Jason Beene

Jason Beene has worked in the video game industry since graduating from the Illustration department in 2001. As the art director of THQ’s internal studio, Helixe, he oversaw the visuals for game projects on Nintendo handhelds working on properties including PIXAR’s The Incredibles, Cars, Ratatouille and Wall-E. Currently he is art director at MIT’s GAMBIT lab, which explores and innovates in the medium of gaming. He also enjoys taking on contract work in the local game industry and freelance children’s illustration.

    Fall 2017 Courses

  • ILLUS-3632-01 Making Play: Games
  • BFA, Rhode Island School of Design

Departments

Apparel Design Architecture Ceramics Digital + Media Experimental and Foundation Studies Film / Animation / Video Furniture Design Glass Graduate Studies Graphic Design History of Art + Visual Culture History, Philosophy + the Social Sciences Illustration Industrial Design Interior Architecture Jewelry + Metalsmithing Landscape Architecture Literary Arts + Studies Painting Photography Printmaking Sculpture Teaching + Learning in Art + Design Textiles