Industrial Design Courses
ID 24ST-09
ADVANCED DESIGN STUDIO: CHAIR STUDIO
SECTION DESCRIPTION
Chair design is a rite of passage for those interested in the close intermingling between form and function. The exploration and moderation of these two elements will drive the challenges we undertake. In chairs, more than any other piece of furniture, the unit of measurement is the human body, and the relationship between the human form and the chair’s function must be carefully considered. There are an infinite number of chair designs for an infinite number of purposes – chairs for relaxing, working at a desk, gaming, accommodating specific disabilities, use on a plane or train, chairs designed for kids – the list goes on and on.
As designers, we must constantly ask ourselves: Who is this for? How will it be used? And where? This course balances design and shop challenges to seek answers to these three questions in an effort to develop chairs that are comfortable and structurally sound.
The goals for this course are threefold:
(1) Become more comfortable and proficient in the shops, expanding your understanding of material capabilities and limitations.
(2) Gain an understanding of chair construction dos-and don’t, learning to evaluate a chair’s strengths and weaknesses at a glance.
(3) Complete a variety of exercises and produce 2 refined and comfortable chair prototypes – a soft chair and a rigid chair.
This course will be taught through a combination of lectures, discussions, studio demonstrations, student presentations, and critiques. Topics will include user considerations, materials selection, structural integrity, comfort, upholstery, form language, the impact of and on the environment where the chair will be used, technical drawings, repeatable processes, manufacturability, finishes, and packaging. Wood II or Metals II is a prerequisite to take this course.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-10
ADVANCED DESIGN STUDIO: INVESTMENT CASTING
SECTION DESCRIPTION
This hands-on course offers students the opportunity to design cast metal objects. The Investment Casting process and result is much different than experiences students may have working with sheet metal or machined metal. Student projects scope may vary from projects that exist more on the craft side, with the development of single cast objects, or students may choose to develop castings that are a part of a larger system of non-cast components representing a consumer product. Each student will complete the course with castings produced at a local foundry. It gives students a chance to work with professionals in the field to produce castings for each student.
Design processes students engage with during the course include conducting and framing research; establishing design criteria and design drivers; explore iteration rough sketches; build CAD simulations; possibly 3D printing/CNC and or shop related mold making or fabrication processes such as working with the wax-injector and vacuum chamber in the model shop. The goal for all students will be to produce sets of wax master patterns to be provided to the foundry. After the castings are produced secondary metal work and cleanup of the raw castings will be necessary (bronze, silver, gold, possibly aluminum). As an instructor my goal is to expose students to the investment casting manufacturing process due to its sustainable qualities of producing objects that are: durable and offers the opportunity for ornate detail and complexity within metal artifacts. Typically objects with beauty and durability do not end up in the landfill as quickly as many other consumer products that don’t have these qualities.
The ID department will cover the cost of up to $100 for each student’s foundry costs. If students want to develop castings over the $100 the remaining balance would be the student’s responsibility to pay the foundry directly for those additional costs. There will be additional costs for materials depending on what students want to develop that will not be paid for by the ID department. Some of those additional costs might be for things like rubber mold kits, high resolution 3D prints, plywood for use with the CNC router and so on. It will really depend on each student’s budget and what they plan to design that could affect the cost of pre-casting design development and fabrication activities for each student.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-11
ADVANCED DESIGN STUDIO: AN OCEAN OF POSSIBILITIES: OCEAN CENTRIC DESIGN
SECTION DESCRIPTION
Rhode Island is known as the Ocean State because it is just 37 miles wide and 48 miles long, with over 400 miles of shoreline. A healthy planet needs healthy oceans, and this semester, students will use their design skills on projects focused on ocean ecology and sustainability.
This studio is inspired by the Possibility Ocean Conference, which will be held in the Spring of 2025 and hosted by Giant Shoulders and Big Dreams, two design firms founded by RISD Industrial Design Department alums.
To quote a recent article from the conference website entitled: Why Are Designers Starting An Ocean Data Conference? “As designers, our superpower is crafting a high-definition picture of a future so compelling it rallies innovators and partners to make it real. Over the past five years, we've developed brands and contributed to shaping the bluetech narrative. However, we recognize that there's still a long road ahead.
Scientific knowledge alone doesn't move the needle toward a better future. Creative perspectives, compelling storytelling, and the courage to ask audacious questions help us approach intractable problems in new ways. Real change happens when we ask audacious questions so we can discover what we don't know, spark dialogue, and shift our mindset from problems to solutions. Compelling narratives connect us to our past, present, and future. They connect us to each other and to ourselves. They are the way that we make sense of the world. At Possibility Ocean, we are gathering leaders and change-makers in Bluetech, science, finance, government, and industry to shape the innovation narrative for our ocean's future.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-12
ADVANCED DESIGN STUDIO: FANNED OBSOLESCENCE
SECTION DESCRIPTION
Industrial Design bears the burden of planned obsolescence which are inherited strategies that ensure a product will not last in order to drive sales. The way our objects have been and continue to be made, distributed and marketed are embedded with consumerist ideas that in turn, have produced devastating environmental, social and cultural effects. The legacy of our sector has contributed to overproduction, overconsumption and a culture of rampant disposability that has led to a global waste management stream of invisible and hazardous labor conditions for people and the environment.
Electric fans cool, warm, dry, exhaust and circulate air in domestic, institutional and industrial settings. Spinning blades to move air are found everywhere from our living rooms to our laptops. As appliances and simple mechanisms, they are ubiquitous and require frequent repair and cleaning. So, how do planned obsolescence and fans connect? In this shop and theory based Advanced Design Studio, we will work with the Electric Fan as a guide to analyze and intervene in arrangements of planned obsolescence, production and disposal, maintenance, domesticity and comfort, urgency and efficiency, energy and urbanism, and beauty and function. We will learn about the use and development of electric fans in relation to the changing climate, locally and globally.
The first part of the semester’s projects is dedicated to disassembly, reassembly and experimentation introducing you to basic electronics, motor functions, physical computing, and applying strategies to design for repair in mind. We will disassemble products and systems, including manufacturing processes, industrial waste streams and learning about the people who work in these sectors.
The second part of the semester is dedicated to self-driven research, prototyping and iteration of your ideas focusing on audience and impact. We will analyze and practice methods of repair—the tangible and intangible alike—patching our tires, basic electronics, milling or printing new parts, Right to Repair policies and engaging with contemporary and historical cultures of DIY and internet-based open-source communities of practice. Our learning will happen through setting our studio culture together and developing communication and collaboration skills in individual and group projects, making in shops, and field trips within Rhode Island to apply concepts of reharvesting and repair at small and large systemic scales. Throughout the semester will be engaging with text, expressing reflections through writing, zines and discussions to develop a critical stance on sustainability and circularity and articulate how you see that applied in your own work and practice moving forward.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 24ST-13
ADVANCED DESIGN STUDIO: MIT STUDIO
SECTION DESCRIPTION
MIT STUDIO teaches modern tools and methods for product design and development. Teams consisting of MIT Sloan MBA students, MIT Engineering students, and undergraduate RISD Industrial Design students conceive, design, and prototype a physical product over the course of the semester. An "alpha prototype" is presented by each team at the end of the course.
Project ideas come from the students in the class and are rated (by students) for potential. The most promising opportunities (rated by student interest) will be used to form project teams for the remainder of the semester. Each team will be allocated a $1000 budget for product development. The course is generously supported by a small number of sponsors, who may also suggest one or more project opportunities for your consideration.
The class is primarily intended for seniors in Industrial Design and is jointly taught by RISD faculty Heewon Lee and MIT faculty; Prof. Steven Eppinger and Prof. Maria Yang. The first half of each class session will generally be in lecture and discussion format, and the second half will be used for project team meetings and consultation with faculty.
NOTE: Lectures are held on Tuesday and Thursday afternoons at MIT Sloan in Cambridge MA. This class requires students to travel to Cambridge twice a week for the semester. Transportation costs outside of the Add/Drop period are covered by RISD for MBTA Commuter Rail and T-Subway System.
Major Requirement | BFA Industrial Design, MID (2.5yr): Industrial Design
ID 250G-01
GRADUATE THESIS MAPPING AND NARRATIVE II
SECTION DESCRIPTION
Graduate Thesis Communications II is a studio course run in parallel with our sibling studio course which focuses on completing your thesis. Together, we will spend the spring semester finishing the thesis and thesis book that you proposed at the end of Graduate Thesis Communications I. We continue to think about writing as a design tool and as a communication tool. For this course, we put more emphasis on the communication aspect. Together, we will continue to refine and strengthen the manner by which you explain your thesis to yourself and others. We will think about audience, voice, structure, and form. We will explore different ways of communicating the same idea in different contexts and mediums (visual, oral, written). We will examine how to share our work and with whom. At the end of the course, you will have a complete thesis.
Enrollment is limited to Graduate Industrial Design Students.
Major Requirement | MID Industrial Design
ID 250G-02
GRADUATE THESIS MAPPING AND NARRATIVE II
SECTION DESCRIPTION
Graduate Thesis Communications II is a studio course run in parallel with our sibling studio course which focuses on completing your thesis. Together, we will spend the spring semester finishing the thesis and thesis book that you proposed at the end of Graduate Thesis Communications I. We continue to think about writing as a design tool and as a communication tool. For this course, we put more emphasis on the communication aspect. Together, we will continue to refine and strengthen the manner by which you explain your thesis to yourself and others. We will think about audience, voice, structure, and form. We will explore different ways of communicating the same idea in different contexts and mediums (visual, oral, written). We will examine how to share our work and with whom. At the end of the course, you will have a complete thesis.
Enrollment is limited to Graduate Industrial Design Students.
Major Requirement | MID Industrial Design
ID 2511-01
WKSHP: PRODUCT PHOTOGRAPHY
SECTION DESCRIPTION
This class will cover basic camera optics and lighting techniques necessary to generate high quality digital images for either print or digital portfolio applications. The focus of the class is to master manual controls on the digital camera such as film and shutter speed settings in conjunction with aperture openings to obtain whatever the desired effect might be to best represent two and three-dimensional objects. Manipulation of natural and artificial lighting is the other main focus of the class. Students will learn the use of fill and bounce cards with sun, tungsten and strobe light sources. The emphasis will be on the strobe lighting studio where through a series of assignments students will learn direct, diffused reflected lighting techniques. Students will be required to participate in the final critique during the final week of the semester.
Elective
ID 2511-02
WKSHP: PRODUCT PHOTOGRAPHY
SECTION DESCRIPTION
This class will cover basic camera optics and lighting techniques necessary to generate high quality digital images for either print or digital portfolio applications. The focus of the class is to master manual controls on the digital camera such as film and shutter speed settings in conjunction with aperture openings to obtain whatever the desired effect might be to best represent two and three-dimensional objects. Manipulation of natural and artificial lighting is the other main focus of the class. Students will learn the use of fill and bounce cards with sun, tungsten and strobe light sources. The emphasis will be on the strobe lighting studio where through a series of assignments students will learn direct, diffused reflected lighting techniques. Students will be required to participate in the final critique during the final week of the semester.
Elective
ID 2511-03
WKSHP: PRODUCT PHOTOGRAPHY
SECTION DESCRIPTION
This class will cover basic camera optics and lighting techniques necessary to generate high quality digital images for either print or digital portfolio applications. The focus of the class is to master manual controls on the digital camera such as film and shutter speed settings in conjunction with aperture openings to obtain whatever the desired effect might be to best represent two and three-dimensional objects. Manipulation of natural and artificial lighting is the other main focus of the class. Students will learn the use of fill and bounce cards with sun, tungsten and strobe light sources. The emphasis will be on the strobe lighting studio where through a series of assignments students will learn direct, diffused reflected lighting techniques. Students will be required to participate in the final critique during the final week of the semester.
Elective
ID 251G-01
GRADUATE THESIS MAPPING AND NARRATIVE I
SECTION DESCRIPTION
Graduate Thesis Communications I is a studio course run in parallel with our sibling studio course which focuses on design research methods. Together, we will spend the fall semester casting about, planning and prototyping towards some kind of design proposal or product for execution in the spring. We think about writing in two ways. First as a design tool and second as a communication tool. On the tool for design side, we think about the many ways that writing can help clarify and quickly test out ideas. We think about writing as a form of rapid prototyping alongside sketching, model making, etc. We talk about what writing is good at, when other methods might be more useful, and when to combine methods. We use writing to help clarify and crystalize the thesis plan. On the communication side, we think about the many ways that writing surrounds a designed object (as a proposal, as sales copy, as instructions to users, as specs for manufacture, as criticism, etc.). We think about the audiences for those various kinds of writing and how to think about what they want and need. We talk about the thesis as a tool for explaining the design but also as a tool for helping you advance your career goals. At the end of the course, you will have a partially complete draft of your thesis. which will set you up for an excellent spring.
Enrollment in this course is limited to Graduate Industrial Design Students.
Major Requirement | MID Industrial Design
ID 251G-02
GRADUATE THESIS MAPPING AND NARRATIVE I
SECTION DESCRIPTION
Graduate Thesis Communications I is a studio course run in parallel with our sibling studio course which focuses on design research methods. Together, we will spend the fall semester casting about, planning and prototyping towards some kind of design proposal or product for execution in the spring. We think about writing in two ways. First as a design tool and second as a communication tool. On the tool for design side, we think about the many ways that writing can help clarify and quickly test out ideas. We think about writing as a form of rapid prototyping alongside sketching, model making, etc. We talk about what writing is good at, when other methods might be more useful, and when to combine methods. We use writing to help clarify and crystalize the thesis plan. On the communication side, we think about the many ways that writing surrounds a designed object (as a proposal, as sales copy, as instructions to users, as specs for manufacture, as criticism, etc.). We think about the audiences for those various kinds of writing and how to think about what they want and need. We talk about the thesis as a tool for explaining the design but also as a tool for helping you advance your career goals. At the end of the course, you will have a partially complete draft of your thesis. which will set you up for an excellent spring.
Enrollment in this course is limited to Graduate Industrial Design Students.
Major Requirement | MID Industrial Design
ID 2526-01
INTRODUCTION TO SOFT GOODS
SECTION DESCRIPTION
This course is intended to introduce basic sewing skills and soft goods construction techniques in
bag making and soft product design. Students will learn how to operate standard industrial sewing
machines and create three-dimensional products from flat patterns. Fabric and notion selection
for product performance will be taught as students learn to prototype and create final models of bags
and soft products. Access to a portable sewing machine is suggested, as the eight industrial
machines will be shared. You will be given some basic sewing supplies, but will need to purchase
additional materials based on your class projects.
Elective
ID 3774-01
EXPERIMENTAL DESIGN PRACTICES
SECTION DESCRIPTION
This design seminar provides strategies for advanced research, frameworks for experimental practice in design, and prepares students for pursuing individual projects such as a thesis and deals with a range of scales and contexts through a series of structured experiments and collective engagements in design.
Experimental design practices; refers to design as a situation that deliberately sits at the edge of discipline. This studio/seminar class encourages students to explore diverse contexts and issues through projects and texts that consider the impact of design with new technologies, material exploration and ecologies, economic systems, culture and society. We will explore design as a means to understand and engage with social order, to adopt an open investigative approach to questioning cultural products and practices and how they affect and enforce the perspectives; values, ideas and beliefs that underpin contemporary society in an expanded exploration of contemporary design and its literacy.
What opportunities can free thinking design practitioners uncover through direct exploration of the complexity of design’s role in developing political, cultural, economic systems and social structures as products? Within this class we will reassess the discipline, and reconsider the practice of design, free from the marketplace, but not exclusionary. Allowing an autonomous position to question and challenge a broad range of cultural phenomena, patterns of social interaction and the behaviors in which they are used.
This class will work across both conceptual and material experiments; from tangible objects and interfaces to intangible material processes such as the use of AI as a material exploration. The class will be taught through a series of technical demonstrations, workshops, project briefs, visiting guest speakers and external critiques. The outcome of which will be a series of products / tools / interactions that seek to question social, economic and political order of not only how things are made, but in what context, why and for whom.
Elective
COURSE TAGS
- Administrative :: Seminar Requirement
ID 3786-01
DIGITAL FABRICATION: CNC MACHINING
SECTION DESCRIPTION
This 3-credit class is an introduction to computer-controlled machining. You will learn each aspect of the model-to-machine workflow and at the end of the course be able to design for CNC machining, and operate and mill parts using the CNC machines in the ID Metal Shop. Time spent in class will be technical and process oriented, focusing on proper machine setup, operation, and troubleshooting of toolpaths created in CAM software.
Initial assignments will focus on the use of the built-in facing wizards, engraving metal, and using CAM software to create GCODE files for both 2D and 3D parts. Later course assignments will transition to being projects of your own design. We will be learning in the context of machining metals, but working with other mediums like plastics, wood, and waxes will be possible for individual projects. You will need to draw on some basic CAD knowledge and some machining skills; specifically the interpretation of control drawings, and the selection of appropriate tooling and workholding techniques.
ID 2452 - Metals II is a prerequisite/corequisite for this class.
Elective
ID 3787-01
CNC MACHINING: WOOD-BASED APPLICATIONS
SECTION DESCRIPTION
This 3-credit elective course, offered by the Industrial Design department, focuses on foundational 2D and 3D milling techniques using the Camaster Panther 4x4 CNC router table. The course is open to students from any department, who meet the course prerequisites/co-requisites , or equivalent, as determined by the instructor.
Students engage in hands-on assignments that progressively build their skills throughout the course. These include designing and producing a flat pack stool using 2D profiling, creating 2.5D models for mold-making applications, executing a multisided operation assignment for a full 3D object, and culminating in a final portfolio piece that demonstrates individual creativity and proficiency in CNC machining.
The course's learning outcomes include mastering an understanding of machining principles, utilizing CAD and CAM software, and Designing within the limitations of machinery. The course aims to equip students with practical skills and knowledge essential for utilizing CNC machining tools in diverse design applications. The course's process-oriented approach ensures students acquire skills beyond just design mastery, seamlessly aligning with real-world CNC workflows. This holistic perspective prepares them for professional design and fabrication.
Note: ID 2453-XX Wood II is a pre or corequisite for this class.
Elective
IDISC 2382-01
BUSINESS PRINCIPLES: DESIGN AND ENTREPRENEURSHIP
SECTION DESCRIPTION
Turning an idea into a sustainable reality requires a fundamental understanding of business, but the frameworks that guide business principles overlap, complement, and enhance design principles. This course seeks to educate students to understand business as a critical design factor- a defining constraint or liberating perspective along the same lines that other design principles are taught. The guiding principle is that design and business are inextricably linked: Design work is intrinsically linked to business and will always be at the service of business, fulfilling the need for an enterprise (profit or non-profit) whose business model is critical to its survival. Design will find new channels, new outlets, through a more complete understanding of business needs and how businesses see opportunity. Design can and should be considered as critical strategic input for business. The objective of Business Principles: Design and Entrepreneurship is for students to understand basic business vocabulary, to explore how design vocabulary and design processes overlap, complement and enhance business vocabulary, and to understand how design thinking skills can be used to identify and execute business opportunities.
Elective
LAEL 1038-01
HISTORY OF INDUSTRIAL DESIGN
SECTION DESCRIPTION
History is a powerful tool; a basic understanding of the history of design and familiarity with important design movements and designers is essential for thorough design work. By examining the work of other designers, we are better able to identify our own interests and concerns, and avoid repeating mistakes that have been navigated in the past. This lecture-based class will present the history of Industrial Design in a way that links it to today's studio work, and offers connection points to link past innovation and design activity with future design success. The lectures present a chronological overview of the profession of Industrial Design and its antecedents. Topics discussed will include major design movements, significant designers, manufacturers, and design-related companies, innovations in technology and material use, the development of sales, marketing, and user-focused designing, and the history of design process. Coursework includes extensive reading, in-class presentations based on independent research, projects, and writing.
Majors are pre-registered for this course by the department. Preference is given to Sophomore Industrial Design Students.
Major Requirement | BFA Industrial Design
LAEL 1038-01
HISTORY OF INDUSTRIAL DESIGN
SECTION DESCRIPTION
History is a powerful tool; a basic understanding of the history of design and familiarity with important design movements and designers is essential for thorough design work. By examining the work of other designers, we are better able to identify our own interests and concerns, and avoid repeating mistakes that have been navigated in the past. This lecture-based class will present the history of Industrial Design in a way that links it to today's studio work, and offers connection points to link past innovation and design activity with future design success. The lectures present a chronological overview of the profession of Industrial Design and its antecedents. Topics discussed will include major design movements, significant designers, manufacturers, and design-related companies, innovations in technology and material use, the development of sales, marketing, and user-focused designing, and the history of design process. Coursework includes extensive reading, in-class presentations based on independent research, projects, and writing.
Majors are pre-registered for this course by the department. Preference is given to Sophomore Industrial Design Students.
Major Requirement | BFA Industrial Design
LAEL 1038-02
HISTORY OF INDUSTRIAL DESIGN
SECTION DESCRIPTION
History is a powerful tool; a basic understanding of the history of design and familiarity with important design movements and designers is essential for thorough design work. By examining the work of other designers, we are better able to identify our own interests and concerns, and avoid repeating mistakes that have been navigated in the past. This lecture-based class will present the history of Industrial Design in a way that links it to today's studio work, and offers connection points to link past innovation and design activity with future design success. The lectures present a chronological overview of the profession of Industrial Design and its antecedents. Topics discussed will include major design movements, significant designers, manufacturers, and design-related companies, innovations in technology and material use, the development of sales, marketing, and user-focused designing, and the history of design process. Coursework includes extensive reading, in-class presentations based on independent research, projects, and writing.
Majors are pre-registered for this course by the department. Preference is given to Sophomore Industrial Design Students.
Major Requirement | BFA Industrial Design