore the rich history of designers, artists, and collectives that have used the web as a medium in various ways - from neen sites to tumblers to 4chan to wordpress to flickr, looking for interesting, novel and alternative approaches to web design.
    Major elective; Graphic Design majors only
    Open to junior, senior, graduate
  • GRAPH-3225

    HISTORY OF GRAPHIC DESIGN

    Credits: 3.00

    Chronological survey of graphic design through slide lectures. The course will study how graphic design responded to (and affected) international, social, political, and technological developments since 1450. Emphasis will be on printed work from 1880 to 1970 and the relationship of that work to other visual arts and design disciplines. In addition to the lectures, the course will schedule a studio section in which design projects are integrated with research.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-7001

    INTERACTIVE TEXT: INTERACTIVE SOUND AND IMAGE EMPHASIS

    Credits: 3.00

    Presented as fine art practice, this course will introduce the student to narrative and non-narrative experimentation with language in digital space.
    During the course students will be given a number of short term assignments which will serve as explorations of common themes. Students will also propose a longer term investigation, that will develop in the form of a semester long project.
    We will explore both analog and digital technologies to develop the concepts presented during the semester, utilizing Final Cut, After Effects, Illustrator, InDesign, Photoshop, Ableton Live and/or other programs for the production of texts. The course will have an interactive sound and image emphasis. Students will experiment with interactive text, visuals, and audio composition in the digital realm, placing emphasis on the effect and meaning transformation that occurs when texts are combined with visuals and audio material.
    The course will balance conceptual concerns related to content and structuring methodologies with artistic expression. Specific Aesthetic histories will be explored tracing the use of text in artistic practice including Concrete Poetry, the texts of Kurt Schwitters, Russian Constructivist posters, Fluxus poetic works, the Dada and Surrealist Word/Image, Magritte, Jenny Holtzer, Ed Ruscha, Barbara Kruger as well as other contemporary practitioners.
    Major elective; Graphic Design majors only
    Open to senior, graduate
    Also offered as D+M 7001. Register into the course for which credit is desired
  • GRAPH-3199

    INTERNET RESEARCH ELECTIVE

    Credits: 3.00

    The Internet Research elective is an advanced studio for graduate and upper-level students with web design and programming experience. The focus of the studio will be on on designing and implementing student initiated web-based projects - these could include websites, platforms, CMS based projects, bots, generative works, online participatory works, or any network enabled artwork. The studio will be structured around student led discussions and workshops, as well as a series of prompts to structure student research and work.
    Elective; Graphic Design majors only
    Open to seniors and graduates
  • GRAPH-3197

    MOTION DESIGN

    Credits: 3.00

    This course combines disciplines of graphic design, animation and filmmaking. Through a series of in-studio and multi-week projects, students will create a series of short animated movies that explore the dynamic structure and organization of typography, image and sound, over time.
    From storyboards to final production, students will exercise critical thinking and experimentation as well as develop professional animation and presentation skills.
    Short weekly lectures will present historic and current works of influential designers, animators and directors. Topics of discussion will include: storytelling, visual systems, narrative structure, sound and broadcast design.
    Adobe After Effects will be the primary production tool for this class. Through the sequence of assignments, students will become fluent with the software. Students should have some basic After Effects experience and have Creative Cloud installed on their laptops.
    Major elective; Graphic Design majors only
    Open to seniors and graduate students
  • GRAPH-3272

    POSTER DESIGN

    Credits: 3.00

    This course will focus on the poster as a means of expressing a strong point of view. It will advance your experience with two-dimensional form, and address critical relationships between type, image, and message at a large scale. The studio assignments will be supported with lectures about the history of the poster, international contemporary poster design, and future possibilities and contexts for the poster format.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3859

    TYPE DESIGN

    Credits: 3.00

    This course is an overview of the basic principles of type design. The focus is on negative space, words, and readability. Students will gain a deeper understanding of typography and increased insight into existing typefaces.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3100

    TYPOGRAPHY FOR NONMAJORS

    Credits: 3.00

    This introductory course is intended for non-majors interested in learning the basic principles of typography including the study of letterforms, type classification, legibility, organization and hierarchy, as well as text applications, grid systems and page layout. Typography will be explored as both a means of communication and a vehicle for expression. Projects may include comparative studies for setting text and poetry, letterhead systems, brochure or poster. This course will provide a solid foundation for moving on to more complex typographic problems such as book, motion or web design.
    Open to sophomore and above
  • GRAPH-3214

    TYPOGRAPHY I

    Credits: 3.00

    Typography, the physical shaping of language, resides at the center of the discipline of graphic design. Typography I is the first in a sequence of three courses that covers the fundamentals of typographic practice, both as a technical skill and an expressive medium. This course is an introduction to the basic principles of typography-its theory, practice, technology, and history-through the study of letterforms, page composition, proportion, hierarchy, contrast, type identification and classification, and questions of legibility and aesthetics.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3223

    TYPOGRAPHY III

    Credits: 3.00

    Typography III is the culmination of RISD's typography sequence, with an emphasis on both typographic systems and deep investigations into what type can do. Students will focus on complex typographic structures and hierarchy, legibility versus readability, meaning and voice, page and screen. Students are encouraged to experiment and to explore the relationship between type as image and type as communication.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3198

    TYPOGRAPHY IN 3D SPACE

    Credits: 3.00

    The use of typography in the 3D space is a compelling one. With both a strong formal dimension and an informational function, typography will provide a coherent program with a real sense of order. If it is applied with a comprehensive system, this sense of unity allows for better communication. The typography display in the space is built with different parts related to one another by a system. In order to understand the nature of a very well organized typographic program, our point of view must be fundamentally structural. Such an approach allows us to discern the sophisticated underlying relationship between parts which creates a sense of wholeness.
    This Cross-disciplinary course will offer the students of Interior Architecture and Graphic Design the opportunity of working with typography in 3 Dimensional Space.
    Students will apply the use of proportion, hierarchy, and legibility in two aspects of the 3D space: A Wayfinding project and a Museum Exhibition.
    The course will explore the methodology required to work with typographic systems in the 3 Dimensional environment, applying the narrative aspect of information. Specific attention will be devoted to exploring the methodology of designing in different scales and the ability to translate 2 dimensional content to a 3 Dimensional display. Studies will include setting text in small and big scales, the use of grids, and the application of a comprehensive system.
    This course will be concerned with the process which controls the structure and properties of applying big scale typography and further students understanding of how applying information typographically can challenge a space. Through formal, geometric, and spatial analytic processes, students will build systems with two considerations: The interdisciplinary planning and design process between an Architect and a Graphic Designer as well as the application of a Sign System within the Adaptive Reuse project.
    Also listed as GRAPH 3198. Register in the course for which credit is desired.
    Major elective, Graphic Design majors only, others with permission of instructor
    Open to seniors, graduate students
  • GRAPH-3178

    WKSHP: LETTERPRESS

    Credits: 1.00

    Today, we take the computer for granted. Yet for 500 years, the most popular method for word processing (or typesetting) was letterpress printing. Students will be introduced to the Type Shop through the techniques and procedures for setting and printing metal and wood type on the Vandercook proofing presses. Engaging in this historic craft, newly developed skills will be transformed into contemporary results. Exercises in form, counterform, repetition, texture, color, and transparency will be explored. Experiments will result in projects such as a poster, broadside, ex libris, or small book. Specifications on paper selection will be discussed and samples of letterpressed books will be shown for inspiration. Major elective, Graphic Design majors
    Non-majors by Dept Permission

  • GRAPH-3177

    WKSHP: PHOTO/GRAPHIC

    Credits: 1.00

    Photography plays an important role in the field of graphic design -- within publications, posters, electronic media, etc. Because of the camera's availability and fairly inexpensive cost, photography has become one of the most popular hobbies in the world. Although he/she is in possession of such a device, the average person is not entirely aware of certain image manipulations and other concepts used by the graphic designer. This four-week workshop introduces designers to the lighting studio and the many uses of the camera in creating design artifacts.
    Major elective, Graphic Design majors, non-majors by Dept Permission
  • GRAPH-3176

    WORKSHOP PROGRAMMING CONCEPTS: PROCESSING

    Credits: 1.00

    This workshop will use the processing programming language to introduce students to programming concepts. Students will not only learn the fundamentals of the processing language but will research contemporary working methods around programming and explore the ways in which algorithms affect the design process. The aim of this workshop is for students to develop procedural literacy and to open their design work to indeterminacy, interactivity, generative processes, participatory working methods, and new opportunities afforded by technology in general.
    Major elective,Graphic Design majors, non-majors by Dept Permission
  • GRAPH-3195

    WORKSHOP: CALLIGRAPHY

    Credits: 1.00

    Calligraphy is a demanding and exacting discipline, which rewards the artist with letter-making freedom and self-expression.
    This workshop is intended as a starting point and a practical how-to-do-it course in lettering as a means of training the hand, the eye, and the mind in a perennially useful and foundational art. It will have the purpose of inspiring the graphic designer to work at making beautiful letters, understand the origins of type, and approach page arrangements from a lettering perspective. Students will use broad-edged/square-cut tools to learn the fundamentals of proportion, shape, spacing and layout.
    There will be a focus on the work of the humanist scribes of the Renaissance, whose writing styles led to some of the most beautiful italics ever developed-clear, elegant forms which provide a wonderful model for modern handwriting-the most universal of the arts, a way that we all make marks on paper.
    Major elective, Graphic Design majors only
    sophomore and above
Wintersession 2016
  • GRAPH-W320

    GRADUATE OPEN RESEARCH

    Credits:

    This course is for graduate students in graphic design to work independently on research or preparatory work that may applies to their graduate thesis. The instructor serves an advisory role in all projects. Students must submit a written proposal for work planned and criteria for evaluation. Course meetings are arranged individually, or with the group as needed.
    Open to Graphic Design majors
    Registration by Graphic Design department, course not available via web registration.
  • GRAPH-W321

    GRADUATE THESIS OPEN RESEARCH

    Credits:

    This course is for graduate students in graphic design to work independently on their graduate thesis. The instructor serves an advisory role in all projects. Students can register for three or six credits and must submit accordingly a written proposal for work planned and criteria for evaluation. Course meetings are arranged individually, or with the group as needed.
    Open to Graphic Design majors
    Registration by Graphic Design department, course not available via web registration.
  • GRAPH-W344

    HOT PRINTING

    Credits: 3.00

    A studio course in which you can play with the creative potentials of letterpress, wood and metal type. A chance to create "print-things",one-of-a-kind prints made from printers' materials traditionally used to make multiple, identical copies. Use the letter as constructive or a representational element. Test your intuition and spontaneity by bringing printer's inks to all kinds of papers while exploring patterns, form and everyday words and sentences. Imbue letters with new magic and create text with as yet unheard-of meanings. The course also addresses the history and legacy of letterpress and the power of mass production.
    Open to Undergraduate and Graduate Students
  • GRAPH-W336

    INTRO TO GRAPHIC DESIGN

    Credits: 3.00

    An in-depth investigation of the principles and possibilities of graphic design. Through a series of experimental exercises incorporating drawing, collage, and the computer, students will learn the fundamentals of graphic form, sequencing, image making, communicating visually, and integration of type. Slide presentations and lectures will introduce students to both the history of graphic design and contemporary designers.
    Open to Undergraduate and Graduate Students
  • GRAPH-3260

    MUSIC VIDEO

    Credits: 3.00

    This course is a continuation of the ideas presented in GRAPH 3252 Photo/Graphics, but it is not a prerequisite. This course will explore how video design and sound design can be utilized to convey visual narratives. Students in this studio will design a visible language of video-graphic expression. It involves two-dimensional design, three dimensional design, lighting design, and sound design. As a final project, each student will make a short video utilizing techniques learned.
  • GRAPH-W322

    TYPOGRAPHY ELECTIVE

    Credits: 3.00

    The objective of this course is to introduce the student to the basic concepts, skills and processes of typographical design. Design problems will be assigned to investigate fundamental aspects of typography (organization; proportion; composition; space; texture; rhythm and meaning). Projects may include the design of such objects as letterhead, packaging and poster. Please note: Some Graphic Design transfer students will be preregistered.

    Section 1: Sophomore and above
    Section 2: Open to Undergraduate and Graduate Students
  • GRAPH-3271

    WEB DESIGN

    Credits: 3.00

    Designing for the internet requires a solution that embraces the web as a communication medium while providing for a unique user experience. The goal is to strike a balance between form and function, between visual design and effective communication. This course will cover the latest methods of web design, development, and production including standards-based XHTML, CSS, Javascript and media integration. From beginners to those with more experience, students will learn the most current techniques for planning, designing, building and testing a fully functional website start to finish.
    Requirements: Students must be comfortable with Adobe Photoshop. Students must provide their own laptop (Mac or PC) loaded with Photoshop and an HTML editing program (Dreamweaver, BBEdit, GoLive, etc.).
    Section 1: Sophomore and Above
    Section 2: Open to all
    Open to Undergraduate and Graduate Students
Spring Semester 2016
  • GRAPH-3286

    BRAND IDENTITY DESIGN

    Credits: 3.00

    Branding-or the development of an identity and an identity system-is a critical skill practiced by today's designers. Before we can design a brochure or a web site or an interface, there must be an identity to frame and influence the medium. Branding as a discipline not only requires the ability to design logos, but to think strategically about a company's ethos and mission. Having thought strategically about ethos or mission not only positions a designer to create an identity and identity system but to influence the way a company or organization conducts all of its communications.
    In this course, students will create two identity systems: one for a traditional company and one for a socially constructive campaign. While a traditional identity system is defined as a logo and a set of rules for that logo's application, the goal of this class is to expand upon the ways a brand identity can be expressed through the manipulation of language, materials, and audience expectation/participation.
    Major elective; Graphic Design majors only.
    Open to junior, senior, and graduate.
  • GRAPH-3211

    COLOR

    Credits: 3.00

    A series of experiences devoted to the development of the perception of color and its use as a tool for the graphic designer. The exercises test the appearance of color relationships in complex structures, dealing with meaning and examining the appropriate use of color in the context of design problems. There will be an emphasis on using gouache paint and matching paint colors with digital color and printing as well as exploring digital color on the computer.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration

  • GRAPH-3298

    DEGREE PROJECT

    Credits: 6.00

    The degree project is an independent project in graphic design subject to the department's explicit approval, as the final requirement for graduation for the BFA Degree. Visiting critics will be invited to review the completed project. Students are only eligible to enroll in this course if all credit requirements for the degree are complete in this final semester and the student is enrolled with full-time status. Graphic Design students on advanced standing who wish to be considered for Degree project in the Fall of their senior year must apply to the department head.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3250

    DESIGN FOR DYNAMIC MEDIA

    Credits: 3.00

    In this class students will learn to produce screen-based applications as part of a wider system of communication design. Students will learn how to approach interaction design by developing interaction maps, low fidelity mock-ups and rapid prototypes that address multiple users in a variety of scenarios. Students will learn the fundamentals of programming interaction prototypes through directed exercises using Flash ActionScript and the open source language processing.
    Open to Junior, Senior, and Graduate students in Graphic Design
  • GRAPH-3302

    DESIGN FOR PUBLISHING

    Credits: 3.00

    This course will cover all aspects of designing comprehensive art and photographic books. We will examine the use of type in layouts, editing images, grids, scale, and pacing. Particular attention will be paid to certain elements of design production, including the visual, tactile, and aesthetic qualities of paper, printing, binding, color separation, and advanced techniques in reproduction, namely duotone and three-tone in black and white photography. In the first part of the semester students will design the layout and the corresponding dust jacket for a photographic book. The material will include a number of original black and white photographs from one of the very well known French photographers. In the second part of the semester, students will be given the choice between designing a book based on their own interests and completing a book design project using assigned material.
    Elective
  • GRAPH-3220

    DESIGN STUDIO 2

    Credits: 3.00

    In the first two semesters of a two-year studio track, students will come into contact with issues and questions that face the contemporary designer. Students will engage with and develop methods to take on these questions: search (formal and intellectual), research, analysis, ideation, and prototyping. Projects will increase in complexity over time, sequenced to evolve from guided inquiry to more open, self-generated methodologies. Some examples of the questions students might work with are: What is graphic? or How are tools shaped by contemporary culture, technology, and convention? or How is a spatial or dimensional experience plotted and communicated? These questions will be accompanied by a mix of precedents, theoretical contexts, readings and presentations, technical and/or formal exercises and working methods.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3216

    DESIGN STUDIO 4

    Credits: 3.00

    Students are expected to develop personal working methods and interests through more general questions posed by the faculty. Longer-term projects will be intermixed with shorter projects posed by visiting critics. Students should complete the Design Studio track with a developed sense of self, and able to start framing questions and lines of inquiries of their own. End forms will be more emphasized than in Design Studio 1 and 2, in part as evidence that craft and working methods are sufficiently evolved. The twice-a-week format is intended for juniors or advanced designers who have completed the first two semesters of Design Studio or an equivalent "design principles" track.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-325G

    DESIGN STUDIO II

    Credits: 3.00

    Design is an ever-expanding field that demands students be accustomed to constant change and requires the development of confidence and core competencies for life-long practice. Students will learn to identify design opportunities and areas of inquiry within question-based units framed by the faculty team.
    Each unit will vary in length, and will begin with a particular question to kick-off the process. For each unit, students will move through research, analysis, ideation, and prototyping and will be asked to communicate their findings. Units will increase in complexity over the four semesters, and are sequenced to move from a guided process to more open, self-generated methodologies. Units will be inquiry-based, allowing for a wide variety of outcomes to open questions.
    By the end of the year, each student should be in tune with his or her own working methods and will have the ability to frame projects independently and with self determination. Inherent in the course format is a kind of elasticity and nimbleness that should allow for group projects, social & cultural engagement, and formal investigations instigated through a variety of faculty-posed questions.
    Some examples of the questions (prompts) students receive might be: What is graphic? or How are tools shaped by contemporary culture, technology, and convention? or How is a spatial or dimensional experience plotted and communicated? or How can you prevent people from texting while driving? These questions will be accompanied by a mix of precedents, theoretical contexts, readings and presentations, technical and/or formal exercises and working methods.
    Major requirement: 3-year GRAPH MFA students Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3273

    EXHIBIT DESIGN

    Credits:

    This course will study the presentation of information in a designed environment: the exhibit. The theme, context, and conditions of this exhibit will be assigned. Study emphasis will be on integrative communication activity of all elements involved, e.g., time, space, movement, color, graphics, 3-D forms, objects, instructions, text, and constructions.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-320G

    GRADUATE FORM II

    Credits: 3.00

    This 3-credit course will teach advanced design principles of formal structures, relations, and systems to the eclectic non-GD major students entering the field of Graphic Design from other disciplines.
    Graduate major requirement for first-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-322G

    GRADUATE SEMINAR II

    Credits: 3.00

    The objective of this course is to assist students in the development of methodologies for exploration, investigation, and construction of a well-designed proposal of thesis work. This seminar provides students with a variety of discursive and exploratory means to identify, locate, reflect on, and develop areas of interest to pursue in the evolution of individual thesis planning, culminating in the presentation of the thesis proposal.
    Graduate major requirement for first and second-year majors; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-324G

    GRADUATE STUDIO II

    Credits: 6.00

    This studio course is based on the premise that the narrative shaping of information is fundamental to human communication. As active participants in cultural production, graphic designers naturally collaborate within varied areas of expertise, assuming a documentary role in how society views itself. Narrative methods enable us to speak to (and through) any content with a sense of the story it has to tell - visually representing historical, curatorial, scientific, and abstract ideas and events. Students will explore design as a process of storytelling that includes linear and non-linear relationships, with an emphasis on developing formal strategies for multiple approaches to shaping a narrative experience from given as well as self-generated content. Particular emphasis is on sequence, framing, cause and effect, the relationships between elements, and the synthesis of parts into wholes. With text and image, and across media, we employ narrative methods to make sense of complex content meant to be shared and understood.
    Graduate major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-328G

    GRADUATE THESIS II

    Credits: 9.00

    This course is a continuation of the work begun in fall semester's Graduate Thesis I (GRAPH 327G). The 6-credit studio component is complemented with a 3-credit thesis writing seminar, together guiding the synthesis of independent visual and verbal investigations into a coherent thesis body of work. The MFA degree requires completion of a graduate thesis. The thesis, as a major undertaking for advanced study and personal development, also assists the student to direct a program of study for an experience that best serves that individual's interests and needs. The thesis is an inquiry into the process, expression and function of the visual in graphic design. Visual search is the primary means by which to develop and substantiate original work which provides proof of concept for the thesis argument, critique, or point of view. The graduate student is encouraged to go beyond established models and to project his/her unique character in the thesis rather than to evidence vocational training, which is implicit. The productions can involve any medium suitable to need and content. Ultimately the thesis is submitted as a written document supported by a body of visual work that is a meaningful synthesis of the visual and verbal, and a lasting contribution to the field of graphic design. Two copies of the document remain, one for the Library and one for the department. Completion is required before graduation as stipulated by the College.
    Graduate major requirement; Graphic Design majors only.
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-318G

    GRADUATE TYPE DESIGN

    Credits: 3.00

    This course is an overview of the basic principles of type design. The focus is on negative space, words, and readability. Students will gain a deeper understanding of typography and increased insight into existing typefaces.
    Graduate requirement. 3-year MFA Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration.
  • GRAPH-342G

    GRADUATE TYPOGRAPHY STUDIO II

    Credits: 3.00

    Grad Typography II continues study of essential typographic elements and principles, reviewing fundamentals from Grad Typography I while advancing typographic functions and theoretical issues, both historical and current. Studies will expand to include text applications, grid systems, layout and page systems, and typographic expression and communication.
    Graduate major requirement for first-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-329G

    GRADUATE VISITING DESIGNERS

    Credits: 3.00

    This graduate-only Visiting Designers course provides contact with the visiting designers in four intensive workshops over the 12-week semester. The course objective is to provide graduates contact and interactions with national and international designers involved in a range of professional practice and public discourse of graphic design. While the emphasis is on typography and print, these designers actively explore a range of visual form. Each workshop will consider what provokes, inspires, and informs your working methods, and the role that "publication" plays in the communication of your ideas. Each session begins with a Thursday evening lecture, a Friday afternoon through Saturday workshop, and a Sunday midday critique.
    Graduate Students Only. Graphic Design Majors Only or by special permission if space permits
    Registration by Graphic Design department, course may be repeated for credit
  • GRAPH-3237

    GRAPHIC DESIGN FOR THE WEB

    Credits: 3.00

    Design is a crucial element in making a website that is accessible, exciting and effective. This course will look at ways of using fundamental graphic design principles and site design tools necessary to create sites that are strategic, interactive, energetic and visually imaginative. This course will also explore the rich history of designers, artists, and collectives that have used the web as a medium in various ways - from neen sites to tumblers to 4chan to wordpress to flickr, looking for interesting, novel and alternative approaches to web design.
    Major elective; Graphic Design majors only
    Open to junior, senior, graduate
  • GRAPH-3282

    MAPPING INFORMATION

    Credits: 3.00

    The visualizing of information into graphic form is one of the oldest forms of graphic design, and is one of the essential areas of professional design engagement. This course deals with the organization and analyzation of data, and the concepts and methods of visualizing information. Using information structure and visual systems of form, color, and typography, students will work projects which communicate complex information through the use of maps, graphs, charts, and diagrams. These projects will explore issues of mapping, hierarchy, location, time, comparison, motion, format, and the use of symbolic visual language.
    Major elective; Junior and Above
    Graphic Design majors only
  • GRAPH-3272

    POSTER DESIGN

    Credits: 3.00

    This course will focus on the poster as a means of expressing a strong point of view. It will advance your experience with two-dimensional form, and address critical relationships between type, image, and message at a large scale. The studio assignments will be supported with lectures about the history of the poster, international contemporary poster design, and future possibilities and contexts for the poster format.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3189

    SHAPING LANGUAGE: A STUDIO COURSE ON THE MATERIALITY OF WRITING

    Credits: 3.00

    Writing is a flexible material and molds to multiple forms: as tweets, texts, code, and pixels; abstraction, sculpture, art and news; in 2D, 3D, books, and screen; for public, private, galleries, and commerce. While graphic designers have a deep kinship to the world of words, we are rarely tasked with making the words we shape. What could writing look like if we were concerned with the whole expression, from writing to form, and vise versa? What if the boundaries between the two were no longer rigid or distinct and we treated writing as making, and making as writing.
    In this studio, we will explore what it means to shape language--we will write in multiple ways, and even re-define what 'writing' means as we frame and respond to project prompts. Through a series of short and long projects, students will investigate the power we have to expand the experience of words, both for ourselves as designers, form-makers and readers; as well as for our audiences. This studio establishes a space--a lab of sorts--for students who are writers, thinkers, wordsmiths, text or type enthusiasts. We will encourage and consider everything from the most intimate paper-based word/text explorations, to screen-based work, to language systems or code, to monumental and sculptural word experiments. As long as language is the medium, projects can be very open.
    As we make our own work, we will also read and consider work by various wordsmiths, including but not limited to Kenneth Goldsmith, Anne Carson, Anne Hamilton, Ed Ruscha, Hito Steyerl, Xu Bing, Dieter Roth, Agnes Martin, Mira Schendel, to name just a few.
    The course will culminate in a publication that documents our explorations and experiments. Course open to graduate and undergraduate
    Graphic Design majors, Juniors and above; all others by permission of instructor.
  • GRAPH-3265

    TEXTperience/TEXTperiment

    Credits: 3.00

    With emphasis on open search and experimentation this course explores how we experience the visible word. We will consider how typographic form can serve that purpose to read, frame, engage and inspire the depth and breadth of meaning. After brief introductory assignments to establish common ground, the course format becomes an open laboratory for individual (or collaborative) interests and inquiries. Participants are encouraged to experiment with the visible word such as to explore: the de/reconstruction of texts; type in 3-d space, or in motion, or in digital media; words and the sensory experience of materiality, sound, projection; text as poetry in public environments; visual and concrete poetry. Topics for inquiry can range from the practical to the poetical, to the purely experimental. Course work can supplement other course interests (especially graduate thesis work and degree projects).
    With permission of instructor required it is necessary to receive the approval in writing from the instructor at a week before registration via email: tockerse@risd.edu (it will help to communicate your course interest, and even a project interest)
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3175

    TYPE & IMAGE IN MOTION

    Credits: 3.00

    We stand firmly planted in a visual world, surrounded by a universe of things to look at. Images flicker from televisions, iPads, computer monitors and more-as large as towering billboards and as small as compact cell phones. Such images provide us with clues about our environment, feeding our mind with information that we find useful for survival or for orientation purposes. But these very same images clutter the horizon and prevent us from discerning what is truly important. How do we tell them apart? The primary goal is to equip students with the skills necessary to create meaningful and intelligent images. Course content is tailored for three levels of experience - introductory, intermediate and advanced. Some of the class projects include documentary photography, film title design and music video. The works of Saul Bass, Bill Viola and Michel Gondry will be used as the "textbooks" for this course. Readings, film screenings and listening exercises accompany studio work. Some knowledge of Adobe Flash or After Effects or Final Cut Pro would be helpful but is not required. To view student work, visit: http://www.youtube.com/user/risdMV
    Major elective for Graphic Design students. Non-Major elective for others
  • GRAPH-3859

    TYPE DESIGN

    Credits: 3.00

    This course is an overview of the basic principles of type design. The focus is on negative space, words, and readability. Students will gain a deeper understanding of typography and increased insight into existing typefaces.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3100

    TYPOGRAPHY FOR NONMAJORS

    Credits: 3.00

    This introductory course is intended for non-majors interested in learning the basic principles of typography including the study of letterforms, type classification, legibility, organization and hierarchy, as well as text applications, grid systems and page layout. Typography will be explored as both a means of communication and a vehicle for expression. Projects may include comparative studies for setting text and poetry, letterhead systems, brochure or poster. This course will provide a solid foundation for moving on to more complex typographic problems such as book, motion or web design.
    Open to sophomore and above
  • GRAPH-3215

    TYPOGRAPHY II

    Credits: 6.00

    Typography II continues the development of typographic practice. With an emphasis on the "finer points" of typography, the course will focus on composition, reading order, grids, and other systems of organization and hierarchy. Students will gain experience working with type and image relationships, looking at various scales, proportions, quantities, and sequences of typographic material. The course will also explore issues pertaining to meaning, concept, and expression.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3186

    WKSHP: BOOK STRUCTURES

    Credits: 1.00

    This workshop covers various traditional and non-traditional bookbinding. Both form and content, as well as type and image, will be discussed, as students design, print and bind their own books. Aspects of layout, typography, paper and book production will be covered, in addition to instruction in pop-up book structures, sewn and glue binding.
    Major elective, Graphic Design majors
    Non-majors by Dept Permission

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