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CTC 3101-02
MATERIALIZING CODE
SECTION DESCRIPTION
This course explores the translation of digital processes into physical works through fabrication and installation, with a focus on how computational design can be realized in tangible forms. Students will develop projects that utilize code as a tool for creating objects, installations, and interactive environments, bridging the gap between digital and material practices. Throughout the course, students will experiment with digital fabrication techniques such as 3D printing, CNC milling, laser cutting, and other methods for physicalizing digital designs. The emphasis will be on how code can act as both a creative medium and a method for generating physical outcomes. Students will also engage in critical discourse around the materiality of code, exploring questions of authorship, the aesthetics of digital and physical systems, and the cultural implications of digital fabrication in contemporary art.
Major Requirement | BFA Art + Computation
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 3510-01
CTC CORE STUDIO 3
SECTION DESCRIPTION
This course deepens the exploration of computational art and design, pushing students to experiment with more complex methods. Emphasizing independent inquiry, students will refine their creative process and technical skills, developing a cohesive body of work. The course encourages critical engagement with emerging technologies and their social, cultural, and artistic implications. This course also provides guidance for students to articulate and present their body of work, engage in discussions about the field, and explore various directions to position their practice.
Major Requirement | BFA Art + Computation, BFA Sound
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 3510-02
CTC CORE STUDIO 3
SECTION DESCRIPTION
This course deepens the exploration of computational art and design, pushing students to experiment with more complex methods. Emphasizing independent inquiry, students will refine their creative process and technical skills, developing a cohesive body of work. The course encourages critical engagement with emerging technologies and their social, cultural, and artistic implications. This course also provides guidance for students to articulate and present their body of work, engage in discussions about the field, and explore various directions to position their practice.
Major Requirement | BFA Art + Computation, BFA Sound
COURSE TAGS
- Computation, Technology, Culture Concentration
DM 2132-01
CODE AS MEDIUM
SECTION DESCRIPTION
This course will explore the technical and conceptual fundamentals of computer programming in the broader context of a sustained studio practice. In addition to teaching basic software coding skills from the ground up, the course will focus on the social and historical backgrounds of these technologies and how they shape the growth of media, identity, politics and the everyday. Related works from the contemporary art and design fields will be examined, ranging from visual, performance and sound art to architecture, product design and beyond. Students will be expected to engage with computer coding and related technologies conceptually or technically in their studio work. The course will consist of introductory exercises in computer programming, discussions of articles related to contemporary digital media, frequent critiques, and an intensive final project that pushes the boundaries of computer coding as a creative tool. Mistakes, pitfalls and frustrations will be expected and encouraged as students navigate this quickly changing medium. No prior programming experience is necessary. Open to non-majors pending seat availability and permission of the department.
Elective
DM 2258-01
CAMOUFLAGE AS PRAXIS: NOW YOU SEE ME NOW YOU DON'T
SECTION DESCRIPTION
‘Camouflage as a Praxis: Now You See Me Now You Don’t’ is a course exploring the forms, uses, and potentials of camouflage (or invisibility) as a strategy deployed by marginalized communities in the face of dominant hegemonies that seek to detect and disempower us. Grappling with the nuanced politics of representation and carefully unpacking the potential pitfalls and advantages of visibility, this course asks students to confront their own relationships with being in/visible, and create work from this place of definition/obscurity.
The course considers various figures such as the undercommons (Fred Moten & Stefano Harney), Ditto (the formless pokémon), Banksy (the anonymous artist), and cuttlefish (camouflaging cephalopods), among others, to uncover what it means to cover and make visible what it means to be invisible. Readings include excerpts from Trap Door: Trans Cultural Production and the Politics of Visibility, For Opacity by Edouard Glissant, and Undrowned by Alexis Pauline Gumbs. While course content will focus on film/video, animation, photography, and installation works, this course is interdisciplinary, and invites creative practitioners and scholars from all backgrounds and disciplines to consider how concepts of il/legibility apply to their chosen disciplines.
Estimated Cost of Materials: $100
Elective
DM 3104-01 / SOUND 3104-01
SONIC PRACTICES
SECTION DESCRIPTION
Sonic Practices is a research intensive course focused on acoustic, electronic, and/or computer-based means of sound production and reception. Participants explore audio culture and technology while developing experimental approaches to composition, performance, recording, and/or listening. Areas of investigation include, but are not limited to: audio programming languages, embedded/mobile computing for sound and music, spatial audio, sound synthesis, audio electronics, sonification and auditory display, electroacoustic music composition and improvisation, field recording and soundscape studies, sound installation and performance, and sonic interaction design. Each semester, course content changes in response to a new unifying theme upon which students base individual and team-based research projects. Meetings consist of discussions, workshops, critiques, and collaborations that support students' individual inquiries, the exchange of ideas, and the exploration of research methodologies.
Estimated Cost of Materials: $100.00 - $200.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
DM 7100-01
DM GRADUATE STUDIO/SEMINAR 1
SECTION DESCRIPTION
This combined studio and seminar forum for Digital + Media first year students supports the exploration of theoretical, social, material, technical and contextual research and concerns in new media arts practices during the first semester of the D+M MFA program at RISD. Students are introduced to a core set of methodologies and technologies from basic electronics, programming and interaction design to installation, and are encouraged to break comfort zones through experimentation. Students conceptualize and discuss their work and ongoing practice. The course is a mix of group discussions, individual meetings, required lecture and workshop series, and group critiques. The technical workshops are opportunities for students to experiment and test out aspects of their research in order to develop a sound practice. Guest lecturers and visiting critics may join during other portions of the class time on occasion.
Estimated Cost of Materials: $100.00 - $300.00
Majors are pre-registered for this course by the department. Enrollment is limited to Digital + Media Students.
Major Requirement | MFA Digital + Media
COURSE TAGS
- Administrative :: Seminar Requirement
DM 7103-01
MEDIA PERSPECTIVES: HISTORY OF MEDIA ART
SECTION DESCRIPTION
In this historical survey, we analyze the aesthetic conventions, narratives, and formats of works in new media. We examine the impact digital technologies and new media have had on existing media, as well as the ways in which new media function as a unique system of communication. While investigating the aesthetic conventions, economic conditions and infrastructures that affect the production of new media, we address the social and political contexts in which new media are disseminated, interpreted and privileged. We make connections across decades by focusing on the recurring themes of language, futurism, simulation, hyper-reality, transnationality and information.
Majors are pre-registered for this course by the department. Enrollment is limited to Digital + Media Students.
Major Requirement | MFA Digital + Media
COURSE TAGS
- Administrative :: Seminar Requirement
DM 7108-01
DM GRADUATE STUDIO/SEMINAR 3
SECTION DESCRIPTION
The course supports the exploration of theoretical, social, material, technical, and contextual research and concerns in new media arts practice during the final semester of the DM MFA program. It is a combined studio and seminar forum for Digital + Media second-year students. (Students conceptualize and discuss their work and their ongoing practice and thesis process). The course is a mix of individual meetings, group discussions and group critiques. Guest lecturers and visiting critics will also become involved with this class in terms of critical/research aspects. Each student will practice articulating their art process and work towards their thesis and will contribute to the dialogue concerning the research and work of their classmates.
Estimated Materials Cost: $100.00 - $300.00
Majors are pre-registered for this course by the department. Enrollment is limited to Digital + Media Students.
Major Requirement | MFA Digital + Media
COURSE TAGS
- Administrative :: Seminar Requirement
DRAW 1114-01
INDEPENDENT DRAWING PROJECT
SECTION DESCRIPTION
The goal of Independent Drawing Projects is for students to develop a distinct, carefully conceived, and self-directed body of works through a process of investigation, critical assessment and production. Through a rigorous studio practice, students are expected to identify and develop their own conceptual interests and material approaches. Individual and group critiques support, facilitate, and intensify this process. While drawing concentrators will be given priority, interested students outside of the concentration and beyond the sophomore level may take this course.
For the drawing concentrator, the work created for the Independent Drawing Project serves as the culmination of the Drawing Concentration program.
Elective
COURSE TAGS
- Administrative :: Seminar Requirement
- Drawing Concentration
FAV 1541-01
COMMUNITY COLLABORATION: ANIMATION IN PROVIDENCE
SECTION DESCRIPTION
This course explores the animation medium as a tool for community engagement, documentary storytelling and advocacy. Working closely with local organizations, students will produce animated works around themes that are rooted in Providence. With an emphasis on co-creation and participatory models of production, the semester will culminate in a screening that is open to the public. Students will also develop a deeper foundation of research practices, pre-production methods, creative collaboration strategies, time management, event promotion, and production pipelines.
Elective
FAV 2455-01
STORYBOARDING
SECTION DESCRIPTION
This course will cover how to translate scripts into visual images with clarity and creativity. Students will study the language of film - both animation and live action- including different kinds of shots and approaches to editing. We will cover how to interpret and visualize both acting and actions, as well as staging shots for the dramatic content they contain. The course will focus on developing the conceptual strengths and technical capabilities needed to visualize from the written page.
Please contact fav@risd.edu for permission to register.
Elective
FAV 5100-01
FILM PRACTICES
SECTION DESCRIPTION
In Film Practices, students learn 16mm film processes, skills, and techniques - as a material and conceptual foundation necessary for every time-based practice. Exposure, focus, depth of field, and basic editing strategies are explored as tools for becoming fluent in the language of cinema. Students will build an understanding of the various meanings conveyed by aesthetic decisions regarding composition, movement, and editing. Through individual and group projects, screenings, in-class assignments, and readings, students will explore key concepts in material-based filmmaking to build, expand, and deepen their time-based practice.
Estimated Cost of Materials: $220.00
Please contact fav@risd.edu for permission to register.
Major Requirement | BFA Film/Animation/Video
FAV 5100-02
FILM PRACTICES
SECTION DESCRIPTION
In Film Practices, students learn 16mm film processes, skills, and techniques - as a material and conceptual foundation necessary for every time-based practice. Exposure, focus, depth of field, and basic editing strategies are explored as tools for becoming fluent in the language of cinema. Students will build an understanding of the various meanings conveyed by aesthetic decisions regarding composition, movement, and editing. Through individual and group projects, screenings, in-class assignments, and readings, students will explore key concepts in material-based filmmaking to build, expand, and deepen their time-based practice.
Estimated Cost of Materials: $220.00
Please contact fav@risd.edu for permission to register.
Major Requirement | BFA Film/Animation/Video
FAV 5101-01
INTERMEDIATE STUDIO: LIVE ACTION
SECTION DESCRIPTION
Intermediate Film is a year-long course emphasizing technical production in sync sound film making. Theoretical concerns and cinematic techniques are stressed. We explore concepts of (and the relationships between) narrative, documentary and experimental filmmaking. The first half of the Fall semester, students work in assigned teams, completing a series of short exercises. In the second half of the term, class members individually create their own longer films for final projects. Students screen their work in class at various stages of completion: rushes, rough cuts, and fine cuts. In addition, there are weekly screenings of works by relevant filmmakers. Participation in class discussions is required.
Estimated Cost of Materials: $500.00
Please contact fav@risd.edu for permission to register.
Major Requirement | BFA Film/Animation/Video | Live Action
FAV 5103-01
VIDEO PRACTICES
SECTION DESCRIPTION
In Video Practices, students will work with digital video cameras, sound recorders and microphones, and editing and color correction software. Through projects, screenings, in-class assignments, and readings, students will explore key concepts in digital moving-image making to build, expand, and deepen their time-based practice.
Estimated Cost of Materials: $60.00
Please contact fav@risd.edu for permission to register.
Major Requirement | BFA Film/Animation/Video
FAV 5103-02
VIDEO PRACTICES
SECTION DESCRIPTION
In Video Practices, students will work with digital video cameras, sound recorders and microphones, and editing and color correction software. Through projects, screenings, in-class assignments, and readings, students will explore key concepts in digital moving-image making to build, expand, and deepen their time-based practice.
Estimated Cost of Materials: $60.00
Please contact fav@risd.edu for permission to register.
Major Requirement | BFA Film/Animation/Video
FAV 5105-01
ANIMATION PRACTICES
SECTION DESCRIPTION
In this course students explore the fundamentals of animated movement, timing, and materials through various animation techniques, including working directly on film, drawing on paper, pixilation, cut-out animation, and modified-base processes. Over the course of the semester, students will create six short animations and a wide range of animated films will be studied to augment the student's understanding of the field.
Estimated Cost of Materials: $40.00
Please contact fav@risd.edu for permission to register.
Major Requirement | BFA Film/Animation/Video
FAV 5105-02
ANIMATION PRACTICES
SECTION DESCRIPTION
In this course students explore the fundamentals of animated movement, timing, and materials through various animation techniques, including working directly on film, drawing on paper, pixilation, cut-out animation, and modified-base processes. Over the course of the semester, students will create six short animations and a wide range of animated films will be studied to augment the student's understanding of the field.
Estimated Cost of Materials: $40.00
Please contact fav@risd.edu for permission to register.
Major Requirement | BFA Film/Animation/Video
FAV 5106-02
INTERMEDIATE STUDIO: ANIMATION
SECTION DESCRIPTION
The intermediate year of animation study witnesses a significant transformation, in which the student grows from novice to independent director. This year-long studio develops an integrated understanding of the diverse aesthetic tools of animation, and teaches students directing for the animation medium. The course is comprised of four elements. First, weekly in-class structured experiments and homework awaken and refine the student's understanding of movement, timing, writing, editing, sound design, art directing, and use of materials. Second, students receive technical training in 2D animation production. Third, students screen and discuss animated works spanning history, culture, and design approach. Fourth, each student designs, animates, directs, and produces two independent projects, one in the fall and one in the spring.
Estimated Cost of Materials: $300.00
Please contact fav@risd.edu for permission to register.
Major Requirement | BFA Film/Animation/Video | Animation