Digital + Media
Digital + Media operates at the nexus of art, science, technology and critical theory. Offered at the graduate level only, the program emphasizes interdisciplinary, research-driven practices in which conceptual intention determines form and media. Through a rigorous curriculum, graduate students in D+M discover new methodologies, technologies and sites of cultural production.
2-year graduate program
In the studio
D+M majors work directly with a diverse and dedicated faculty to develop cross-disciplinary research agendas that advance their artistic practices. Within the constantly evolving space of the studio, students explore a variety of topics and pursue fundamental questions about human nature, knowledge, technology, economics and geography.
Students in a fall Digital + Media research studio use high- and low-tech tools to explore the changing Narragansett Bay and develop creative research projects.
Students and faculty partner with Hyundai Motor Group to improve the way people move through—and live in—the world.
Since opening last fall, the spatial audio studio above the library has helped advance sound studies at RISD.
Digital + Media alumni pioneer new modes of artistic inquiry, pursuing rewarding work in cutting-edge research, academics, studio practice and more. Many graduates have contributed significantly to the advancement of the field of new media—as successful artists, experimental designers, writers and critics.
Alumni at work
Through his practice, Clement Valla considers the role of computer vision and automated image-making in shaping contemporary life. Working at the intersection of art and computer programming, he explores tensions between creativity and the influence of systems on individuals in both widely-exhibited solo projects and interdisciplinary collaborations. The New York-based artist has also had an instrumental role in establishing the Computation, Technology and Culture academic concentration at RISD, where he is an associate professor.
Believing strongly in the power of interactive and collective experience, Hyojin Yoo creates objects and performance-based work that investigates boundaries between visible and invisible, tangible and intangible. Working across several media—from drawing to code and physical computing—the Brooklyn-based artist uses her research and creative practice to explore the role of the senses in framing and reframing identity within multiple social and cultural contexts. While also working in the commercial sphere, Yoo also exhibits widely in solo and group shows throughout the US and internationally.