Paul Osimo

Critic
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Paul Osimo
BFA, Rhode Island School of Design

With over 19 years of professional product design experience, Paul Osimo is a seasoned senior product designer specializing in consumer products for mass-market retailers. His journey in the world of design has encompassed roles at renowned companies including Hasbro, Mattel and Schylling, where he honed his craft and earned accolades, including the prestigious International Design Awards in which his design earned first place in the Sports/Toys/Games category in 2014. He has had multiple fishing lure designs showcased at ICAST, the largest trade show in the sport fishing industry.

Paul has found a niche in instructional sketching for medical journal articles, assisting teams from Mayo Clinic, King’s College London and University of Edinburgh in creating medical cartoons. He has found use for his creative problem-solving skills while captaining and crewing professionally on recreational and commercial fishing vessels, most recently consulting and working with New England Fishmongers on the development of their experimental commercial fishing platform.

Throughout his career, Paul has focused heavily on refining his skills in visual communication, and he is a practitioner of process and appropriate use of resources both in his profession and in his teaching.

Courses

Fall 2023 Courses

ID 20ST-05 - SPECIAL TOPIC DESIGN STUDIO
Level Undergraduate
Unit Industrial Design
Subject Industrial Design
Period Fall 2023
Credits 3
Format Studio
Mode In-Person
Start date
End date

ID 20ST-05

SPECIAL TOPIC DESIGN STUDIO

Level Undergraduate
Unit Industrial Design
Subject Industrial Design
Period Fall 2023
Credits 3
Format Studio
Mode In-Person
Start and End 2023-09-06 to 2023-12-13
Times: F | 8:00 AM - 1:00 PM Instructor(s): Paul Osimo Location(s): Center for Integrative Technologies, Room 217 Enrolled / Capacity: 15 Status: Open

SECTION DESCRIPTION

Juniors take two 3-credit Special Topic Design Studios in the Fall semester. Juniors choose one 3-credit option from the Content category such as Packaging, Typography, Play, or UI/UX, and the other option from the "Process" category such as Casting, Soft Goods or Prototyping. Students will gain multiple competencies by utilizing techniques and methodologies through practice and process. Each studio meets once per week.

Please contact the department for permission to register; registration is not available in Workday. 

Major Requirement | BFA Industrial Design

ID 2451-01 - METAL I
Level Undergraduate
Unit Industrial Design
Subject Industrial Design
Period Fall 2023
Credits 3
Format Studio
Mode In-Person
Start date
End date

ID 2451-01

METAL I

Level Undergraduate
Unit Industrial Design
Subject Industrial Design
Period Fall 2023
Credits 3
Format Studio
Mode In-Person
Start and End 2023-09-06 to 2023-12-13
Times: M | 8:00 AM - 1:00 PM Instructor(s): Paul Osimo Location(s): Industrial Design Building, Room 200 Enrolled / Capacity: 15 Status: Open

SECTION DESCRIPTION

This course gives the student a hands-on opportunity to develop design skills through the interaction with industrial materials that have strictly defined properties. Experimenting with these materials and the processes by which they are manipulated and formed promotes innovative thinking, problem solving and idea development. Students will achieve a more precise, professional and sensitive approach to design while broadening their technical skill base.

Enrollment is limited to Sophomore Industrial Design Students.

Major Requirement | BFA Industrial Design

Spring 2024 Courses

ID 2451-03 - METAL I
Level Undergraduate
Unit Industrial Design
Subject Industrial Design
Period Spring 2024
Credits 3
Format Studio
Mode In-Person
Start date
End date

ID 2451-03

METAL I

Level Undergraduate
Unit Industrial Design
Subject Industrial Design
Period Spring 2024
Credits 3
Format Studio
Mode In-Person
Start and End 2024-02-15 to 2024-05-24
Times: F | 8:00 AM - 1:00 PM Instructor(s): Paul Osimo Location(s): Industrial Design Building, Room 200 Enrolled / Capacity: 15 Status: Open

SECTION DESCRIPTION

This course gives the student a hands-on opportunity to develop design skills through the interaction with industrial materials that have strictly defined properties. Experimenting with these materials and the processes by which they are manipulated and formed promotes innovative thinking, problem solving and idea development. Students will achieve a more precise, professional and sensitive approach to design while broadening their technical skill base.

Enrollment is limited to Sophomore Industrial Design Students.

Major Requirement | BFA Industrial Design

ID 245G-01 - ID GRADUATE SHOP ORIENTATION
Level Graduate
Unit Industrial Design
Subject Industrial Design
Period Spring 2024
Credits 3
Format Studio
Mode In-Person
Start date
End date

ID 245G-01

ID GRADUATE SHOP ORIENTATION

Level Graduate
Unit Industrial Design
Subject Industrial Design
Period Spring 2024
Credits 3
Format Studio
Mode In-Person
Start and End 2024-02-15 to 2024-05-24
Times: M | 8:00 AM - 1:00 PM Instructor(s): Asher Rodriquez Dunn, Paul Osimo Location(s): Industrial Design Building, Room 301-1 Enrolled / Capacity: 16 Status: Open

SECTION DESCRIPTION

This course will acclimate new graduate students to the shop environment of the Industrial Design Department. The Metal, Wood and Model Shops are invaluable resources, clarifying pragmatic aspects of the design process from general feasibility of manufacturing to the challenges of translating concepts into tangible objects. This course covers excerpted information from both undergraduate courses Wood I and Metals I and emphasizes safety in the utilization of shop facilities.

Preference is given to first-year Graduate Industrial Design Students.

Major Requirement | MID Industrial Design

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Paul Osimo
BFA, Rhode Island School of Design