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CTC 2530-01
DIGITAL MATERIALITY
SECTION DESCRIPTION
The material qualities of textile design and fabrication refer to our relationship to all aspects of the physical and tangible world. While computation has long been responsible for pushing the traditional techniques of textiles to high levels of mechanical industrial expression, digital sensibility and know-how of digital technologies are now increasingly seen as means to push the frontier and very definition of fabric. Parallel advances in digital fabrication and the invention of smart materials now allow for added dimensionality and functionality in fabric, and computation is a key interface for material exploration. In this course, students will learn to modulate the performance and behavior of fabric through its geometry and other systems of continuous structural surface within a computational framework. This course will provide students with the opportunity to push the boundaries of fabric design across disciplines and studio practices.
Estimated Cost of Materials: varies by individual project.
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
GRAD 190G-01
CONVERSATIONS ON CONTEMPORARY DESIGN: MODERNISM AND BEYOND
SECTION DESCRIPTION
The course offers students a forum for exploring historical and theoretical foundations of contemporary design and craft arts. Readings, discussions, lectures, and writing projects address a range of contexts for the practice of design, from materials and making, to ways that objects are encountered, consumed, and lived with, to design's promises and limitations for dealing with global crises of climate, poverty, conflict, disease, and displacement. Weekly meetings are structured around critical themes selected through student input. Readings and case studies offer points of departure for discussion and writing. Guest lectures by designers, curators, and critics provide viewpoints on contemporary practice. Culminating with a final artist statement and presentation, the work undertaken throughout the term will be oriented toward developing historical and critical frameworks in which to situate students' own studio and research practices.
Elective
COURSE TAGS
- Administrative :: Seminar Requirement
GRAPH 2322-01
EXPERIMENTAL TYPOGRAPHY FOR EXTENDED REALITIES
SECTION DESCRIPTION
As our interfaces expand beyond their familiar boundaries, what new conceptual and expressive opportunities will emerge for written communication? Visions for “extended realities” are too often defined and constrained by big tech, with typography relegated to “clean” interfaces and chat boxes. This hands-on studio course imagines alternatives by exploring the affordances (and unruly glitches) of digital type beyond the rectangle. Combining interaction, motion, and experimental typography, we will play with type in emerging media contexts, from the cutting edge of variable web fonts to augmented and virtual realities. Over the course of workshops and larger projects, we will draw on diverse sources—including sci-fi, avant garde art and design histories, and critical texts—to develop strategies for merging type, tech, and language in new ways. Basic familiarity with HTML and CSS is recommended, but not required.
Elective
ILLUS 502G-01
SEMINAR: ILLUSTRATION STUDIES: THEORY AND METHODS
SECTION DESCRIPTION
This seminar addresses key critical theory and socio-political aspects of illustration practices from a historical perspective. Reading, discussion, and meaningful integration of ideas into studio writing and activity are goals of the course. Class will meet two times per week including supported research times in various special collections and the library. Faculty determine the content of the seminar each term, balancing attention to issues defined by the expertise and interests of the graduate cohort and subjects of relevance to the field and professional practice. Theorists of special concern to contemporary illustration practice will be highlighted; statistics and technical information about communication media will illuminate how art objects have circulated in their own eras. Critical reading, writing, and presentation will be assessed.
Estimated Cost of Materials: $50.00 - $75.00
Major Requirement | MFA Illustration
COURSE TAGS
- Administrative :: Seminar Requirement
PRINT 726G-01
GRADUATE PRINT PROJECTS I
SECTION DESCRIPTION
Graduate Print I will focus on the notion that Printmaking (and its constituent processes/techniques) are a hub within the visual arts. Students will experiment with a multitude of print processes that branch from drawing (a logical creative starting-point between Printmaking and Painting), and form extensions into the mediums of painting, sculpture, installation, and even video. Processes covered will include; drawing fluid/screen filler, screen monotype, image transfer, drypoint intaglio, and various other forms of monoprint. Assignments will require experimentation with each new technique and projects will require the individual exploration of these techniques and application to each students' personal studio practice. Demonstrations, presentations, and group/individual critiques will supplement all work time.
Estimated Cost of Materials: $100.00
Open to Graduate Printmaking Students.
Major Requirement | MFA Printmaking
SCULP 4783-01
SCULPTURE SEMINAR I: METHODS, MATERIALS, MAKERS
SECTION DESCRIPTION
This seminar connects sophomore Sculpture majors to significant parts of the ever-expanding discipline of contemporary sculpture. Over the semester the class will explore how methods of artistic production, materials of artistic transformation, and practices of makers participating in various artistic movements have created and sustained the conversations so integral to contemporary sculptural practice. Through a series of film screenings, assigned readings, slide talks, and discussions, students will gain a familiarity with the historic events and trajectories that continue to produce associative canons and relational movements, forming the foundation of their chosen discipline. The course trajectory is coordinated with topics covered in Sculptural Practices I and II and Sophomore Sculpture: Studio I.
Estimated Cost of Materials: $50.00
Majors are pre-registered for this course by the department. This course is a requirement for Sophomore Sculpture Students.
Major Requirement | BFA Sculpture
COURSE TAGS
- Administrative :: Seminar Requirement
SCULP 4783-02
SCULPTURE SEMINAR I: METHODS, MATERIALS, MAKERS
SECTION DESCRIPTION
This seminar connects sophomore Sculpture majors to significant parts of the ever-expanding discipline of contemporary sculpture. Over the semester the class will explore how methods of artistic production, materials of artistic transformation, and practices of makers participating in various artistic movements have created and sustained the conversations so integral to contemporary sculptural practice. Through a series of film screenings, assigned readings, slide talks, and discussions, students will gain a familiarity with the historic events and trajectories that continue to produce associative canons and relational movements, forming the foundation of their chosen discipline. The course trajectory is coordinated with topics covered in Sculptural Practices I and II and Sophomore Sculpture: Studio I.
Estimated Cost of Materials: $50.00
Majors are pre-registered for this course by the department. This course is a requirement for Sophomore Sculpture Students.
Major Requirement | BFA Sculpture
COURSE TAGS
- Administrative :: Seminar Requirement
TEXT 483G-01
THESIS PROJECT
SECTION DESCRIPTION
This project represents the culmination of a student's study in the Graduate Program. The design projects can encompass various textile fields in the areas of interior or apparel textiles. A specific architectural context, an area of apparel design, an investigation of a particular technique, or a visual design sensibility and language can provide a framework for the project. The work, executed using any established textile techniques or technique that a student has developed, should manifest advanced original concepts, high quality of execution, and a strong commitment to the field. Written documentation and analysis of the sources of the work, how it relates to the textiles tradition or larger field of art and design, and of the development of the project should accompany the studio work.
Estimated Cost of Materials: varies depending on student projects.
Please contact the department for permission to register. This course is a requirement for Graduate Textiles Students.
Major Requirement | MFA Textiles
GRAPH 2355-01
INTRODUCTION TO BOOK ARTS
SECTION DESCRIPTION
In this Graphic Design studio, students will learn the building blocks of book construction. In addition to handwork and bindery skills, students will work to set type, manually and digitally, to match their conceptual vision and learn to plan, execute and create well crafted book projects. The course will cover the history of the book from codexes and manuscripts all the way through modern zines to give us context for our technical work. We will study the medium of the artists’ book which, though rooted in traditional book forms, take on any shape and design that the artist can imagine. This medium has a rich history—we’ll study exemplars in the Special Collections archive and visit with contemporary artists in the field.
Craft is essential to creating effective forms that tell the story of our design practice. How can the technical skills learned in traditional book binding be adapted to your vision and voice?
Elective
GRAPH 3327-01
DESIGN FOR INTERACTION
SECTION DESCRIPTION
How do we turn something unintuitive, like a flat digital screen, into something that’s a joy to use? In this studio elective, we’ll explore this question through the field of user interface and experience (UI/UX) design. Our studies will look at a wide range of digital platforms including apps, websites, operating systems, and video games, as well as physical and hybrid contexts such as appliances and exhibitions. Through lectures, exercises, and projects, we’ll investigate what it takes to design legible, meaningful interactions with the technologies that shape our lives.
Instruction will focus on creating digital and physical mockups and prototypes, alongside methods for user research and testing. Students will primarily work in Figma, supported by in-class tutorials. While this is not a coding course, we’ll consider how designers and developers collaborate to bring interfaces to life. Some familiarity with graphic design and typography is recommended but not required.
Elective
JM 4424-01
SOPHOMORE METALSMITHING
SECTION DESCRIPTION
This introductory metalsmithing course blends technical instruction with an investigation of design and concept as it relates to ornament and function. Students develop confidence and proficiency with the basic skills of forming non-ferrous metal. Specific techniques that will be covered are raising, forging, finishing non-ferrous metals, sawing, filing, drilling, sanding, polishing, annealing, surface embellishment, planishing and patination. We will also cover safety in the studio, proper hand-tool care, and the physical properties of metal. It is the goal of this course for students to gain an understanding of metal as a material and a broad understanding of the field of Jewelry and Metalsmithing. Assignments will build on each other and become more challenging throughout the semester. Each project given will rely on technical, formal and conceptual development. Classroom discussions, demonstrations and visual presentations will focus attention on traditional technical skills, design considerations, and the breadth of this exciting field.
Major Requirement | BFA Jewelry + Metalsmithing
JM 444G-01
GRADUATE J+M THESIS
SECTION DESCRIPTION
Graduate J+M Thesis is a 9-credit course that meets twice a week with two different instructors. Each instructor evaluates students focusing on both studio thesis work and the theoretical concerns of the Graduate Jewelry 2 seminar. Graduate students select two advisors, for their thesis committee with J+M faculty to provide additional insight and support into their thesis work, as well as to foster other professional contacts. The final thesis requirements are a written thesis document, curriculum vitae, artist statement, artist book and professional portfolio. The resulting body of thesis work is featured in the Graduate Thesis Exhibition at the Convention Center in May. It is expected the Graduate J+M Thesis investigates unexplored territory, reveals personal idiosyncrasies and demonstrates a high level of artistic authorship and sophistication.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Jewelry + Metalsmithing Students.
Major Requirement | MFA Jewelry + Metalsmithing
LAEL 1038-01
HISTORY OF INDUSTRIAL DESIGN
SECTION DESCRIPTION
History is a powerful tool; a basic understanding of the history of design and familiarity with important design movements and designers is essential for thorough design work. By examining the work of other designers, we are better able to identify our own interests and concerns, and avoid repeating mistakes that have been navigated in the past. This lecture-based class will present the history of Industrial Design in a way that links it to today's studio work, and offers connection points to link past innovation and design activity with future design success. The lectures present a chronological overview of the profession of Industrial Design and its antecedents. Topics discussed will include major design movements, significant designers, manufacturers, and design-related companies, innovations in technology and material use, the development of sales, marketing, and user-focused designing, and the history of design process. Coursework includes extensive reading, in-class presentations based on independent research, projects, and writing.
Major Requirement | BFA Industrial Design
LAEL 1038-02
HISTORY OF INDUSTRIAL DESIGN
SECTION DESCRIPTION
History is a powerful tool; a basic understanding of the history of design and familiarity with important design movements and designers is essential for thorough design work. By examining the work of other designers, we are better able to identify our own interests and concerns, and avoid repeating mistakes that have been navigated in the past. This lecture-based class will present the history of Industrial Design in a way that links it to today's studio work, and offers connection points to link past innovation and design activity with future design success. The lectures present a chronological overview of the profession of Industrial Design and its antecedents. Topics discussed will include major design movements, significant designers, manufacturers, and design-related companies, innovations in technology and material use, the development of sales, marketing, and user-focused designing, and the history of design process. Coursework includes extensive reading, in-class presentations based on independent research, projects, and writing.
Major Requirement | BFA Industrial Design
PHOTO 5312-01
THE IMAGE AND SPACE AND TIME
SECTION DESCRIPTION
This course will wrestle with the mercurial and ever-evolving subject of Time-Based art. What is Time-Based art? Is it simply art with durational elements that unfold over the course of the work? Is it art that depends on time to define itself? Is it art that can only exist within the confines of regulated space? Is it art that stands firmly in the aftermath of what preceded it? Is it art that keeps time, wastes time, witnesses time, changes time, rearranges time, or records time? In this course, we will explore and welcome work being made under the broad umbrella of Time-Based work, such as: documentary photography, video art, experimental film, performance art, recorded happenings, social practice, and sculpture made with temporal dimensions. The course will operate as a studio course, with students being asked to present work for critique regularly, as well as weekly discussions of historical and contemporary investigations and demonstrations of Time-Based art.
Elective
DM 7538-01
CRITICAL THEORY + ARTISTIC RESEARCH IN CONTEXT
SECTION DESCRIPTION
This seminar course analyzes the aesthetic conventions, narratives, and formats of works in new media. As a group, we will examine the impact digital technologies and new media have had on existing media, as well as the ways in which new media function as a unique system of communication. While investigating the aesthetic conventions, economic conditions and infrastructures that affect the production of new media, we will address the social and political contexts in which new media are disseminated, interpreted and privileged. Within this course, students will be expected to identify, analyze, and critique readings that critically inform and underwrite the foundations of their written thesis and studio practice. Students will contribute to the focus of the course through discussions and writings that contextualize their own work as it relates to critical theory. Class time will be mainly used for discussion of readings and concepts, critique of work and to introduce methods and theory.
Majors are pre-registered for this course by the department. Enrollment is limited to Digital + Media Students.
Major Requirement | MFA Digital + Media
COURSE TAGS
- Administrative :: Seminar Requirement
GRAPH 3211-01
COLOR + SURFACE
SECTION DESCRIPTION
Color is a phenomenon of light and pigment and is an expressive and symbolic component of art and design. Color exists in myriad forms: as ink on paper, as pixels on computers, paint on canvas, as light on screens, and reflected off surfaces of objects both natural and man-made. Through a series of exercises and assignments, students in this class will explore the power of color-seeing color in action as well as examining and creating color relationships and operations. Students will rotate through two faculty for six weeks each, and in doing so, explore how designers utilize color and how color gets applied to surfaces. Students will develop a general understanding of color theory and applied color through observation and articulation. These techniques and skills will serve as a complement to your other required core courses. A blend of lectures, demonstrations, studio exercises, assignments, and critiques, will allow students to observe, articulate, analyze, and practice the use of color.
Majors are pre-registered for this course by the department. Enrollment is limited to Sophomore Graphic Design Students.
Major Requirement | BFA Graphic Design
GRAPH 3211-02
COLOR + SURFACE
SECTION DESCRIPTION
Color is a phenomenon of light and pigment and is an expressive and symbolic component of art and design. Color exists in myriad forms: as ink on paper, as pixels on computers, paint on canvas, as light on screens, and reflected off surfaces of objects both natural and man-made. Through a series of exercises and assignments, students in this class will explore the power of color-seeing color in action as well as examining and creating color relationships and operations. Students will rotate through two faculty for six weeks each, and in doing so, explore how designers utilize color and how color gets applied to surfaces. Students will develop a general understanding of color theory and applied color through observation and articulation. These techniques and skills will serve as a complement to your other required core courses. A blend of lectures, demonstrations, studio exercises, assignments, and critiques, will allow students to observe, articulate, analyze, and practice the use of color.
Majors are pre-registered for this course by the department. Enrollment is limited to Sophomore Graphic Design Students.
Major Requirement | BFA Graphic Design
GRAPH 3211-03
COLOR + SURFACE
SECTION DESCRIPTION
Color is a phenomenon of light and pigment and is an expressive and symbolic component of art and design. Color exists in myriad forms: as ink on paper, as pixels on computers, paint on canvas, as light on screens, and reflected off surfaces of objects both natural and man-made. Through a series of exercises and assignments, students in this class will explore the power of color-seeing color in action as well as examining and creating color relationships and operations. Students will rotate through two faculty for six weeks each, and in doing so, explore how designers utilize color and how color gets applied to surfaces. Students will develop a general understanding of color theory and applied color through observation and articulation. These techniques and skills will serve as a complement to your other required core courses. A blend of lectures, demonstrations, studio exercises, assignments, and critiques, will allow students to observe, articulate, analyze, and practice the use of color.
Majors are pre-registered for this course by the department. Enrollment is limited to Sophomore Graphic Design Students.
Major Requirement | BFA Graphic Design
GRAPH 3211-04
COLOR + SURFACE
SECTION DESCRIPTION
Color is a phenomenon of light and pigment and is an expressive and symbolic component of art and design. Color exists in myriad forms: as ink on paper, as pixels on computers, paint on canvas, as light on screens, and reflected off surfaces of objects both natural and man-made. Through a series of exercises and assignments, students in this class will explore the power of color-seeing color in action as well as examining and creating color relationships and operations. Students will rotate through two faculty for six weeks each, and in doing so, explore how designers utilize color and how color gets applied to surfaces. Students will develop a general understanding of color theory and applied color through observation and articulation. These techniques and skills will serve as a complement to your other required core courses. A blend of lectures, demonstrations, studio exercises, assignments, and critiques, will allow students to observe, articulate, analyze, and practice the use of color.
Majors are pre-registered for this course by the department. Enrollment is limited to Sophomore Graphic Design Students.
Major Requirement | BFA Graphic Design