Spencer Evans
![Spencer Evans](/sites/g/files/upbtqy111/files/styles/square_250x250/public/2023-08/Spencer-Evans-Head-Shot-2023.jpg?h=b044a8f9&itok=1XSNZeC8)
Spencer Evans is a figurative draftsman, painter and sculptor who aims to tell detailed stories by using the imagery of specific moments. The intent of his work is to study and highlight the relationship between the inner and outer self in context with the environment that created it. He often uses a combination of representation, abstraction and various mark-making techniques to depict his visual interpretation of the feeling of tension that occurs during the transfer of internal emotion into outward behavior/expression.
Evans was born in Houston, TX and earned his BFA in drawing and painting from the University of Missouri and his MFA in intermedia from the University of Texas at Arlington. He is living and working in Providence, RI. As the lead designer for The Pedestal Project, Evans is a three-time Webby Award winner, two-time Cannes Lion Award winner, two-time Design & Art Direction winner, two-time ADC Gold Award winner and a Campaign Media Power of Purpose Gold Award winner.
Courses
Fall 2023 Courses
FOUND 1001-03
STUDIO:DRAWING
SECTION DESCRIPTION
Studio: Drawing is pursued in two directions: as a powerful way to investigate the world, and as an essential activity intrinsic to all artists and designers. As a primary mode of inquiry, drawing is a central means of forming questions and creating knowledge across disciplines. Through wide-ranging drawing approaches, students are prompted to work responsively and self-critically to embrace the unpredictable intersection of process, idea and media. To pursue these larger ideas, the studio becomes a laboratory of varied and challenging activities. Instructors introduce drawing as a dynamic two-dimensional record of sensory search, conceptual thought, or physical action. Students investigate materiality, imagined situations, idea generation, and the translation of the observable world. Formal and intellectual risks are encouraged during a sustained engagement with the possibilities of material, mark-making, perception, abstraction, performance, space and time. As students trust the drawing process, they become more informed about its uncharted potentials, and accept struggle as necessary and positive; they gain confidence in their own sensibilities.
Enrollment is limited to first-year Undergraduate Students.
Major Requirement | BFA
Spring 2024 Courses
FOUND 1002-16
STUDIO:DRAWING
SECTION DESCRIPTION
Studio: Drawing is pursued in two directions: as a powerful way to investigate the world, and as an essential activity intrinsic to all artists and designers. As a primary mode of inquiry, drawing is a central means of forming questions and creating knowledge across disciplines. Through wide-ranging drawing approaches, students are prompted to work responsively and self-critically to embrace the unpredictable intersection of process, idea and media. To pursue these larger ideas, the studio becomes a laboratory of varied and challenging activities. Instructors introduce drawing as a dynamic two-dimensional record of sensory search, conceptual thought, or physical action. Students investigate materiality, imagined situations, idea generation, and the translation of the observable world. Formal and intellectual risks are encouraged during a sustained engagement with the possibilities of material, mark-making, perception, abstraction, performance, space and time. As students trust the drawing process, they become more informed about its uncharted potentials, and accept struggle as necessary and positive; they gain confidence in their own sensibilities.
Enrollment is limited to first-year undergraduate students.
Major Requirement | BFA