Stories about studios + projects

Reimagining Household Chores

Students in Architecture, Foundation Studies, Industrial Design and Interior and Landscape Architecture participated in a series of special interdisciplinary courses focused on a future in which gadgets and machines help ease the burden of household chores.

Designing for America

On the night of the 2008 election that ushered Barack Obama into the White House,Sami Nerenberg 07 ID found herself searching for a design outlet to harness her surging feelings of patriotism.

Sikorsky + RISD: Design in Flight

Students in Industrial Design and Interior Architecture got a close look at an intriguing industry in a Helicopter Studio offered in conjunction with Sikorsky Aircraft Corporation.

RISD’s Moonbuggy Stands Out

As the first art and design school ever to enter NASA’s Great Moonbuggy Race (an annual spring event), RISD stood out—showing the NASA commentators just what a team of designers can do.

No Moon Dust Allowed!

Several Industrial Design students and recent graduates helped NASA tackle a problem that needs to be solved before the next manned mission to the moon: how to keep astronauts from carrying potentially harmful moon dust into their lunar lander.

Exploring New Materials

At the 2010 A Better World by Design conference, an annual event organized by RISD and Brown students, Industrial Design Professor Seth Stem led a workshop in Natural Fiber Composites for a standing-room-only crowd of more than 100 people packed into the ID Gallery.

Target + RISD: Space for Design Thinking

An interdisciplinary group of graduate students got a fresh perspective on design research thanks to a recent partnership between RISD and Target Corporation.

Passion and Problem-Solving: Artists as Entrepreneurs

“Making art is a lot like quitting smoking,” said RISD alumMac Premo 95 IL.

Serious Play

In an interdisciplinary studio built around Cranium, the Hasbro board game that blends language, art, memory and performance, students explored the psychology of game playing with an eye toward developing new games for the future.


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