Graphic Design Courses
GRAPH 330G-01
GRADUATE STUDIO ELECTIVE I
SECTION DESCRIPTION
This graduate-level studio elective course will use the term "variable" as a core trajectory through the semester, and will focus on methodologies to visualize these variable design spaces; exploring the potentials of working within single to multi-axis frameworks. Inside these spaces, instances (artifacts) can be interpolated (generated). From analogue tools to variable letterforms, this elective will consider the technical and poetic potentials related to the process of interpolation; from observing two knowns, an unknown can be defined.
This elective will consider typography and typographic technology as generative worlds of practice for study; containing endless rabbit holes to explore, engage with, and return to. We will specifically explore variability in relation to the production of type, and curiously chart the number of ways in which the tools/programs of type production can be used (and mis-used) to animate forms (letters or otherwise). We will navigate the relationship between the history of code, and the history of font production, to find ourselves making within the current context of variable type technologies. Primarily a studio-centric ‘off-road typography’ making and prototyping environment, the course’s critical dialogue will focus on the transformation of language and communication through these variable design processes.
Elective
GRAPH 330G-01
GRADUATE STUDIO ELECTIVE I
SECTION DESCRIPTION
This graduate-level studio elective course will use the term "variable" as a core trajectory through the semester, and will focus on methodologies to visualize these variable design spaces; exploring the potentials of working within single to multi-axis frameworks. Inside these spaces, instances (artifacts) can be interpolated (generated). From analogue tools to variable letterforms, this elective will consider the technical and poetic potentials related to the process of interpolation; from observing two knowns, an unknown can be defined.
This elective will consider typography and typographic technology as generative worlds of practice for study; containing endless rabbit holes to explore, engage with, and return to. We will specifically explore variability in relation to the production of type, and curiously chart the number of ways in which the tools/programs of type production can be used (and mis-used) to animate forms (letters or otherwise). We will navigate the relationship between the history of code, and the history of font production, to find ourselves making within the current context of variable type technologies. Primarily a studio-centric ‘off-road typography’ making and prototyping environment, the course’s critical dialogue will focus on the transformation of language and communication through these variable design processes.
Elective
GRAPH 3318-01
WKSHP: DIGITAL 3D DESIGN
SECTION DESCRIPTION
This workshop will introduce students to the foundational tenets of digital 3-dimensional modeling through the lens of the graphic designer. Using 3D-modeling and sculpting software students will learn strategies for creating virtual forms in different contexts. Once comfortable with modeling students will be introduced to the various elements of rendering including shaders, lighting, and the virtual camera. After successfully rendering scenes students will learn to composite their renderings with 2D graphic design work as well as create animations for video and motion graphics.
Elective
GRAPH 3318-02
WKSHP: DIGITAL 3D DESIGN
SECTION DESCRIPTION
This workshop will introduce students to the foundational tenets of digital 3-dimensional modeling through the lens of the graphic designer. Using 3D-modeling and sculpting software students will learn strategies for creating virtual forms in different contexts. Once comfortable with modeling students will be introduced to the various elements of rendering including shaders, lighting, and the virtual camera. After successfully rendering scenes students will learn to composite their renderings with 2D graphic design work as well as create animations for video and motion graphics.
Elective
GRAPH 3318-03
WKSHP: DIGITAL 3D DESIGN
SECTION DESCRIPTION
This workshop will introduce students to the foundational tenets of digital 3-dimensional modeling through the lens of the graphic designer. Using 3D-modeling and sculpting software students will learn strategies for creating virtual forms in different contexts. Once comfortable with modeling students will be introduced to the various elements of rendering including shaders, lighting, and the virtual camera. After successfully rendering scenes students will learn to composite their renderings with 2D graphic design work as well as create animations for video and motion graphics.
Elective
GRAPH 3319-01
WKSHP: SCREENPRINTING
SECTION DESCRIPTION
This workshop will focus on establishing a basic understanding of a variety of screen printing techniques and how to make use of those techniques in making your projects. Through in-class demos and out-of-class assignments, this workshop will encourage interplay between screen prints and digital prints. The class will start with simple paper stencils and move quickly into making screens from images and text generated digitally. No previous experience required.
Elective
GRAPH 3319-02
WKSHP: SCREENPRINTING
SECTION DESCRIPTION
This workshop will focus on establishing a basic understanding of a variety of screen printing techniques and how to make use of those techniques in making your projects. Through in-class demos and out-of-class assignments, this workshop will encourage interplay between screen prints and digital prints. The class will start with simple paper stencils and move quickly into making screens from images and text generated digitally. No previous experience required.
Elective
GRAPH 3319-03
WKSHP: SCREENPRINTING
SECTION DESCRIPTION
This workshop will focus on establishing a basic understanding of a variety of screen printing techniques and how to make use of those techniques in making your projects. Through in-class demos and out-of-class assignments, this workshop will encourage interplay between screen prints and digital prints. The class will start with simple paper stencils and move quickly into making screens from images and text generated digitally. No previous experience required.
Elective
GRAPH 3320-01
EXPERIMENTAL PUBLISHING STUDIO
SECTION DESCRIPTION
Publishing has never been a fixed notion. What is publishing today? remains a relevant inquiry, but with an increasingly expanded field of response, as platforms, channels and modes of production mutate and multiply. Let's begin with the post, exposing its origins as a physical note publicly nailed to a piece of wood. Its descendants persist today, plainly visible on the wall, in the feed and in the stream as traces of a deeper history of documents - the scriptural economy. Is posting (always) publishing? We'll examine substrate, blankness and the possibility of saying nothing as a post-media publishing strategy. And as certain legacies recede (privacy, authorship, copyright), how is publishing still "making public?" Let's unpack (and entangle) these and other ways to explore the public circulation of work in a post-digital space. We'll draw trajectories to and from the emergence of the networked artist in the 20th century, into the last twenty years, and particularly around the last two, as self-publishing becomes more and more inseparable from the artist's ambient practice (and work) itself. The semester will be devoted to the creation of our own performing publishing studio, disseminating work as a highly diffused, ongoing performance, rather than discrete events. The development of publishing manifestos and projects, working in public, research-based exploration, non-traditional tools and platforms, experimentation and collaboration will be encouraged.
Elective
GRAPH 3324-01
NEWLY FORMED
SECTION DESCRIPTION
This course focuses on advanced composition in Graphic Design and Typography using an array of materials, techniques and formats. Form remains an area of study in graphic design that does not need an application, only a surface. Emphasis will be placed on experimental form-making/image-making using generative and iterative approaches. Form need not follow function. Studio assignments are supported by lectures showing contemporary graphic form, from historical to contemporary work, that are effective and evocative. This elective aims to build a collection of work that can be shared with the larger graphic design community.
Elective
GRAPH 3324-02
NEWLY FORMED
SECTION DESCRIPTION
This course focuses on advanced composition in Graphic Design and Typography using an array of materials, techniques and formats. Form remains an area of study in graphic design that does not need an application, only a surface. Emphasis will be placed on experimental form-making/image-making using generative and iterative approaches. Form need not follow function. Studio assignments are supported by lectures showing contemporary graphic form, from historical to contemporary work, that are effective and evocative. This elective aims to build a collection of work that can be shared with the larger graphic design community.
Elective
GRAPH 3327-01
DESIGN FOR INTERACTION
SECTION DESCRIPTION
How do we turn something unintuitive, like a flat digital screen, into something that’s a joy to use? In this studio elective, we’ll explore this question through the field of user interface and experience (UI/UX) design. Our studies will look at a wide range of digital platforms including apps, websites, operating systems, and video games, as well as physical and hybrid contexts such as appliances and exhibitions. Through lectures, exercises, and projects, we’ll investigate what it takes to design legible, meaningful interactions with the technologies that shape our lives.
Instruction will focus on creating digital and physical mockups and prototypes, alongside methods for user research and testing. Students will primarily work in Figma, supported by in-class tutorials. While this is not a coding course, we’ll consider how designers and developers collaborate to bring interfaces to life. Some familiarity with graphic design and typography is recommended but not required.
Elective
GRAPH 332G-01
GRADUATE TYPOGRAPHY STUDIO I
SECTION DESCRIPTION
Graduate Typography I through III (GRAPH-332G/342G/352G) are a sequence of courses that focus on the subject of typography. This sequence covers the fundamentals of typography, its theory, practice, technology and history. Studies range from introductory through advanced levels. Grad Typography I includes: the study of letterforms, type design, proportion, hierarchy, legibility, and structures for composition of multiple type elements. Aspects of contemporary practice and theory are integrated into research and discussion.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Graphic Design Students.
Major Requirement | MFA Graphic Design (3yr)
GRAPH 342G-01
GRADUATE TYPOGRAPHY STUDIO II
SECTION DESCRIPTION
The second semester continues the development of typographic practice by exploring the conditions in which type operates: the systems needed to work with varying scales and narrative structures. Students will design large-scale and small-scale work simultaneously; understanding the trade-offs of various formats and contexts. The course also extends basic typesetting into more extended reading experiences. Students will learn to set the conditions for readability by creating order, expressing emotion and making meaning. Students will design and bind a book while understanding how the traditions of the codex relate to onscreen reading. Within the durable form of the book, lies centuries of conventions like indexical systems, footnotes, page matter and more. Students also will become better readers, by engaging with contemporary issues in the field of typography and type design. This is a studio course, so some class time will be used for discussions, most of the time we will be working in class, often on a computer. There is an expectation that students work both individually and in groups and be prepared to speak about their own work and the work of their peers in supportive and respectful ways. A laptop and relevant software are required.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Graphic Design Students.
Major Requirement | MFA Graphic Design (3yr)
GRAPH 352G-01
GRADUATE TYPOGRAPHY STUDIO III
SECTION DESCRIPTION
Typography III is the culmination of RISD's typography sequence, with an emphasis on typography and contemporary display platforms. Advances in software and hardware have created new opportunities for how language is written, sequenced and accessed. Projects in this semester depend on altered states, where the content, composition, and context all are potentially at play. Students will continue to develop proficiency in designing for static compositions while extending the meaning and voice of that work across multiple platforms. Students will have ample opportunity to further shape their perspective and individual voice in relation to contemporary typography. This is a studio course, so some class time will be used for discussions, most of the time we will be working in class, often on a computer. There is an expectation that students work both individually and in groups and be prepared to speak about their own work and the work of their peers in supportive and respectful ways. A laptop and relevant software are required.
Students are pre-registered for this course by the department. Enrollment is limited to Graphic Design Students.
Major Requirement | MFA Graphic Design (3yr)
GRAPH 3859-01
TYPE DESIGN
SECTION DESCRIPTION
This elective is an opportunity for students to immerse themselves in the process of designing a serif text typeface; to consider all the design decisions that are a part of this creative exercise, and to learn the finer points of bezier wrangling, serif and sans, spacing, kerning, and all the other details of execution which turn a roughly-formed idea into a more complete, rigorous and polished type design. This course will provide a fundamental understanding of how typefaces work in addition to accessing a new design tool that can find practical use. This is a Mac only course.
Elective
GRAPH 4113-01
ADVANCED TYPE STUDIO: BEYOND X, Y, Z
SECTION DESCRIPTION
This advanced type studio explores typography as a four-dimensional designspace in which text is designed to be interacted with, responded to, and experienced. Moving beyond typography as a fixed surface, the course focuses on designing text-based environments through interactive type systems and responsive behaviors that shift and unfold across time and space. Through a studio-based approach combining lectures, discussions, demonstrations, and hands-on making, students investigate the technical and experiential potentials of communication design by developing interfaces that activate text. Emphasis is placed on how tools shape formal and conceptual outcomes — and how they can themselves become sites of design activity and artifacts. Work moves across contexts, from print to pixel, hand-held to inhabitable, with an emphasis on human scale. Framed as an experimental typographic laboratory, the course prioritizes iteration, experimentation with language, and the development of participatory feedback loops that surface unexpected behaviors within dynamic environments. Projects range from quick studies to developed proposals, asking students to conceptualize and produce both content and the conditions through which it is experienced. Outcomes may include responsive tools, live visuals, physical artifacts, and hybrid installations. Experience in type design and/or programming is helpful, but not required.
Estimated Cost of Materials: $125.00
Elective
GRAPH W320-101
GRADUATE OPEN RESEARCH
SECTION DESCRIPTION
This course is for graduate students in graphic design to work independently on research. The instructor serves an advisory role in all projects. Students must submit a written proposal for work planned and criteria for evaluation. Course meetings are arranged individually, or with the group as needed.
Course may be repeated due to new research projects each semester.
Majors are pre-registered for this course by the department.
Elective
GRAPH W321-101
GRADUATE THESIS RESEARCH
SECTION DESCRIPTION
This course is for graphic design graduate students in their final year to work independently on their graduate thesis. The instructor serves an advisory role in all projects. Students must submit a written proposal for work planned and criteria for evaluation. Course meetings are arranged individually, or with the group as needed.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Graphic Design Students.
Major Requirement | MFA Graphic Design
GRAPH W336-101
INTRO TO GRAPHIC DESIGN
SECTION DESCRIPTION
An in-depth investigation of the principles and possibilities of graphic design. Through a series of experimental exercises incorporating drawing, collage, and the computer, students will learn the fundamentals of graphic form, sequencing, image making, communicating visually, and integration of type. Slide presentations and lectures will introduce students to both the history of graphic design and contemporary designers.
Elective