Courses

Curriculum

pdf iconBFA Curriculum in Graphic Design 2013-14    pdf icon2 Yr MFA Curriculum in Graphic Design 2013-14   pdf icon3 Yr MFA Curriculum in Graphic Design 2013-14

 

Courses

Fall Semester 2014
  • GRAPH-3268

    ASIAN BOOK ARTS

    Credits: 3.00

    This is a hands-on studio class exploring the traditions and techniques of Asian paper and book arts. We begin with the basics, by cooking Japanese plant fibers (kozo, mitsumata and gampi), forming the beaten pulp into thin sheets of washi (paper). Students experiment with decorative paper techniques of suminagashi (marbled), itajime (clamped) and shibori (tie and dyed) papers. Printed images of your individual woodblock carved design will be incorporated into the final collaborative book project. Text material will develop from your own written haiku poetry. Non-western binding structures will be explored. Asian box making techniques will complete our investigation into the traditional book arts of the east.
    Elective; Open to junior, senior, graduate
  • GRAPH-3157

    BIGGER THAN YOURSELF: LARGE SCALE GRAPHIC INTERRUPTION

    Credits: 3.00

    As screens become a primary delivery method for information and visual form, graphic designers are confined to working in exceedingly smaller viewports. This course will refocus our attention to the physical environment as an opportunity for graphic interruption and large scale works. Students will investigate issues of modularity, duplication, architectural framing, placement, and interruption as potential for inserting graphic form into our collective environment, both physically and through the use of projection. Throughout the semester, we will reference poster design, supergraphics, exhibition signage, way finding systems, and art installations as disciplines in which graphic designers are producing work at dramatic scale.
    Major elective; Graphic Design majors only
    Open to Senior, Graduate
  • GRAPH-3286

    BRAND IDENTITY DESIGN

    Credits: 3.00

    Branding-or the development of an identity and an identity system-is a critical skill practiced by today's designers. Before we can design a brochure or a web site or an interface, there must be an identity to frame and influence the medium. Branding as a discipline not only requires the ability to design logos, but to think strategically about a company's ethos and mission. Having thought strategically about ethos or mission not only positions a designer to create an identity and identity system but to influence the way a company or organization conducts all of its communications.
    In this course, students will create two identity systems: one for a traditional company and one for a socially constructive campaign. While a traditional identity system is defined as a logo and a set of rules for that logo's application, the goal of this class is to expand upon the ways a brand identity can be expressed through the manipulation of language, materials, and audience expectation/participation.
    Major elective; Graphic Design majors only.
    Open to junior, senior, and graduate.
  • GRAPH-3211

    COLOR

    Credits: 3.00

    A series of experiences devoted to the development of the perception of color and its use as a tool for the graphic designer. The exercises test the appearance of color relationships in complex structures, dealing with meaning and examining the appropriate use of color in the context of design problems. There will be an emphasis on using gouache paint and matching paint colors with digital color and printing as well as exploring digital color on the computer.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration

    .
  • GRAPH-3298

    DEGREE PROJECT

    Credits: 6.00

    The degree project is an independent project in graphic design subject to the department's explicit approval, as the final requirement for graduation for the BFA Degree. Visiting critics will be invited to review the completed project. Students are only eligible to enroll in this course if all credit requirements for the degree are complete in this final semester and the student is enrolled with full-time status. Graphic Design students on advanced standing who wish to be considered for Degree project in the Fall of their senior year must apply to the department head.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3250

    DESIGN FOR DYNAMIC MEDIA

    Credits: 3.00

    In this class students will learn to produce screen-based applications as part of a wider system of communication design. Students will learn how to approach interaction design by developing interaction maps, low fidelity mock-ups and rapid prototypes that address multiple users in a variety of scenarios. Students will learn the fundamentals of programming interaction prototypes through directed exercises using Flash ActionScript and the open source language processing.
    Open to Junior, Senior, and Graduate students in Graphic Design.
  • GRAPH-3302

    DESIGN FOR PUBLISHING

    Credits: 3.00

    This course will cover all aspects of designing comprehensive art and photographic books. We will examine the use of type in layouts, editing images, grids, scale, and pacing. Particular attention will be paid to certain elements of design production, including the visual, tactile, and aesthetic qualities of paper, printing, binding, color separation, and advanced techniques in reproduction, namely duotone and three-tone in black and white photography. In the first part of the semester students will design the layout and the corresponding dust jacket for a photographic book. The material will include a number of original black and white photographs from one of the very well known French photographers. In the second part of the semester, students will be given the choice between designing a book based on their own interests and completing a book design project using assigned material.
    Elective
  • GRAPH-3210

    DESIGN STUDIO I

    Credits: 3.00

    Design is an ever-expanding field that demands students be accustomed to constant change and requires the development of confidence and core competencies for life-long practice. In this two-year studio track, students will learn to identify design opportunities and areas of inquiry within question-based units framed by the faculty team.
    Each unit will vary in length, and will begin with a particular question to kick-off the process. For each unit, students will move through research, analysis, ideation, and prototyping and will be asked to communicate their findings. Units will increase in complexity over the four semesters, and are sequenced to move from a guided process to more open, self-generated methodologies. Units will be inquiry-based, allowing for a wide variety of outcomes to open questions.

    By the end of the second year, each student should be in tune with his or her own working methods and will have the ability to frame projects independently and with self determination. Inherent in the course format is a kind of elasticity and nimbleness that should allow for group projects, social & cultural engagement, and formal investigations instigated through a variety of faculty-posed questions.

    Some examples of the questions (prompts) students receive might be: What is graphic? or How are tools shaped by contemporary culture, technology, and convention? or How is a spatial or dimensional experience plotted and communicated? or How can you prevent people from texting while driving? These questions will be accompanied by a mix of precedents, theoretical contexts, readings and presentations, technical and/or formal exercises and working methods.
    Major Requirement, Sophomore Graphic Design majors only
    Registration by Graphic Design department;course not available via web registration.
  • GRAPH-3251

    DESIGNING WITH COLOR

    Credits: 3.00

    This course offers a thorough study and research of color characteristics observed in Film, in a specific topic, as well as comparing the artist palette with the designer's palette and their relationship in changing situations. The emphasis would be in the appropriate use of color, not subjective or decorative.
    Elective
    Open to Sophomore and above
  • GRAPH-319G

    GRADUATE MAKING MEANING

    Credits: 3.00

    This course introduces techniques of image making in relation to ways of analyzing and creating meaning in graphic and typographic messages. Aspects of image making, information design, visual narrative and semiotics will be explored in the context of practice and theory.
    Graduate major requirement for first-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-321G

    GRADUATE SEMINAR I

    Credits: 3.00

    This seminar will present a forum for discussion on critical issues in graphic design, including: design's context within culture and experience; theory and its relation to practice; and current practice and its models. The course will combine formats of lecture, discussion, small groups, and collaboration to explore the porous borders of graphic design thought and making.
    Graduate major requirement for first and second-year majors; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-330G

    GRADUATE STUDIO ELECTIVE I

    Credits: 3.00

    Computer programming provides new means and methods to designers, as well as new ways of structuring the design process. The effects of 'code' are far reaching, affecting or replacing many of the tools graphic designers have traditionally used. This elective will explore programming and code, both for their own sake (ie learning how to program) but also to understand a new process, a new mindset. We will explore systems, algorithms, and process, and learn how to think through codes, rule-sets, and instructions. We will explore generative form, automated processes, feedback loops, data parsing, and interaction.


    The emphasis of this course will be on working with code directly; some assignments will require programming, while others will explore programming and the 'coder' mindset through a variety of media. This course will engage with with computers, computer languages, and software at a variety of levels, and is suitable for both novice and more advanced programmers.
    Graduate elective; Graphic Design majors only
    Course may be repeated for credit

  • GRAPH-323G

    GRADUATE STUDIO I

    Credits: 6.00

    This studio course, as groundwork for the graduate thesis, will emphasize inquiry as a primary means for learning. Through making, reflection, collaboration, and critique, we will explore the underlying principles that design objects require, and synthesize theory and practice as necessary partners in graphic design. We will look at the designer's role in the process of revealing and making meaning - as an objective mediator, and as an author/producer, integrating content and form across projects as visual expressions of the preliminary thesis investigation.
    Graduate major requirement for first and second-year majors; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-327G

    GRADUATE THESIS I

    Credits: 6.00

    The MFA degree requires completion of a graduate thesis. The thesis, as a major undertaking for advanced study and personal development, also assists the student to direct a program of study for an experience that best serves that individual's interests and needs. The thesis is an inquiry into the process, expression and function of the visual in graphic design. Visual search is the primary means by which to develop and substantiate original work which provides proof of concept for the thesis argument, critique, or point of view. The graduate student is encouraged to go beyond established models and to project his/her unique character in the thesis rather than to evidence vocational training, which is implicit. The productions can involve any medium suitable to need and content. Ultimately the thesis is submitted as a written document supported by a body of visual work that is a meaningful synthesis of the visual and verbal, and a lasting contribution to the field of graphic design. Two copies of the document remain, one for the Library and one for the department. Completion is required before graduation as stipulated by the College.
    Graduate major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-332G

    GRADUATE TYPOGRAPHY STUDIO I

    Credits: 3.00

    Graduate Typography I through III (GRAPH 332G/342G/352G) are a sequence of courses that focus on the subject of typography. This sequence covers the fundamentals of typography, its theory, practice, technology and history. Studies range from introductory through advanced levels. Grad Typography I includes: the study of letterforms, type design, proportion, hierarchy, legibility, and structures for composition of multiple type elements. Aspects of contemporary practice and theory are integrated into research and discussion.
    Graduate major requirement for first-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-352G

    GRADUATE TYPOGRAPHY STUDIO III

    Credits: 3.00

    Grad Typography III is the final of a set of required sequence of courses that focus on the subject of typography. This course explores communication and structural aspects of typography and experiments with expressive means of using type to enhance meaning. Building on basic skills students will work on practical applications of advanced typographic design/systems as well as do a research project that concerns theory. Class discussions and demonstrations will complement the process of solving typographical problems.
    Graduate major requirement for second-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3237

    GRAPHIC DESIGN FOR THE WEB

    Credits: 3.00

    Design is a crucial element in making a website that is accessible, exciting and effective. This course will look at ways of using fundamental graphic design principles and site design tools necessary to create sites that are strategic, interactive, energetic and visually imaginative. This course will also explore the rich history of designers, artists, and collectives that have used the web as a medium in various ways - from neen sites to tumblers to 4chan to wordpress to flickr, looking for interesting, novel and alternative approaches to web design.
    Major elective; Graphic Design majors only
    Open to junior, senior, graduate
  • GRAPH-3225

    HISTORY OF GRAPHIC DESIGN

    Credits: 3.00

    Chronological survey of graphic design through slide lectures. The course will study how graphic design responded to (and affected) international, social, political, and technological developments since 1450. Emphasis will be on printed work from 1880 to 1970 and the relationship of that work to other visual arts and design disciplines. In addition to the lectures, the course will schedule a studio section in which design projects are integrated with research.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-7001

    INTERACTIVE TEXT: INTERACTIVE SOUND AND IMAGE EMPHASIS

    Credits: 3.00

    This course will introduce the student to narrative and non-narrative experimentation with language in digital space, presented as fine art practice. The student will work on a semester long project, utilizing multiple programs. This class will cover the creation of elaborate imagery and animations with digital tools such as Illustrator, InDesign, Photoshop and Flash as well as the basics of audio production, recording, arranging and sequencing with programs like Pro Tools / Digital Performer, Ableton Live and other basic analog recording techniques for the production of audio and moving image. The course will balance conceptual concerns related to content and structuring methodologies with artistic expression. Specific aesthetic histories will be explored tracing the use of text in artistic practice including Concrete Poetry, the texts of Kurt Schwitters, Russian Constructivist posters, Fluxus poetic works, The Dada and Surrealist Word/Image, Magritte, Jenny Holtzer, Ed Ruscha, Barbara Kruger as well as other contemporary practitioners.
    Major elective; Graphic Design majors only
    Open to senior, graduate
    Also offered as D+M 7001. Register into the course for which credit is desired
  • GRAPH-3226

    MAKING MEANING

    Credits: 6.00

    This course introduces techniques of communication theory in relation to ways of analyzing and creating meaning in graphic design. Aspects of image making, information design, visual narrative and semiotics will be explored in the context of practice and theory.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3280

    OPEN RE/SEARCH

    Credits: 3.00

    This course offers individuals the opportunity to pursue a project or topic of personal interest related to visual design and communication. This may be an interest or activity not offered in other courses, a personal ideal, a unique circumstance, a collaboration of two or more individuals, the preliminary work for the Degree Project, or to supplement Graduate Thesis work, etc. The work can involve a broad range of curiosities like sustainability, sociocultural activism, public service, criticism, spirituality; the nature of theory; practice and experiment; methodology; technology; interactivity. While similar to an ISP or CSP this course differs in its objectives to also offer a dynamic learning experience: 1) to meet as a class (and in small groups and privately) to facilitate interaction and share work and ideas; 2) to discuss topics of interest and relevance to the group; 3) to stimulate interdisciplinary and inter-level interaction among students (all levels and non-majors are welcome!). Note: the scheduled time slot is not fixed, and we can accommodate schedule preferences or conflicts with other courses of student interest. With permission of instructor required it is necessary to receive the approval in writing from the instructor at a week before registration, after submitting a project proposal via email: hnurosi@risd.edu (project proposals must include: title, project synopsis, personal value of this project and interest, and a general projection of tasks involved).
    Elective
  • GRAPH-3265

    TEXTperience/TEXTperiment

    Credits: 3.00

    With emphasis on open search and experimentation this course explores how we experience the visible word. We will consider how typographic form can serve that purpose to read, frame, engage and inspire the depth and breadth of meaning. After brief introductory assignments to establish common ground, the course format becomes an open laboratory for individual (or collaborative) interests and inquiries. Participants are encouraged to experiment with the visible word such as to explore: the de/reconstruction of texts; type in 3-d space, or in motion, or in digital media; words and the sensory experience of materiality, sound, projection; text as poetry in public environments; visual and concrete poetry. Topics for inquiry can range from the practical to the poetical, to the purely experimental. Course work can supplement other course interests (especially graduate thesis work and degree projects).
    With permission of instructor required it is necessary to receive the approval in writing from the instructor at a week before registration via email: tockerse@risd.edu (it will help to communicate your course interest, and even a project interest)
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3175

    TYPE & IMAGE IN MOTION

    Credits: 3.00

    We stand firmly planted in a visual world, surrounded by a universe of things to look at. Images flicker from televisions, iPads, computer monitors and more-as large as towering billboards and as small as compact cell phones. Such images provide us with clues about our environment, feeding our mind with information that we find useful for survival or for orientation purposes. But these very same images clutter the horizon and prevent us from discerning what is truly important. How do we tell them apart? The primary goal is to equip students with the skills necessary to create meaningful and intelligent images. Course content is tailored for three levels of experience - introductory, intermediate and advanced. Some of the class projects include documentary photography, film title design and music video. The works of Saul Bass, Bill Viola and Michel Gondry will be used as the "textbooks" for this course. Readings, film screenings and listening exercises accompany studio work. Some knowledge of Adobe Flash or After Effects or Final Cut Pro would be helpful but is not required. To view student work, visit: http://www.youtube.com/user/risdMV
    Major elective for Graphic Design students. Non-Major elective for others
  • GRAPH-3859

    TYPE DESIGN

    Credits: 3.00

    This course is for students who are interested in designing type. Participants will learn about the decisions that go into spacing, serifs, shape and other details that you never even knew were there by creating your own typefaces. In addition, you will gain fresh perspectives on typography and appreciating existing typefaces.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3100

    TYPOGRAPHY FOR NONMAJORS

    Credits: 3.00

    This introductory course is intended for non-majors interested in learning the basic principles of typography including the study of letterforms, type classification, legibility, organization and hierarchy, as well as text applications, grid systems and page layout. Typography will be explored as both a means of communication and a vehicle for expression. Projects may include comparative studies for setting text and poetry, letterhead systems, brochure or poster. This course will provide a solid foundation for moving on to more complex typographic problems such as book, motion or web design.
    Open to sophomore and above
  • GRAPH-3214

    TYPOGRAPHY I

    Credits: 3.00

    Typography I is the first in a sequence of courses that covers the fundamentals of typography-its theory, practice, technology and history. Studies range from introductory through advanced levels. Typography I includes the study of letterforms, type design and classification, proportion, and hierarchy. Students focus on the details of page composition and the relationship of space to clarity, legibility and aesthetics.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3117

    UNFOLDING + ENFOLDING MEANING

    Credits: 3.00

    In this course we will inquire into the nature of understanding the design process from two perspectives: how do we process ideas to help us unpack meaning relative to complexity and vagueness; and how do we package meaning into a meaningful design interface for communication. Our ever-changing social and media-dependent environment increasingly demands that designers understand how to navigate this web of relations. Without that understanding, design is limited to empty form, senseless embellishment, and uninspired repetition. This course offers practical insight into the mechanisms of meaning for relational design via semiotics and mindful action. While semiotics is known as a logical system for critical thinking, more important for designers is its use as a tool to generate creative, original and optimal results. With this theoretical underpinning, the course emphasizes studio work to demonstrate the principles and value of semiotics. Moreover, while early studio work is assigned to establish common ground, ultimately participants apply this knowledge to individualized interests (open or degree projects, thesis work, etc.).
    Open to Graph Design majors, Junior and above.
  • GRAPH-3178

    WKSHP: LETTERPRESS

    Credits: 1.00

    Today, we take the computer for granted. Yet for 500 years, the most popular method for word processing (or typesetting) was letterpress printing. Students will be introduced to the Type Shop through the techniques and procedures for setting and printing metal and wood type on the Vandercook proofing presses. Engaging in this historic craft, newly developed skills will be transformed into contemporary results. Exercises in form, counterform, repetition, texture, color, and transparency will be explored. Experiments will result in projects such as a poster, broadside, ex libris, or small book. Specifications on paper selection will be discussed and samples of letterpressed books will be shown for inspiration. Major elective, Graphic Design majors
    Non-majors by Dept Permission

  • GRAPH-3177

    WKSHP: PHOTO/GRAPHIC

    Credits: 1.00

    Photography plays an important role in the field of graphic design -- within publications, posters, electronic media, etc. Because of the camera's availability and fairly inexpensive cost, photography has become one of the most popular hobbies in the world. Although he/she is in possession of such a device, the average person is not entirely aware of certain image manipulations and other concepts used by the graphic designer. This four-week workshop introduces designers to the lighting studio and the many uses of the camera in creating design artifacts.
    Major elective, Graphic Design majors, non-majors by Dept Permission.
  • GRAPH-3176

    WORKSHOP PROGRAMMING CONCEPTS WORKSHOP: PROCESSING

    Credits: 1.00

    This workshop will use the processing programming language to introduce students to programming concepts. Students will not only learn the fundamentals of the processing language but will research contemporary working methods around programming and explore the ways in which algorithms affect the design process. The aim of this workshop is for students to develop procedural literacy and to open their design work to indeterminacy, interactivity, generative processes, participatory working methods, and new opportunities afforded by technology in general.
    Major elective,Graphic Design majors, non-majors by Department Permission
Wintersession 2015
  • GRAPH-W320

    GRADUATE THESIS/OPEN RESEARCH

    Credits:

    This course is for graduate students in graphic design to work independently on research or work that applies to their graduate thesis (preparatory or advanced). Thesis work is considered supplemental and not a substitute for the required courses. The instructor serves an advisory role in all projects. Students can register for three or six credits and must submit accordingly a written proposal for work planned and criteria for evaluation. Course meetings are arranged individually, or with the group as needed.

    Open to Graphic Design majors; Permission of instructor
  • GRAPH-W344

    HOT PRINTING

    Credits: 3.00

    A studio course in which you can play with the creative potentials of letterpress, wood and metal type. A chance to create "print-things",one-of-a-kind prints made from printers' materials traditionally ued to make multiple, identical copies. Use the letter as constructive or a representational element. Test your intuition and spontaneity by bringing printer's inks to all kinds of papers while exploring patterns, form and everyday words and sentences. Imbue letters with new magic and create text with as yet unheard-of meanings. The course also addresses the history and legacy of letterpress and the power of mass production.
    Open to Undergraduate and Graduate Students
  • GRAPH-W336

    INTRO TO GRAPHIC DESIGN

    Credits: 3.00

    An in-depth investigation of the principles and possibilities of graphic design. Through a series of experimental exercises incorporating drawing, collage, and the computer, students will learn the fundamentals of graphic form, sequencing, image making, communicating visually, and integration of type. Slide presentations and lectures will introduce students to both the history of graphic design and contemporary designers.
    Open to Undergraduate and Graduate Students
  • GRAPH-3260

    MUSIC VIDEO

    Credits: 3.00

    This course is a continuation of the ideas presented in GRAPH 3252 Photo/Graphics, but it is not a prerequisite. This course will explore how video design and sound design can be utilized to convey visual narratives. Students in this studio will design a visible language of video-graphic expression. It involves two-dimensional design, three dimensional design, lighting design, and sound design. As a final project, each student will make a short video utilizing techniques learned.
    Major elective; Graphic Design majors only

    When this class is offered during Wintersession, anyone can register
  • GRAPH-W322

    TYPOGRAPHY ELECTIVE

    Credits: 3.00

    The objective of this course is to introduce the student to the basic concepts, skills and processes of typographical design. Design problems will be assigned to investigate fundamental aspects of typography (organization; proportion; composition; space; texture; rhythm and meaning). Projects may include the design of such objects as letterhead, packaging and poster. Please note: Some Graphic Design transfer students will be preregistered.
    Open to Sophomores and Above.
    Open to Undergraduate and Graduate Students
  • GRAPH-3271

    WEB DESIGN

    Credits: 3.00

    Designing for the internet requires a solution that embraces the web as a communication medium while providing for a unique user experience. The goal is to strike a balance between form and function, between visual design and effective communication. This course will cover the latest methods of web design, development, and production including standards-based XHTML, CSS, Javascript and media integration. From beginners to those with more experience, students will learn the most current techniques for planning, designing, building and testing a fully functional website start to finish.

    Requirements: Students must be comfortable with Adobe Photoshop. Students must provide their own laptop (Mac or PC) loaded with Photoshop and an HTML editing program (Dreamweaver, BBEdit, GoLive, etc.).
    Course Level: Sophomore and Above.
    Open to Undergraduate and Graduate Students
Spring Semester 2015
  • GRAPH-3112

    BUILT THOUGHTS: COLLABORATIVE THEORY AND PRACTICE

    Credits: 3.00

    Students from the RISD Graphic Design, Industrial Design and Fine Arts departments as well as Visual Art and Literary Arts students from Brown University will work in teams developing narrative concepts, artwork, and three-dimentional prototypes based on the Touluca Editions portfolio model where Fine Art Editions are holistically packaged into innovative containers/porfolios. The course will also address methodologies for group collaboration. Graduate and advanced undergraduate students in Graphic Design, Industrial Design, and Fine Arts disciplines and Brown's Departments of Literary Arts and Visual Arts are invited to apply for admission to the course.
    Senior and Graduate level students in Graphic Design, Industrial Design, and Fine Arts disciplines and Brown's Departments of Literary Arts and Visual Arts.
  • GRAPH-3211

    COLOR

    Credits: 3.00

    A series of experiences devoted to the development of the perception of color and its use as a tool for the graphic designer. The exercises test the appearance of color relationships in complex structures, dealing with meaning and examining the appropriate use of color in the context of design problems. There will be an emphasis on using gouache paint and matching paint colors with digital color and printing as well as exploring digital color on the computer.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration

    .
  • GRAPH-3255

    CONCRETE BOOKS

    Credits: 3.00

    The book can be a dynamic object to incite feelings, ideas and inspirations. This course explores the book for that potential: as an interactive time/space medium for a kind of hyper-experience wherein the 'reader' is both co-pilot and co-author to unfold a narrative of ideas from what is seen, touched, heard, performed and read. The course explores the nature of 'experience' and 'poetics' as core issues in the design process and to help us tap into the depth of perception and innovation. Our means for inquiry is to constantly produce bookworks via experimentation and play, supplemented by an array of relational topics (semiotics, mindfulness, Concretism, the spiritual in art, perennial philosophy, Fluxus, indeterminacy). The special course time slot is designed to optimize the studio experience and to include alternate means and environments for work, play, insight and inspiration.
    Major elective; Graphic Design majors only
  • GRAPH-3298

    DEGREE PROJECT

    Credits: 6.00

    The degree project is an independent project in graphic design subject to the department's explicit approval, as the final requirement for graduation for the BFA Degree. Visiting critics will be invited to review the completed project. Students are only eligible to enroll in this course if all credit requirements for the degree are complete in this final semester and the student is enrolled with full-time status. Graphic Design students on advanced standing who wish to be considered for Degree project in the Fall of their senior year must apply to the department head.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3220

    DESIGN STUDIO 2

    Credits: 3.00

    Design is an ever-expanding field that demands students be accustomed to constant change and requires the development of confidence and core competencies for life-long practice. In this two-year studio track, students will learn to identify design opportunities and areas of inquiry within question-based units framed by the faculty team.

    Each unit will vary in length, and will begin with a particular question to kick-off the process. For each unit, students will move through research, analysis, ideation, and prototyping and will be asked to communicate their findings. Units will increase in complexity over the four semesters, and are sequenced to move from a guided process to more open, self-generated methodologies. Units will be inquiry-based, allowing for a wide variety of outcomes to open questions.

    By the end of the second year, each student should be in tune with his or her own working methods and will have the ability to frame projects independently and with self determination. Inherent in the course format is a kind of elasticity and nimbleness that should allow for group projects, social & cultural engagement, and formal investigations instigated through a variety of faculty-posed questions.

    Some examples of the questions (prompts) students receive might be: What is graphic? or How are tools shaped by contemporary culture, technology, and convention? or How is a spatial or dimensional experience plotted and communicated? or How can you prevent people from texting while driving? These questions will be accompanied by a mix of precedents, theoretical contexts, readings and presentations, technical and/or formal exercises and working methods.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3273

    EXHIBIT DESIGN

    Credits:

    This course will study the presentation of information in a designed environment: the exhibit. The theme, context, and conditions of this exhibit will be assigned. Study emphasis will be on integrative communication activity of all elements involved, e.g., time, space, movement, color, graphics, 3-D forms, objects, instructions, text, and constructions.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-322G

    GRADUATE SEMINAR II

    Credits: 3.00

    The objective of this course is to assist students in the development of methodologies for exploration, investigation, and construction of a well-designed proposal of thesis work. This seminar provides students with a variety of discursive and exploratory means to identify, locate, reflect on, and develop areas of interest to pursue in the evolution of individual thesis planning, culminating in the presentation of the thesis proposal.
    Graduate major requirement for first and second-year majors; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-324G

    GRADUATE STUDIO II

    Credits: 6.00

    This studio course is based on the premise that the narrative shaping of information is fundamental to human communication. As active participants in cultural production, graphic designers naturally collaborate within varied areas of expertise, assuming a documentary role in how society views itself. Narrative methods enable us to speak to (and through) any content with a sense of the story it has to tell - visually representing historical, curatorial, scientific, and abstract ideas and events. Students will explore design as a process of storytelling that includes linear and non-linear relationships, with an emphasis on developing formal strategies for multiple approaches to shaping a narrative experience from given as well as self-generated content. Particular emphasis is on sequence, framing, cause and effect, the relationships between elements, and the synthesis of parts into wholes. With text and image, and across media, we employ narrative methods to make sense of complex content meant to be shared and understood.
    Graduate major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-328G

    GRADUATE THESIS II

    Credits: 9.00

    This course is a continuation of the work begun in fall semester's Graduate Thesis I (GRAPH 327G). The 6-credit studio component is complemented with a 3-credit thesis writing seminar, together guiding the synthesis of independent visual and verbal investigations into a coherent thesis body of work. The MFA degree requires completion of a graduate thesis. The thesis, as a major undertaking for advanced study and personal development, also assists the student to direct a program of study for an experience that best serves that individual's interests and needs. The thesis is an inquiry into the process, expression and function of the visual in graphic design. Visual search is the primary means by which to develop and substantiate original work which provides proof of concept for the thesis argument, critique, or point of view. The graduate student is encouraged to go beyond established models and to project his/her unique character in the thesis rather than to evidence vocational training, which is implicit. The productions can involve any medium suitable to need and content. Ultimately the thesis is submitted as a written document supported by a body of visual work that is a meaningful synthesis of the visual and verbal, and a lasting contribution to the field of graphic design. Two copies of the document remain, one for the Library and one for the department. Completion is required before graduation as stipulated by the College.
    Graduate major requirement; Graphic Design majors only.
    Registration by Graphic Design department, course not available via web registration Pre-requisite: take GRAPH-327G
  • GRAPH-329G

    GRADUATE VISITING DESIGNERS

    Credits: 3.00

    This graduate-only Visiting Designers course provides contact with the visiting designers in four intensive workshops over the 12-week semester. The course objective is to provide graduates contact and interactions with national and international designers involved in a range of professional practice and public discourse of graphic design. While the emphasis is on typography and print, these designers actively explore a range of visual form. Each workshop will consider what provokes, inspires, and informs your working methods, and the role that "publication" plays in the communication of your ideas. Each session begins with a Thursday evening lecture, a Friday afternoon through Saturday workshop, and a Sunday midday critique.
    Colleague Restrictions: Graduate Students Only. Graphic Design Majors Only or by special permission if space permits
    Registration by Graphic Design department, course may be repeated for credit
  • GRAPH-320G

    GRADUATE VISUAL SYSTEMS

    Credits: 3.00

    This course is a study of the structural and organizing systems at work in graphic design such as grids, modules, proportion, progression, symmetry and rhythm. Design problems will be studied holistically through projects that stress dynamic relationships among content, form and context to gain a deeper understanding of systems at many levels.
    Graduate major requirement for first-year graduate students in the three-year program; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3237

    GRAPHIC DESIGN FOR THE WEB

    Credits: 3.00

    Design is a crucial element in making a website that is accessible, exciting and effective. This course will look at ways of using fundamental graphic design principles and site design tools necessary to create sites that are strategic, interactive, energetic and visually imaginative. This course will also explore the rich history of designers, artists, and collectives that have used the web as a medium in various ways - from neen sites to tumblers to 4chan to wordpress to flickr, looking for interesting, novel and alternative approaches to web design.
    Major elective; Graphic Design majors only
    Open to junior, senior, graduate
  • GRAPH-3282

    MAPPING INFORMATION

    Credits: 3.00

    The visualizing of information into graphic form is one of the oldest forms of graphic design, and is one of the essential areas of professional design engagement. This course deals with the organization and analyzation of data, and the concepts and methods of visualizing information. Using information structure and visual systems of form, color, and typography, students will work projects which communicate complex information through the use of maps, graphs, charts, and diagrams. These projects will explore issues of mapping, hierarchy, location, time, comparison, motion, format, and the use of symbolic visual language.
    Major elective; Junior and Above
    Graphic Design majors only
  • GRAPH-3262

    PACKAGE GRAPHICS

    Credits: 3.00

    This is a course in designing and identifying graphic communication for packaging structures. We will experiment with different 3D templates, examining their structures and then using type, color and images on these prototypes in three dimensions. Experimentation with different materials is also explored while addressing the client's brief and the design rational; being conscious of the target market, place of sale and the price.
    Major elective
  • GRAPH-3272

    POSTER DESIGN

    Credits: 3.00

    This course will focus on the poster as a means of expressing a strong point of view. It will advance your experience with two-dimensional form, and address critical relationships between type, image, and message at a large scale. The studio assignments will be supported with lectures about the history of the poster, international contemporary poster design, and future possibilities and contexts for the poster format.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3248

    RELATIONAL DESIGN

    Credits: 3.00

    This studio course explores visual communication needs and design responsibility for human experiences in a changing social environment. The premise is that designed objects function in a vast range of possible relationships that pattern and shape identity, information, and behavior. We will address this design spectrum. The course emphasizes "making" via visual search and experimentation, but also embraces theory to describe complexity and envision change in design practice. Responding to the growing world paradigm of collaboration and integrative thinking we will experience group dynamics, consider how new media can serve social and information needs, explore ways to solve problems, and stimulate imagination and innovation.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3859

    TYPE DESIGN

    Credits: 3.00

    This course is for students who are interested in designing type. Participants will learn about the decisions that go into spacing, serifs, shape and other details that you never even knew were there by creating your own typefaces. In addition, you will gain fresh perspectives on typography and appreciating existing typefaces.
    Major elective; Graphic Design majors only
    Open to junior and above
  • GRAPH-3215

    TYPOGRAPHY II

    Credits: 6.00

    Typography II continues the study of essential typographic elements and principles, reviewing fundamentals from Typography I while advancing typographic functions and theoretical issues, both historical and current. Studies will expand to include text applications, grid systems, layout and page systems, along with typographic expression and communication. Students learn basic principles of book design and gain experience using the software programs used by the publishing industry.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3223

    TYPOGRAPHY III

    Credits: 3.00

    This course presents advanced typographic issues, such as: various contrasts, structural and proportional systems, hierarchy and sequencing of text, type as image, legibility, critical theory, and some elements of the history of typography in relation to contemporary technology and trends in design. All students enrolling in this class should be familiar with typographic basics: the letter (intra- and interglyphal space), the word (kerning and letterspacing), and text (word space and line space). They should also know about visual arrangement of a printed page in both single and sequential presentation, and have a practical knowledge of digital typesetting. single and sequential orders, and have a practical knowledge of digital typesetting.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3216

    VISUAL SYSTEMS

    Credits: 3.00

    This course is a study of the structural and organizing systems at work in graphic design such as grids, modules, proportion, progression, symmetry and rhythm. Design problems will be studied holistically through projects that stress dynamic relationships among content, form and context to gain a deeper understanding of systems at many levels.
    Major requirement; Graphic Design majors only
    Registration by Graphic Design department, course not available via web registration
  • GRAPH-3186

    WKSHP: BOOK STRUCTURES

    Credits: 1.00

    This four-week workshop covers various traditional and non-traditional bookbinding. Both form and content, as well as type and image, will be discussed, as students design, print and bind their own books. Aspects of layout, typography, paper and book production will be covered, in addition to instruction in pop-up book structures, sewn and glue binding.
    Major elective, Graphic Design majors, non-majors by Dept Permission.
  • GRAPH-3188

    WKSHP: WEB PROGRAMMING

    Credits: 1.00

    This four-week workshop combines the tactical skills needed to structure web pages with a looser more playful compositional mindset. Students are introduced to the structural elements and properties of HTML and CSS through hands-on demos and take-home assignments. Tight technical HTML drawings in week one give way to looser, full-screen abstract compositions in week two. Weeks three and four make use of animation and interactivity using CSS3 and jQuery.
    Major elective, Graphic Design majors, non-majors by Dept Permission
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