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GLASS 4302-01
GLASS IIIA STUDIO
SECTION DESCRIPTION
Glass IIIA is an advanced major studio that requires intermediate glass working skills and familiarity with the material. This course stresses the continuing development of personal imagery, viewpoint, visual source research and the refinement of material processes in terms of individual artistic requirements. As preparation leading to the senior thesis project, independent studio work and individual consultation are emphasized. During this semester, each student is expected to seek out at least one professional artist outside the Glass Department and develop an artistic association with this advisor for the duration of the senior year.
Estimated Cost of Materials: $300.00
Major Requirement | BFA Glass
APPAR 3142-01
SENIOR THESIS: DESIGN IDENTITY I (FALL)
SECTION DESCRIPTION
This class builds over two semesters, and works in concert with Senior Collection Development. As students begin to develop their thesis Collection, they will uncover what motivates them, what they aspire to in the context of their work and creative practice, as well as what they stand for in the world. The class fosters research, invests in the emotional experience of clothing: how it makes the wearer feel, where it comes from, who it serves. Communication is at the heart of the process, and moves between the visual, written, and the spoken word. Writing prompts are used to bridge thinking and making and students learn to articulate their creative process while developing a distinctive design language and identity. As students explore approaches to fashion/clothing as an embodied discipline, they investigate the sense orientated potential for their designs. Classes are navigated through group work, tutorial-based sessions, cross-disciplinary prompts and critiques.
Majors are pre-registered for this course by the department. Enrollment is limited to Senior Apparel Design Students.
Major Requirement | BFA Apparel Design
GRAPH 330G-01
GRADUATE STUDIO ELECTIVE I
SECTION DESCRIPTION
This graduate-level studio elective course will use the term "variable" as a core trajectory through the semester, and will focus on methodologies to visualize these variable design spaces; exploring the potentials of working within single to multi-axis frameworks. Inside these spaces, instances (artifacts) can be interpolated (generated). From analogue tools to variable letterforms, this elective will consider the technical and poetic potentials related to the process of interpolation; from observing two knowns, an unknown can be defined.
This elective will consider typography and typographic technology as generative worlds of practice for study; containing endless rabbit holes to explore, engage with, and return to. We will specifically explore variability in relation to the production of type, and curiously chart the number of ways in which the tools/programs of type production can be used (and mis-used) to animate forms (letters or otherwise). We will navigate the relationship between the history of code, and the history of font production, to find ourselves making within the current context of variable type technologies. Primarily a studio-centric ‘off-road typography’ making and prototyping environment, the course’s critical dialogue will focus on the transformation of language and communication through these variable design processes.
Elective
INTAR 23ST-01
ADVANCED DESIGN STUDIOS
SECTION DESCRIPTION
Choice of advanced design studios offered by the Department of Interior Architecture. Details & studio descriptions are made available to pre-registered students.
Estimated Cost of Materials: Varies depending on required studio course supplies or related travel. Anticipated costs will be provided in advance, and announced during the lottery studio presentations held in the department.
Major Requirement | BFA, MDes, MA Interior Studies
INTAR 23ST-02
ADVANCED DESIGN STUDIOS
SECTION DESCRIPTION
Choice of advanced design studios offered by the Department of Interior Architecture. Details & studio descriptions are made available to pre-registered students.
Estimated Cost of Materials: Varies depending on required studio course supplies or related travel. Anticipated costs will be provided in advance, and announced during the lottery studio presentations held in the department.
Major Requirement | BFA, MDes, MA Interior Studies
INTAR 23ST-03
ADVANCED DESIGN STUDIOS
SECTION DESCRIPTION
Choice of advanced design studios offered by the Department of Interior Architecture. Details & studio descriptions are made available to pre-registered students.
Estimated Cost of Materials: Varies depending on required studio course supplies or related travel. Anticipated costs will be provided in advance, and announced during the lottery studio presentations held in the department.
Major Requirement | BFA, MDes, MA Interior Studies
INTAR 23ST-99
ADVANCED DESIGN STUDIOS
SECTION DESCRIPTION
Choice of advanced design studios offered by the Department of Interior Architecture. Details & studio descriptions are made available to pre-registered students.
Estimated Cost of Materials: Varies depending on required studio course supplies or related travel. Anticipated costs will be provided in advance, and announced during the lottery studio presentations held in the department.
Major Requirement | BFA, MDes, MA Interior Studies
SCULP 4721-01
JUNIOR SCULPTURE: STUDIO I
SECTION DESCRIPTION
The Fall semester of Junior year represents a crucial pathway out of the sophomore experience and into independent, self-directed work in sculpture. Junior Sculpture Studio, together with Research Studio, is designed to support student’s individual interests and incorporate the multifaceted and highly personalized condition of artistic research with studio methodologies. The semester will consist of two major critique sessions, alongside various demos, assignments, artist talks, and work sessions that direct students’ conversation and growth within the studio. The work sessions will consist of artistic pursuits specific to individual practices, formal small and larger group critiques, and 1 on 1 and small group studio visits with faculty, teaching assistants and peers. The sculpture department’s visiting artist lecture series is a vital component of this course and allows insight into the practices and work of professional artists. Additionally, a curated selection of material, and personally collected archives, digital and physical as well as various forms of media will prompt deeper investigations into artist practice throughout the semester, exploring the very nature of how to explore, research, and investigate the world around you.
Majors are pre-registered for this course by the department. Enrollment is limited to Junior Sculpture Students.
Major Requirement | BFA Sculpture
SCULP 4721-02
JUNIOR SCULPTURE: STUDIO I
SECTION DESCRIPTION
The Fall semester of Junior year represents a crucial pathway out of the sophomore experience and into independent, self-directed work in sculpture. Junior Sculpture Studio, together with Research Studio, is designed to support student’s individual interests and incorporate the multifaceted and highly personalized condition of artistic research with studio methodologies. The semester will consist of two major critique sessions, alongside various demos, assignments, artist talks, and work sessions that direct students’ conversation and growth within the studio. The work sessions will consist of artistic pursuits specific to individual practices, formal small and larger group critiques, and 1 on 1 and small group studio visits with faculty, teaching assistants and peers. The sculpture department’s visiting artist lecture series is a vital component of this course and allows insight into the practices and work of professional artists. Additionally, a curated selection of material, and personally collected archives, digital and physical as well as various forms of media will prompt deeper investigations into artist practice throughout the semester, exploring the very nature of how to explore, research, and investigate the world around you.
Majors are pre-registered for this course by the department. Enrollment is limited to Junior Sculpture Students.
Major Requirement | BFA Sculpture
ID 241G-01
GRADUATE ID STUDIO I
SECTION DESCRIPTION
The execution of two assigned design projects provides the framework for a thorough examination of the design process. This structured and intensive studio will focus on the relationship between the implementation of sound design methodologies and successful problem solving in the design process. This first studio experience is intended to provide the methodological infrastructure for the remainder of the M.I.D. thesis experience.
Preference is given to Graduate Industrial Design Students.
Major Requirement | MID Industrial Design
LDAR 2204-01
CONSTRUCTED LANDSCAPES STUDIO
SECTION DESCRIPTION
This core studio stresses middle scale landscape architectural design. A series of studio problems will explore urban public spaces. Students will endeavor to represent contemporary cultural and ecological ideas in land form. There will be an emphasis on constructive strategies, the use of plants in design and methods of representation.
Estimated Cost of Materials: $250.00
Majors are pre-registered for this course by the department. Enrollment is limited to Landscape Architecture Students.
Major Requirement | MLA-I, MLA-II Landscape Architecture
COURSE TAGS
- Nature-Culture-Sustainability Studies Concentration
GLASS 4300-01
GLASS IA STUDIO
SECTION DESCRIPTION
This beginning glass major studio combines studio practice, critical discourse and contemporary issues through assignments, reports, and scheduled critiques. The course develops awareness of three-dimensional issues concerning material, concept, process and light to establish criteria for artistic striving. Students are required to develop the sketchbook as an essential creative tool.
Estimated Materials Cost: $200.00
This course is a requirement for Sophomore Glass students. Non-majors may enroll pending seat availability. Email the Department Head and instructor jointly to request permission.
Major Requirement | BFA Glass
SOUND 2010-01
MODULAR SYNTHESIS STUDIO
SECTION DESCRIPTION
Modular synthesizers offer a tactile approach to sound production that is consistently inventive by design. Emerging from the 1960s counterculture, they are a product of expansive thinking that challenged conventions in both instrument design and creative practice. Six decades later, the limits of possibility only increased. In Modular Synthesis Studio, we will learn and apply concepts of voltage controlled synthesizers to creative coding and embedded computing platforms. Imbued with the spirit of community, together we will design and build a one-of-a-kind RISD modular synthesizer by semester end, while also creating new sound-based works with the system. Assignments in this studio course will involve creative projects, class presentations, readings, and module fabrication. The class will provide students with a strong foundation in modular synthesis, audio programming languages, and the skills to develop physical and software instruments relating to their personal creative practices.
Students should bring a laptop computer and wired headphones to class.
Experience with programming and/or modular synthesizers recommended but not required.
Elective
GLASS 4301-01
GLASS IIA STUDIO
SECTION DESCRIPTION
Glass IIA is an intermediate studio course in which students continue their ongoing investigation of material processes. Emphasis is on developing personal concepts and imagery and visual research skills through investigations of regularly assigned topics. Students develop a substantial idea sketchbook, participate in scheduled class activities, and group critique.
Estimated Materials Cost: $200.00
Major Requirement | BFA Glass
IDISC 2119-01
REGENERATION STUDIO: BIODESIGN FOR MOBILITY
SECTION DESCRIPTION
During this course, we will explore mobility design through the examination of natural environments, systems, processes, and organisms, with the intent to design a more circular and less harmful human-planet relationship. Students will embark on a creative and rigorous exploration of various biodesign methodologies, including the biomimicry design tools put forth by the RISD Nature Lab, as pathways toward innovative materials, products, manufacturing methods, services, and experiences. These materials and methods will be placed in context to support the Hyundai Motor Group’s research on the future of mobility, creating design solutions that demonstrate our discoveries’ real-world applications and potential impacts.
Particular focus will be placed on advanced research techniques, such as microscopy imaging, 3D scanning, material & process development, quantitative experimentation & testing, consultation with scientific experts, and referencing scientific research.
The advanced studio curriculum and assignments will provide structured support for a deep dive into student-directed biodesign research. Bi-weekly demos build the technical skill set students need, including a further exploration of biomaterials, generative modeling, AI workflows & ethics, additive manufacturing, life cycle analysis, experiment design, public speaking, and product photography. Guest lecturers and reviews will provide bi-weekly feedback and guidance in addition to that of the teaching team. Frequent check-ins support students in their larger research arc, including a focus on broader design frameworks of Design Justice and user interviews. Throughout the semester, students will have the opportunity to have their work reviewed and critiqued by designers and engineers at Hyundai Motor Group (Hyundai, Kia, & Genesis). The final outcome of the semester will be students’ documentation and write-up of their research process and outcomes, which will remain in the Regeneration Studio online archive, as well as an advanced and functional prototype. The final review for this course will also include student presentations to design leadership at Hyundai Motor Group.
A close partnership with the RISD Nature Lab and the ID Department will provide access to the expertise and equipment necessary to complete student-driven research topics. This course features a series of guest lectures, field trips, and demonstrations throughout the semester to provide insight into the quickly expanding field of biodesign and regenerative design.
Elective
IDISC 2119-02
REGENERATION STUDIO: BIODESIGN FOR MOBILITY
SECTION DESCRIPTION
During this course, we will explore mobility design through the examination of natural environments, systems, processes, and organisms, with the intent to design a more circular and less harmful human-planet relationship. Students will embark on a creative and rigorous exploration of various biodesign methodologies, including the biomimicry design tools put forth by the RISD Nature Lab, as pathways toward innovative materials, products, manufacturing methods, services, and experiences. These materials and methods will be placed in context to support the Hyundai Motor Group’s research on the future of mobility, creating design solutions that demonstrate our discoveries’ real-world applications and potential impacts.
Particular focus will be placed on advanced research techniques, such as microscopy imaging, 3D scanning, material & process development, quantitative experimentation & testing, consultation with scientific experts, and referencing scientific research.
The advanced studio curriculum and assignments will provide structured support for a deep dive into student-directed biodesign research. Bi-weekly demos build the technical skill set students need, including a further exploration of biomaterials, generative modeling, AI workflows & ethics, additive manufacturing, life cycle analysis, experiment design, public speaking, and product photography. Guest lecturers and reviews will provide bi-weekly feedback and guidance in addition to that of the teaching team. Frequent check-ins support students in their larger research arc, including a focus on broader design frameworks of Design Justice and user interviews. Throughout the semester, students will have the opportunity to have their work reviewed and critiqued by designers and engineers at Hyundai Motor Group (Hyundai, Kia, & Genesis). The final outcome of the semester will be students’ documentation and write-up of their research process and outcomes, which will remain in the Regeneration Studio online archive, as well as an advanced and functional prototype. The final review for this course will also include student presentations to design leadership at Hyundai Motor Group.
A close partnership with the RISD Nature Lab and the ID Department will provide access to the expertise and equipment necessary to complete student-driven research topics. This course features a series of guest lectures, field trips, and demonstrations throughout the semester to provide insight into the quickly expanding field of biodesign and regenerative design.
Elective
ID 20ST-07
STS: OPPORTUNITY STUDIO: DESIGNING OPPORTUNITIES IN REAL COMPANIES
SECTION DESCRIPTION
Context: Industrial designers entering the professional world in 2026 face a landscape defined by rapid technological change, evolving business models, and increasing expectations that designers contribute beyond form and function. Organizations seek designers who can understand how companies operate, identify where value can be created, and translate insight into meaningful contributions.
This course is an intensive, project-based studio focused on how to identify and develop opportunities within real companies. Students will analyze organizations (with an emphasis on those that recruit and employ RISD graduates) to understand how they create and capture value, where they excel, and where they are vulnerable to change.
Through several short, cumulative projects, students will learn to interpret business models, identify unrealized potential, and develop design-driven proposals that respond to strategic needs. There will be emphasis on clarity of thinking and communication, and framing opportunities in ways that are meaningful to organizations and aligned with their priorities.
Working individually and in teams, students will engage a range of companies and industries. Each project culminates in a concise, professional presentation that articulates a clear opportunity and a compelling design response.
By the end of the course, students will be able to:
Analyze and clearly describe how a company creates and captures value
Identify strategic opportunities, risks, and unmet needs within existing organizations
Develop design proposals grounded in business, user, and organizational context
Communicate ideas through structured, professional presentations
Work collaboratively to synthesize findings, insights, and designs
The course is organized as a sequence of short, cumulative projects. Each project follows a common framework:
Understand the company and its business model
Identify areas of strength, weakness, or unmet needs
Define a meaningful opportunity
Propose a design intervention aligned with that opportunity
Present findings in a clear and compelling format
Projects increase in complexity over the semester, culminating in a final presentation that integrates analysis, insight, and design proposal.
In addition to developing strategic and analytical skills, students will gain experience engaging with companies they may encounter in internships or full-time roles.
By learning how to evaluate organizations, recognize where they can contribute, and clearly articulate their value, students will strengthen their ability to navigate the transition from academic work to professional practice.
Major Requirement | BFA Industrial Design
GLASS 431G-01
GRADUATE GLASS I STUDIO
SECTION DESCRIPTION
This first semester of graduate study emphasizes varied experimentation, extensive visual source research, maximum productivity and conceptual growth. Students are expected to develop professional associations with artists outside the glass department in addition to the department's faculty and its scheduled roster of Visiting Artists and critics.
Estimated Cost of Materials: $500.00
Major Requirement | MFA Glass
GRAPH 332G-01
GRADUATE TYPOGRAPHY STUDIO I
SECTION DESCRIPTION
Graduate Typography I through III (GRAPH-332G/342G/352G) are a sequence of courses that focus on the subject of typography. This sequence covers the fundamentals of typography, its theory, practice, technology and history. Studies range from introductory through advanced levels. Grad Typography I includes: the study of letterforms, type design, proportion, hierarchy, legibility, and structures for composition of multiple type elements. Aspects of contemporary practice and theory are integrated into research and discussion.
Majors are pre-registered for this course by the department. Enrollment is limited to Graduate Graphic Design Students.
Major Requirement | MFA Graphic Design (3yr)
ID 247G-01
GRADUATE THESIS STUDIO I
SECTION DESCRIPTION
This course introduces the Graduate Thesis project starting with the development of a research question through secondary research reading methods. This question has its assumptions articulated and verified through experimental making and primary research methods that engage specific audiences for qualitative discourse.
Enrollment in this course is limited to Graduate Industrial Design Students.
Major Requirement | MID Industrial Design