Heather Rowe
Heather Rowe is a New York-based artist who received her MFA from Columbia University. She has exhibited in numerous museums and galleries including PS1/MoMA; the Indianapolis Museum of Art; UMMA/University of Michigan Museum of Art, Ann Arbor, MI; D’Amelio Terras, New York; Galerie Zink, Berlin, Germany; Ballroom Marfa, TX; White Columns, New York; Artists Space, New York; and James Cohan Gallery, New York. In 2008, her work was featured in the Whitney Biennial. Other projects include Socrates Sculpture Park, NY (2013), Only in Your Way at DiverseWorks (2017) and Construction House at the Providence College Galleries (2020). In 2022, she presented work in conversation with Christina Ramberg at Heroes Gallery, New York. Rowe will be included in the MassArt Museum’s exhibition The Myth of Normal: A Celebration of Authentic Expression in October 2023. Her work has been featured and/or reviewed in numerous publications such as: Artforum, Modern Painters, The New York Times, Art in America, The New Yorker, Flash Art and Art Review among others. Prior to joining the Sculpture faculty at RISD, Rowe taught at various institutions including Harvard University, Columbia University, University of Pennsylvania, Cooper Union, Rutgers University and Brooklyn College.
Courses
Fall 2023 Courses
FAV 2150-01 / SCULP 2150-01
REORIENTATIONS
SECTION DESCRIPTION
In live action film and video, the act of moving the camera in space and time can result in a cinema which functions beyond the notion of plot. In this course students will learn from alternative ways of creating camera movement developed in the field of independent cinema, experimental film and video art. Students will gain technical skills in cinematography and learn ways to design and generate advanced camera movement. We will create wearable systems where movements are generated by our bodies as well as remotely controlled, motorized rigging systems.
The expansive field of sculpture can reimagine how movement and gesture are perceived and embodied through site specificity, intervention, and performativity. Students will learn strategies and practical skills for constructing large scale installations, lightweight structures, DIY forms and ready made sculptures. We will construct sets, engage with time and memory and examine how film processes such as editing, focus, and framing can be applied to a sculptural practice.
Within the framework of the course, students may choose to work with narrative, non-narrative and non-fiction film projects, video installation and video art, scenic design and/or sculptural practices involved with time-based media and performance. Cross-disciplinary and collaborative approaches are encouraged.
Offered as SCULP-2150 and FAV-2150.
Open to Junior, Senior or Graduate Students.
Elective
FAV 2150-01 / SCULP 2150-01
REORIENTATIONS
SECTION DESCRIPTION
In live action film and video, the act of moving the camera in space and time can result in a cinema which functions beyond the notion of plot. In this course students will learn from alternative ways of creating camera movement developed in the field of independent cinema, experimental film and video art. Students will gain technical skills in cinematography and learn ways to design and generate advanced camera movement. We will create wearable systems where movements are generated by our bodies as well as remotely controlled, motorized rigging systems.
The expansive field of sculpture can reimagine how movement and gesture are perceived and embodied through site specificity, intervention, and performativity. Students will learn strategies and practical skills for constructing large scale installations, lightweight structures, DIY forms and ready made sculptures. We will construct sets, engage with time and memory and examine how film processes such as editing, focus, and framing can be applied to a sculptural practice.
Within the framework of the course, students may choose to work with narrative, non-narrative and non-fiction film projects, video installation and video art, scenic design and/or sculptural practices involved with time-based media and performance. Cross-disciplinary and collaborative approaches are encouraged.
Offered as SCULP-2150 and FAV-2150.
Open to Junior, Senior or Graduate Students.
Elective
SCULP 250G-01
INTERDISCIPLINARY GRADUATE STUDIO: EXPANSIVE PRACTICES
SECTION DESCRIPTION
This course provides a critical platform for a graduate student’s ongoing artistic practice. Individual studio visits will be scheduled as well as meetings in smaller groups for in process studio discussions. Graduates will work independently to further delve into their intellectual trajectories, philosophical attitudes and the conceptual and formal frameworks of their respective practices. This class will also intersect with the Sculpture Department’s Visiting Artist Program which consists of 3-4 visiting artist/scholar lectures per semester. The department’s program is a site for intersectional thought and multi-disciplinary artistic practices due to the range of participating artists and scholars. Additionally, slide talks will be given to present artists with sculptural practices and to examine historical lineages and contemporary art contexts. This course is open to graduates across departments.
Open to Graduate Students.
Elective
Spring 2024 Courses
SCULP 4798-02
SENIOR SCULP DEGREE PROJECT
SECTION DESCRIPTION
Students are expected to continue the independent work developed in the fall senior studio. Over the course of the degree project semester students will present their work in the context of Duet shows. These "Duets" will be accompanied by a short video-taped interview between the partners based upon vetted questions germane to each others work. Seniors are expected to produce a significant group of work commensurate with the departments senior degree level criteria.
Prerequisite: Senior Sculpture Students must be in Good Academic Standing.
Majors are pre-registered by the department. Enrollment is limited to Sculpture Students.
Major Requirement | BFA Sculpture