Anastasiia Raina
Anastasiia Raina is a multidisciplinary designer and researcher who graduated from the Yale School of Art with an MFA in Graphic Design. She has lectured and served as a critic at such design schools as Yale University, Parsons, Pratt, Otis, Pomona College and the University of Chicago. Prior to earning her MFA, she worked as a commercial graphic designer and art director in Los Angeles.
In her research-based practice Raina is interested in exploring the aesthetics of technologically mediated bodies through machine vision and computer-generated forms, neuroscience, evolutionary biology and the incorporation of biomaterials into the artistic vernacular. She draws upon scientific inquiry and collaborations with scientists as a means for generating new methodologies and forms in design.
In addition to teaching, she consults and collaborates with various international firms including the Hyundai Motor Group and has delivered lectures at conferences about posthumanist aesthetics and pedagogy as a way to engage with a wide range of scholars from a variety of disciplines.
Courses
Spring 2024 Courses
GRAPH 3211-03
COLOR + SURFACE
SECTION DESCRIPTION
Color is a phenomenon of light and pigment and is an expressive and symbolic component of art and design. Color exists in myriad forms: as ink on paper, as pixels on computers, paint on canvas, as light on screens, and reflected off surfaces of objects both natural and man-made. Through a series of exercises and assignments, students in this class will explore the power of color-seeing color in action as well as examining and creating color relationships and operations. Students will rotate through two faculty for six weeks each, and in doing so, explore how designers utilize color and how color gets applied to surfaces. Students will develop a general understanding of color theory and applied color through observation and articulation. These techniques and skills will serve as a complement to your other required core courses. A blend of lectures, demonstrations, studio exercises, assignments, and critiques, will allow students to observe, articulate, analyze, and practice the use of color.
Majors are pre-registered for this course by the department. Enrollment is limited to Sophomore Graphic Design Students.
Major Requirement | BFA Graphic Design
GRAPH 3211-04
COLOR + SURFACE
SECTION DESCRIPTION
Color is a phenomenon of light and pigment and is an expressive and symbolic component of art and design. Color exists in myriad forms: as ink on paper, as pixels on computers, paint on canvas, as light on screens, and reflected off surfaces of objects both natural and man-made. Through a series of exercises and assignments, students in this class will explore the power of color-seeing color in action as well as examining and creating color relationships and operations. Students will rotate through two faculty for six weeks each, and in doing so, explore how designers utilize color and how color gets applied to surfaces. Students will develop a general understanding of color theory and applied color through observation and articulation. These techniques and skills will serve as a complement to your other required core courses. A blend of lectures, demonstrations, studio exercises, assignments, and critiques, will allow students to observe, articulate, analyze, and practice the use of color.
Majors are pre-registered for this course by the department. Enrollment is limited to Sophomore Graphic Design Students.
Major Requirement | BFA Graphic Design
GRAPH 3215-01
TYPOGRAPHY II
SECTION DESCRIPTION
The second semester continues the development of typographic practice by exploring the conditions in which type operates: the systems needed to work with varying scales and narrative structures. Students will design large-scale and small-scale work simultaneously; understanding the trade-offs of various formats and contexts. The course also extends basic typesetting into more extended reading experiences. Students will learn to set the conditions for readability by creating order, expressing emotion and making meaning. Students will design and bind a book while understanding how the traditions of the codex relate to onscreen reading. Within the durable form of the book, lies centuries of conventions like indexical systems, footnotes, page matter and more. Students also will become better readers, by engaging with contemporary issues in the field of typography and type design. This is a studio course, so some class time will be used for discussions, most of the time we will be working in class, often on a computer. There is an expectation that students work both individually and in groups and be prepared to speak about their own work and the work of their peers in supportive and respectful ways. A laptop and relevant software are required.
Majors are pre-registered for this course by the department. Enrollment is limited to Sophomore Graphic Design Students.
Major Requirement | BFA Graphic Design
GRAPH 3298-01
DEGREE PROJECT
SECTION DESCRIPTION
The degree project is an independent project in graphic design subject to the department's explicit approval, as the final requirement for graduation for the BFA Degree. Visiting critics will be invited to review the completed project. Students are only eligible to enroll in this course if all credit requirements for the degree are complete in this final semester and the student is enrolled with full-time status. Graphic Design students on advanced standing who wish to be considered for Degree project in the Fall of their senior year must apply to the department head.
Majors are pre-registered for this course by the department. Enrollment is limited to Senior Graphic Design Students.
Major Requirement | BFA Graphic Design