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LAEL 1012-01
PUBLIC PRESENTATION
SECTION DESCRIPTION
This course, taught by a working professional actor/director with experience in stage, radio, tv and film, is centered on the belief that speaking skillfully in public is a way to self-discovery, self-improvement and self-confidence. It is also a tenet of this course that skillful public speaking is a fundamental element of a humane society. Students will deliver five major speeches, including self-written speeches of introduction, ceremonial speeches, informative speeches and persuasive speeches. The oral interpretation of literature will also be explored. Each class meeting will require every student's speaking participation in order to develop skills in the areas of voice, diction, managing speech anxiety, research and organization, use of microphones and video, and use of visual aids. The latter phase of this course will focus on concentration, credibility, and familiarity with argument, debate and parliamentary procedure. Attendance at each class is vital and mandatory; furthermore, students will be required to dress up for their presentations.
Elective
THAD H261-01
LAND-BASED SCIENCE+ART
SECTION DESCRIPTION
This project-oriented course will challenge you to think and create in ways that entwine visual culture with the natural sciences and Indigenous values. As a movement or practice, sci-art has two common objectives: 1) to increase the communicative capacity of science through artistic media, and 2) to explore new dimensions of the human capacity for learning and teaching about our shared world. However, this course's version of sci-art takes a Land-based approach to learning, which is guided by an awareness of the obligations we have to all things, and in turn, the acknowledgement that these obligations are guided by respect, reciprocity, and responsibility. We will begin by putting "two-eyed seeing" into practice at the NatureLab, and by examining and evaluating existing sci-art projects and exhibitions. Then we will start creating our own original Land- and science-based art, each project with a unique theme drawn from the local world around us, and each in a different medium.
Elective
COURSE TAGS
- Administrative :: Seminar Requirement
- Nature-Culture-Sustainability Studies Concentration
DM 1570-101
INVERTED SELF IN FLOWING IMAGES
SECTION DESCRIPTION
This course is designed for students who desire to explore and express themselves through moving images. Through lecture, students will start to learn about the theory of moving images and how it changes the way humans know about the world and communicate. Besides, students will define what “Self” means to them and focus on considering moving images as the media to discover themselves, finding their inner selves based on their personal experiences, environments, and identities. In the workshop, students will learn about the skills of digital image production, video editing, and 3d modeling.
Students will be asked to develop the habit of using video as documentation to record their daily lives and collect and reconstruct images from all sources to re-examine themselves from a new perspective while sharing them with others. They are encouraged to bring about any knowledge of their preferred or familiar field to combine with the form of moving images. The course is open to students of all majors and requires a laptop for participation.
Estimated Cost of Materials: $100.00 - $150.00
Elective
ID 2116-01
FUTURE STRUCTURES: BIODESIGN RESEARCH AND REGENERATIVE DESIGN
SECTION DESCRIPTION
During this course we will examine natural environments, systems, processes, and organisms with an intent to design a more circular, and less harmful human-planet experience. Students will embark on a creative and rigorous exploration and application of the deep biomimicry and biodesign methodology as a pathway towards innovative materials, products, manufacturing methods, services, and experiences.These materials and methods will be placed in context to support the Hyundai Motor Group’s theme of future structures, creating solutions that demonstrate our discoveries’ real world applications in the fields of mobility and manufacturing.A close partnership with the RISD Nature Lab and the ID Department will provide access to the expertise and equipment necessary to complete our research.This course features a series of guest lectures and demonstrations throughout the semester to provide insight into the different arms of the quickly expanding field of biodesign and regenerative design, as well as expert guest critics.
Note: The activities in this course are a continuation of Fall research conducted in the HMG sponsored course. SCI 1116 - The Language of Design in Nature is a prerequisite.
Elective
COURSE TAGS
- Nature-Culture-Sustainability Studies Concentration
ID 2116-02
FUTURE STRUCTURES: BIODESIGN RESEARCH AND REGENERATIVE DESIGN
SECTION DESCRIPTION
During this course we will examine natural environments, systems, processes, and organisms with an intent to design a more circular, and less harmful human-planet experience. Students will embark on a creative and rigorous exploration and application of the deep biomimicry and biodesign methodology as a pathway towards innovative materials, products, manufacturing methods, services, and experiences.These materials and methods will be placed in context to support the Hyundai Motor Group’s theme of future structures, creating solutions that demonstrate our discoveries’ real world applications in the fields of mobility and manufacturing.A close partnership with the RISD Nature Lab and the ID Department will provide access to the expertise and equipment necessary to complete our research.This course features a series of guest lectures and demonstrations throughout the semester to provide insight into the different arms of the quickly expanding field of biodesign and regenerative design, as well as expert guest critics.
Note: The activities in this course are a continuation of Fall research conducted in the HMG sponsored course. SCI 1116 - The Language of Design in Nature is a prerequisite.
Elective
COURSE TAGS
- Nature-Culture-Sustainability Studies Concentration
ILLUS 3632-01
MAKING PLAY: GAMES
SECTION DESCRIPTION
The ability to play is a complex activity that is at the core of human learning. Games are a structured form of play that allow us to explore social interactions, take risks, set goals, develop skills and expand our imaginations while entertaining us without serious consequences. What makes a game fun? Or memorable? In this class, we will explore the intersections of learning, experimentation, and play. In our constructed projects, we will search for innovative ways to expand or reinvent game traditions. Through individual and collaborative projects, we will examine how game mechanics (rules/systems) thoughtfully combined with game aesthetics (visuals/story) can be used to craft engaging, memorable and informative user/player experiences. Our goal is to develop primarily non-digital games that are conceptually innovative responses to various questions you pose related to play. Quality assurance and usability concerns will be explored through group play tests.
This course fulfills the Computer Literacy elective requirement for Illustration Students.
Elective
COURSE TAGS
- Illustration Concepts
LDAR 2203-01
SITE | ECOLOGY | DESIGN STUDIO
SECTION DESCRIPTION
What do these words mean and what is their relationship to each other in the architectural design disciplines? Each word is packed with complex and evolving meanings that reflect the state of human knowledge about the environments in which we live and in which we intervene. Each word reflects our understanding of systems, physical, cultural and social, biotic and abiotic, as well as our aspirations to conserve, restore, or reshape those systems. Each word is ubiquitous in the contemporary quest to construct a sustainable, resilient future. But do we really understand what they mean? Are they critically interdependent or can they be considered separately? This studio will examine these questions with the twin objectives of establishing an evolving and dynamic understanding of the terms and generating working methods that respond to the complexities of scale encountered in the landscape.
Estimated Cost of Materials: $250.00
Majors are pre-registered for this course by the department. Enrollment is limited to Landscape Architecture Students.
Major Requirement | MLA-I, MLA-II Landscape Architecture
LDAR 2203-02
SITE | ECOLOGY | DESIGN STUDIO
SECTION DESCRIPTION
What do these words mean and what is their relationship to each other in the architectural design disciplines? Each word is packed with complex and evolving meanings that reflect the state of human knowledge about the environments in which we live and in which we intervene. Each word reflects our understanding of systems, physical, cultural and social, biotic and abiotic, as well as our aspirations to conserve, restore, or reshape those systems. Each word is ubiquitous in the contemporary quest to construct a sustainable, resilient future. But do we really understand what they mean? Are they critically interdependent or can they be considered separately? This studio will examine these questions with the twin objectives of establishing an evolving and dynamic understanding of the terms and generating working methods that respond to the complexities of scale encountered in the landscape.
Estimated Cost of Materials: $250.00
Majors are pre-registered for this course by the department. Enrollment is limited to Landscape Architecture Students.
Major Requirement | MLA-I, MLA-II Landscape Architecture
CTC 2102-01
INTRODUCTION TO PHYSICAL COMPUTATION
SECTION DESCRIPTION
This course is a practical and conceptual exploration into electronic sensors, processors and actuators in the context of interactive art and design. Students will turn everyday objects into ambient interfaces or "responsive systems" that respond to the conditions of the human body, data networks, and the environment. Contemporary works of art and design - from kinetic sculpture and sound art to installation, architecture and product design - will be examined through readings and presentations. Open source hardware (Arduino) and software (Processing) will be taught along with the fundamentals of electronic circuitry. Emphasis is given to the development of creative projects (individual or collaborative), followed by an iterative implementation process (planning, prototyping, testing, analyzing, and refining). The course is structured around a series of tutorials and exercises, culminating in a final project. Students also present work-in-progress and prototypes during class reviews to receive qualitative feedback from the class and the instructor. Participants will engage with physical computing conceptually and technically in their studio work and are encouraged to leverage their individual backgrounds to excel in the respective context.
Prior experience with electronics and programming is recommended but not required.
Estimated Cost of Materials: $200.00
Elective
GRAPH 324G-01
GRADUATE STUDIO II
SECTION DESCRIPTION
This studio course is based on the premise that the narrative shaping of information is fundamental to human communication. As active participants in cultural production, graphic designers naturally collaborate within varied areas of expertise, assuming a documentary role in how society views itself. Narrative methods enable us to speak to (and through) any content with a sense of the story it has to tell - visually representing historical, curatorial, scientific, and abstract ideas and events. Students will explore design as a process of storytelling that includes linear and non-linear relationships, with an emphasis on developing formal strategies for multiple approaches to shaping a narrative experience from given as well as self-generated content. Particular emphasis is on sequence, framing, cause and effect, the relationships between elements, and the synthesis of parts into wholes. With text and image, and across media, we employ narrative methods to make sense of complex content meant to be shared and understood.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Graphic Design Students.
Major Requirement | MFA Graphic Design (2yr)
LAS E236-01
THE FUTURE OF LITERATURE OR HOW I LEARNED TO STOP WORRYING AND LOVE ARTIFICIAL INTELLIGENCE
SECTION DESCRIPTION
In this class, we will explore the future of literature and language art made with and about computers. We investigate the real danger and the revolutionary power of data, software, social media, memes, natural language processing, and artificial intelligence and we will cultivate new ways of relating to digital technology. We will examine the genealogy of writing as a technology in order to gain a better understanding of current and future possibilities. What is the role of the artist in computer-generated artwork? How will the co-evolution of human and machine affect the future of language art? In this course, we will discuss the ethical, aesthetic, and critical dimensions of artificial intelligence and machine learning in relation to the production of new forms of language art. In this class, we examine how artists can use computers as a tool or a collaborator to create the language art of the future. Students will learn to think analytically critically about computer mediated language art and and learn to articulate their process and goals for their work. Students should expect weekly readings, writing and creative assignments that will nourish a final project.
Elective
LAS E236-101
THE FUTURE OF LITERATURE OR HOW I LEARNED TO STOP WORRYING AND LOVE ARTIFICIAL INTELLIGENCE
SECTION DESCRIPTION
In this class, we will explore the future of literature and language art made with and about computers. We investigate the real danger and the revolutionary power of data, software, social media, memes, natural language processing, and artificial intelligence and we will cultivate new ways of relating to digital technology. We will examine the genealogy of writing as a technology in order to gain a better understanding of current and future possibilities. What is the role of the artist in computer-generated artwork? How will the co-evolution of human and machine affect the future of language art? In this course, we will discuss the ethical, aesthetic, and critical dimensions of artificial intelligence and machine learning in relation to the production of new forms of language art. In this class, we examine how artists can use computers as a tool or a collaborator to create the language art of the future. Students will learn to think analytically critically about computer mediated language art and and learn to articulate their process and goals for their work. Students should expect weekly readings, writing and creative assignments that will nourish a final project.
Elective
SCI 1043-01
MANY WAYS TO HAVE A RELATIONSHIP: SYMBIOSES IN NATURE
SECTION DESCRIPTION
Deception, manipulation, reproduction. Life, death, or something in-between. What does it mean when cowbirds move into your neighborhood? Can plants cause animals to have bizarre sexual practices, for their benefit? Are most wasp species pest colonies that torment humans, or parasitoids that benefit ecosystems? This course will focus on the intimate relationships within ecology, morphology and behavior in the evolution and diversification of plants, animals, and other living things. Symbiosis (pl. symbioses) is when different species live together. Sometimes both benefit (mutualism), but often one benefits at a cost to the other (e.g., parasitism). The focus of this course will be to observe and study examples of the myriad of ecological interactions that involve symbioses. We will examine the structures and relationships that exist in a variety of ecosystems and learn to understand why things look (or act) the way they do. The basic biology of many types of organisms will also be covered. We will consult diverse scientific literature and films, and conduct (solo) forays into nature. Coursework will combine lecture, discussion and presentation; weekly readings; frequent homework assignments; final synthesis.
Elective
COURSE TAGS
- History, Philosophy & the Social Sciences Concentration
SCI 1043-101
MANY WAYS TO HAVE A RELATIONSHIP: SYMBIOSES IN NATURE
SECTION DESCRIPTION
Deception, manipulation, reproduction. Life, death, or something in-between. What does it mean when cowbirds move into your neighborhood? Can plants cause animals to have bizarre sexual practices, for their benefit? Are most wasp species pest colonies that torment humans, or parasitoids that benefit ecosystems? This course will focus on the intimate relationships within ecology, morphology and behavior in the evolution and diversification of plants, animals, and other living things. Symbiosis (pl. symbioses) is when different species live together. Sometimes both benefit (mutualism), but often one benefits at a cost to the other (e.g., parasitism). The focus of this course will be to observe and study examples of the myriad of ecological interactions that involve symbioses. We will examine the structures and relationships that exist in a variety of ecosystems and learn to understand why things look (or act) the way they do. The basic biology of many types of organisms will also be covered. We will consult diverse scientific literature and films, and conduct (solo) forays into nature. Coursework will combine lecture, discussion and presentation; weekly readings; frequent homework assignments; final synthesis.
Elective
COURSE TAGS
- History, Philosophy & the Social Sciences Concentration
ARCH 201G-01
GRADUATE REPRESENTATION STUDIO: DRAWINGS
SECTION DESCRIPTION
This course connects the methods, traditions, and conventions of architectural drawing with contemporary technology and representational cultures. This course recognizes that for architects to operate productively, politically, socially, and ethically given the ubiquity of the digital image, both an advanced command of computational techniques and drawing techniques are immediately and primarily necessary. The digital image is the standard by which aesthetic content is transmitted, published and processed. Its pervasive role in contemporary architectural culture-and humanity-is mediated and confronted in this course. Relatedly, material drawing traditions are essential, valuable and provocative. The techniques covered in this studio-taught course include the manual and automated manipulation of digital images and material drawings at dramatically varied scales and dimensions. A structure of creative prompts continually positions the drawing and the image in parallel, with an emphasis on developing students' sensibilities, and capacity for both improvisational and scripted constructions. Students will create from memory, from life, from imagination, and from reference. As a result, students develop an architectural language that can engage multiple media and subjects.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Architecture Students.
Major Requirement | MArch: Architecture (3yr)
ARCH 201G-02
GRADUATE REPRESENTATION STUDIO: DRAWINGS
SECTION DESCRIPTION
This course connects the methods, traditions, and conventions of architectural drawing with contemporary technology and representational cultures. This course recognizes that for architects to operate productively, politically, socially, and ethically given the ubiquity of the digital image, both an advanced command of computational techniques and drawing techniques are immediately and primarily necessary. The digital image is the standard by which aesthetic content is transmitted, published and processed. Its pervasive role in contemporary architectural culture-and humanity-is mediated and confronted in this course. Relatedly, material drawing traditions are essential, valuable and provocative. The techniques covered in this studio-taught course include the manual and automated manipulation of digital images and material drawings at dramatically varied scales and dimensions. A structure of creative prompts continually positions the drawing and the image in parallel, with an emphasis on developing students' sensibilities, and capacity for both improvisational and scripted constructions. Students will create from memory, from life, from imagination, and from reference. As a result, students develop an architectural language that can engage multiple media and subjects.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Architecture Students.
Major Requirement | MArch: Architecture (3yr)
ARCH 201G-03
GRADUATE REPRESENTATION STUDIO: DRAWINGS
SECTION DESCRIPTION
This course connects the methods, traditions, and conventions of architectural drawing with contemporary technology and representational cultures. This course recognizes that for architects to operate productively, politically, socially, and ethically given the ubiquity of the digital image, both an advanced command of computational techniques and drawing techniques are immediately and primarily necessary. The digital image is the standard by which aesthetic content is transmitted, published and processed. Its pervasive role in contemporary architectural culture-and humanity-is mediated and confronted in this course. Relatedly, material drawing traditions are essential, valuable and provocative. The techniques covered in this studio-taught course include the manual and automated manipulation of digital images and material drawings at dramatically varied scales and dimensions. A structure of creative prompts continually positions the drawing and the image in parallel, with an emphasis on developing students' sensibilities, and capacity for both improvisational and scripted constructions. Students will create from memory, from life, from imagination, and from reference. As a result, students develop an architectural language that can engage multiple media and subjects.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Architecture Students.
Major Requirement | MArch: Architecture (3yr)
CTC 2000-01 / DM 2000-01
AMBIENT INTERFACES: ACTIVATED OBJECTS
SECTION DESCRIPTION
This course is a practical and conceptual exploration into electronic sensors, processors and actuators in the context of interactive art and design. Students will turn everyday objects into ambient interfaces or "responsive systems" that respond to the conditions of the human body, data networks, and the environment. Contemporary works of art and design - from kinetic sculpture and sound art to installation, architecture and product design - will be examined through readings and presentations. Open source hardware (Arduino) and software (Processing) will be taught along with the fundamentals of electronic circuitry. Emphasis is given to the development of creative projects (individual or collaborative), followed by an iterative implementation process (planning, prototyping, testing, analyzing, and refining). The course is structured around a series of tutorials and exercises, culminating in a final project. Students also present work-in-progress and prototypes during class reviews to receive qualitative feedback from the class and the instructor. Participants will engage with physical computing conceptually and technically in their studio work and are encouraged to leverage their individual backgrounds to excel in the respective context. Prior experience with electronics and programming is recommended but not required.
Estimated Cost of Materials: $200.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
ILLUS 2016-01
DRAWING II: THE ARTICULATE FIGURE
SECTION DESCRIPTION
The ability to articulate ideas visually is the most important skill an illustrator has. Building on knowledge of observed and invented form in space gained in fall semester, this class will explore the human figure as physical form and as a vector for narrative and expression. Anatomical study, volumetric form, foreshortening, gesture, as well as balance and counterbalance will help ground and energize the figures physically. Narrative content and sequential reading will be explored in reference to the interaction of figures in a spatial context, and in relation to an imagined viewer. Additionally the student will be asked to consider complex integration of observed, researched and imagined imagery in the creation of more advanced independent personal work. Drawing will be approached as an investigative tool, one that supports all aspects of studio practice, from more, developed works to quick research studies for paintings or other media. Narrative, expressive and conceptual issues will become increasingly consequential as students become more versed in defining , building and shaping their imagery. Various media and methods of working, including a role for limited color, will be introduced.
Majors are pre-registered for this course by the department.
Major Requirement | BFA Illustration
ILLUS 2016-02
DRAWING II: THE ARTICULATE FIGURE
SECTION DESCRIPTION
The ability to articulate ideas visually is the most important skill an illustrator has. Building on knowledge of observed and invented form in space gained in fall semester, this class will explore the human figure as physical form and as a vector for narrative and expression. Anatomical study, volumetric form, foreshortening, gesture, as well as balance and counterbalance will help ground and energize the figures physically. Narrative content and sequential reading will be explored in reference to the interaction of figures in a spatial context, and in relation to an imagined viewer. Additionally the student will be asked to consider complex integration of observed, researched and imagined imagery in the creation of more advanced independent personal work. Drawing will be approached as an investigative tool, one that supports all aspects of studio practice, from more, developed works to quick research studies for paintings or other media. Narrative, expressive and conceptual issues will become increasingly consequential as students become more versed in defining , building and shaping their imagery. Various media and methods of working, including a role for limited color, will be introduced.
Majors are pre-registered for this course by the department.
Major Requirement | BFA Illustration