James Mercer

Critic

James JA Mercer is a New York-based artist working in painting, drawing and animation and focusing on troubled geometries and suburban alienation. Distortions in familiar space create dissonance between feeling and form, a slight suffocation manufactured by rectangular clutter. James received an MFA from Columbia University and a BFA from the Rhode Island School of Design. He has exhibited at Meliksetian Briggs, Picture Theory, the Roswell Museum, Pioneer Works and the Drawing Center. His collaborative animations with Yifan Jiang have been shown at IFFR, Slamdance and the Eyeworks Festival.

Courses

Fall 2024 Courses

FOUND 1003-04 - STUDIO: DESIGN
Level Undergraduate
Unit Experimental and Foundation Studies
Subject Foundation Studies
Period Fall 2024
Credits 3
Format Studio
Mode In-Person
Start date
End date

FOUND 1003-04

STUDIO: DESIGN

Level Undergraduate
Unit Experimental and Foundation Studies
Subject Foundation Studies
Period Fall 2024
Credits 3
Format Studio
Mode In-Person
Start and End 2024-09-04 to 2024-12-11
Times: M | 1:00 PM - 5:00 PM; M | 8:30 AM - 12:00 PM Instructor(s): James Mercer Location(s): Chace Center, Room 506 Enrolled / Capacity: 20 Status: Open

SECTION DESCRIPTION

Studio: Design promotes multidisciplinary studio experimentation across an array of media and processes. Students explore the organization of visual and other sensory elements in order to understand perceptual attributes and the production of meaning. Using various methods of expression, students may create objects, spaces, and experiences that demonstrate their analysis of composition, color, narrative, motion, systems, and cultural signification. Assignments allow for inquiries into scientific, social, cultural, historical, philosophical, technological, and political topics. Critical and experimental utilization of design principles, which underpin all of the arts, are emphasized. Students are guided through progressive investigations, in which the act of seeing is amplified by the study of physiological and cognitive factors that generate perception. Examined subjects are taken through stages of representation, abstraction, and/or symbolic interpretation to reveal essential communicative properties.

Enrollment is limited to First-Year Undergraduate Students.

Major Requirement | BFA

FOUND 1003-10 - STUDIO: DESIGN
Level Undergraduate
Unit Experimental and Foundation Studies
Subject Foundation Studies
Period Fall 2024
Credits 3
Format Studio
Mode In-Person
Start date
End date

FOUND 1003-10

STUDIO: DESIGN

Level Undergraduate
Unit Experimental and Foundation Studies
Subject Foundation Studies
Period Fall 2024
Credits 3
Format Studio
Mode In-Person
Start and End 2024-09-04 to 2024-12-11
Times: T | 1:30 PM - 6:00 PM; T | 9:30 AM - 12:30 PM Instructor(s): James Mercer Location(s): Chace Center, Room 506 Enrolled / Capacity: 20 Status: Open

SECTION DESCRIPTION

Studio: Design promotes multidisciplinary studio experimentation across an array of media and processes. Students explore the organization of visual and other sensory elements in order to understand perceptual attributes and the production of meaning. Using various methods of expression, students may create objects, spaces, and experiences that demonstrate their analysis of composition, color, narrative, motion, systems, and cultural signification. Assignments allow for inquiries into scientific, social, cultural, historical, philosophical, technological, and political topics. Critical and experimental utilization of design principles, which underpin all of the arts, are emphasized. Students are guided through progressive investigations, in which the act of seeing is amplified by the study of physiological and cognitive factors that generate perception. Examined subjects are taken through stages of representation, abstraction, and/or symbolic interpretation to reveal essential communicative properties.

Enrollment is limited to First-Year Undergraduate Students.

Major Requirement | BFA