Stories about studios + projects

Learning the Language of Gesture

If the experimental work going on in RISD’s g-speak studio feels a lot like sci-fi, it’s probably because students are working with a groundbreaking technology that’s not yet on the market.

The Very Picture of Good Health

In March RISD will host Make It Better: a Symposium on Art, Design and the Future of Healthcare.

The Irresistible Lure of Looking Closely

While many students who intern at the RISD Museum work quietly behind the scenes, Graphic Design major Holly Broussard enjoys her constant interaction with visitors to the Siskind Center for Prints, Drawings, and Photographs, a resource for students, classes and individual researchers interested in works in the museum’s largest collection.

Museum Fellows Go Behind the Scenes

Students who choose to supplement their studio majors with a Concentration in Art History can get a firsthand look at the profession of museum curatorship via the Museum Fellows program.

Sustainable Design in Six Minutes or Less

“I have never met an engineer who willfully set out to damage ecosystems,” saysDawn Danby 00 ID, sustainable design program manager for the international software company Autodesk.

NEA Taps Alum to Promote Art Works

At first glance, this new identity, which Jeong-Hoon Kim MFA 08 GD designed for the National Endowment for the Arts’ Art Works campaign, is remarkably simple: the three equilateral triangles in primary colors delineate the letters A and W, and the name of the new program is spelled out below in black.

RISD Appoints Interim Academic Leadership

Rhode Island School of Design has tapped three RISD alumni, professors and department heads for key leadership positions for next academic year.

RISD Ranks #1 for Fine Arts Grad Programs

For the third year running, US News & World Report announced today that RISD tops its rankings of the best Fine Arts Schools, which looks at graduate programs in art and design throughout the country.

Game Changer

For the past decade, Katie Salen MFA 92 GD has been playing and designing games, employing everything from giant inflatable game pieces to karaoke ice cream trucks to transform her theories of gaming into powerful tools for innovation and learning.

Departments

Apparel Design Architecture Ceramics Digital + Media Experimental and Foundation Studies Film / Animation / Video Furniture Design Glass Graduate Studies Graphic Design History of Art + Visual Culture History, Philosophy + the Social Sciences Illustration Industrial Design Interior Architecture Jewelry + Metalsmithing Landscape Architecture Literary Arts + Studies Painting Photography Printmaking Sculpture Teaching + Learning in Art + Design Textiles