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CTC 2105-01
STOP MAKING SENSE
SECTION DESCRIPTION
What does it mean to create art and design in a moment when technological systems are rapidly reshaping culture and society? Transformative systems such as artificial intelligence are reconfiguring how information is produced, circulated, and consumed, sometimes creating destabilizing forces such as deepfakes that threaten our shared realities while also offering novel materials for experimentation. In parallel, approaches such as speculative design and critical making allow artists and designers to probe these systems, imagine alternative technological futures, and test possibilities that extend beyond existing paradigms. How artists respond to this cultural inflection point will be decisive in shaping our technological future.
This course will unfold in two parts each week: a seminar-style discussion followed by a conversation with a visiting artist, designer, or technologist. In the first session, students will engage with readings and case studies related to the upcoming guest, situating their work in broader cultural, technological, and historical contexts. In the second session, students will meet the guest lecturer, who will provide a unique perspective on how artists and designers are actively producing work that both critiques current conditions and proposes new directions for rethinking the relationship between culture and technology. Our cultural reality is increasingly constructed through the technological interfaces we inhabit, so how will the artists of today and the students of this course choose to shape it?
Estimated Cost of Materials: $100.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2105-01
STOP MAKING SENSE
SECTION DESCRIPTION
What does it mean to create art and design in a moment when technological systems are rapidly reshaping culture and society? Transformative systems such as artificial intelligence are reconfiguring how information is produced, circulated, and consumed, sometimes creating destabilizing forces such as deepfakes that threaten our shared realities while also offering novel materials for experimentation. In parallel, approaches such as speculative design and critical making allow artists and designers to probe these systems, imagine alternative technological futures, and test possibilities that extend beyond existing paradigms. How artists respond to this cultural inflection point will be decisive in shaping our technological future.
This course will unfold in two parts each week: a seminar-style discussion followed by a conversation with a visiting artist, designer, or technologist. In the first session, students will engage with readings and case studies related to the upcoming guest, situating their work in broader cultural, technological, and historical contexts. In the second session, students will meet the guest lecturer, who will provide a unique perspective on how artists and designers are actively producing work that both critiques current conditions and proposes new directions for rethinking the relationship between culture and technology. Our cultural reality is increasingly constructed through the technological interfaces we inhabit, so how will the artists of today and the students of this course choose to shape it?
Estimated Cost of Materials: $100.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2106-01
BLUEWORLD, GREENWORLD, BROWNWORLD
SECTION DESCRIPTION
This studio elective focuses on creating digital image-based artworks on the themes of nature and technology. How can nature be represented in art and design work? To what ends? And can digital art and design about nature impact the ways we understand and interact with our natural world, or affect our understanding of climate change? Students will be introduced to several tools, softwares, and code-based tools related to image-capture or digital image-making, and create short projects, focusing on landscape, nature, or weather, that utilize each. Students will then develop a final project which allows them to focus more deeply on these tools — or a related tool of their choice — more deeply. This studio work will be complemented by image lectures, readings, and class discussions to provide context and inspiration.
Estimated Cost of Materials: $100.00
Elective
COURSE TAGS
- Nature-Culture-Sustainability Studies Concentration
- Computation, Technology, Culture Concentration
CTC 2107-01
COLLECTOR COLLECTING COLLECTIONS: CABINETS OF CURIOSITY
SECTION DESCRIPTION
This is a course about artists as collectors, collecting strange, wonderful stuff, and turning it into art. Each week you’ll experiment with gathering and organizing material from the world, recording sounds, photographing textures, scanning found objects, and then remix them into your own creative work. Along the way, you’ll get opportunities with hands-on with tools like audio recording, scanners, cameras, various printers, 3D and fabric printing, digital embroidery, and creative software such as Photoshop, Premiere, and 3D software. You’ll experiment with different ways to capture and organize your material. We’ll look at artists who treat archives as art, explore how collections shape culture, and invent new workflows that spark ideas. By the end, you’ll have your own evolving toolkit, an “asset library”, a cabinet of curiosity, to fuel any kind of work: video, sound, games, installation, design, painting, sculpture, collaborations, experiments, whatever you dream up.
Estimated Cost of Materials: $100.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2107-01
COLLECTOR COLLECTING COLLECTIONS: CABINETS OF CURIOSITY
SECTION DESCRIPTION
This is a course about artists as collectors, collecting strange, wonderful stuff, and turning it into art. Each week you’ll experiment with gathering and organizing material from the world, recording sounds, photographing textures, scanning found objects, and then remix them into your own creative work. Along the way, you’ll get opportunities with hands-on with tools like audio recording, scanners, cameras, various printers, 3D and fabric printing, digital embroidery, and creative software such as Photoshop, Premiere, and 3D software. You’ll experiment with different ways to capture and organize your material. We’ll look at artists who treat archives as art, explore how collections shape culture, and invent new workflows that spark ideas. By the end, you’ll have your own evolving toolkit, an “asset library”, a cabinet of curiosity, to fuel any kind of work: video, sound, games, installation, design, painting, sculpture, collaborations, experiments, whatever you dream up.
Estimated Cost of Materials: $100.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2117-01
MAKING MAKE-ABLE THINGS
SECTION DESCRIPTION
In this 4 week workshop students will learn the basics of drafting computer generated drawings for use in fabrication. Students will learn the basics of traditional drafting, parametric CAD workflows, and design for manufacturing, in order to design and fabricate an object.
Estimated Cost of Materials: $200.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2117-02
MAKING MAKE-ABLE THINGS
SECTION DESCRIPTION
In this 4 week workshop students will learn the basics of drafting computer generated drawings for use in fabrication. Students will learn the basics of traditional drafting, parametric CAD workflows, and design for manufacturing, in order to design and fabricate an object.
Estimated Cost of Materials: $200.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2117-03
MAKING MAKE-ABLE THINGS
SECTION DESCRIPTION
In this 4 week workshop students will learn the basics of drafting computer generated drawings for use in fabrication. Students will learn the basics of traditional drafting, parametric CAD workflows, and design for manufacturing, in order to design and fabricate an object.
Estimated Cost of Materials: $200.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2156-01
CODING FOR GRAPHICS AND INTERFACES
SECTION DESCRIPTION
In this course students will explore the aesthetic possibilities afforded by programming languages; specifically programming for interfaces and computer graphics. Students will work from the bare metal of graphics coding to more abstracted approaches to create interactive and dynamic programs which use the screen as a canvas and playground. This course requires previous experience with coding.
Prerequisites: Prior coding experience is required. Students are required to complete CTC-2101 Introduction to Computation before enrolling. Other courses may be substituted with permission of the CTC department head or instructor.
Estimated Cost of Materials: $150.00
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2510-01
CTC CORE STUDIO 1
SECTION DESCRIPTION
This course introduces the core themes of computational art and design, including interaction, networks, and simulation. Students will engage with these topics through modern digital production techniques, examining them from formal, material, historical, and social perspectives.
Estimated Cost of Materials: $150.00
Major Requirement | BFA Art + Computation, BFA Sound
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2515-01 / LAEL 2515-01
HISTORIES & FUTURES OF COMPUTATIONAL ART & DESIGN
SECTION DESCRIPTION
This course investigates the impact of computation and media technologies on artistic production and the way artists have utilized new technologies like computers, electronics, the internet, mobile devices, AI, robotics, and other tech media to create works of art. Students will analyze the works of pioneering new media artists, study the impact of technological advancements on artistic practices, and discuss the social, ethical, political, and cultural contexts that have shaped the aesthetics of computational art practices. Through a combination of readings, discussions, case studies, and project-based work, students will engage with key debates, texts, and methodologies that address the histories and potential futures of this dynamic and rapidly evolving field.
Estimated Cost of Materials: $150.00
Major Requirement | BFA Art + Computation
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2520-01
CTC CORE STUDIO 2
SECTION DESCRIPTION
This course builds on the themes covered in the prerequisite Core Studio 1, introducing more advanced digital production methods and themes. Students are encouraged to explore and develop personal working methods and interests through studio projects, fostering a self-directed practice that culminates in a final end-of-year critique.
Estimated Cost of Materials: $150.00
Major Requirement | BFA Art + Computation, BFA Sound
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2520-02
CTC CORE STUDIO 2
SECTION DESCRIPTION
This course builds on the themes covered in the prerequisite Core Studio 1, introducing more advanced digital production methods and themes. Students are encouraged to explore and develop personal working methods and interests through studio projects, fostering a self-directed practice that culminates in a final end-of-year critique.
Estimated Cost of Materials: $150.00
Major Requirement | BFA Art + Computation, BFA Sound
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 2530-01
DIGITAL MATERIALITY
SECTION DESCRIPTION
The material qualities of textile design and fabrication refer to our relationship to all aspects of the physical and tangible world. While computation has long been responsible for pushing the traditional techniques of textiles to high levels of mechanical industrial expression, digital sensibility and know-how of digital technologies are now increasingly seen as means to push the frontier and very definition of fabric. Parallel advances in digital fabrication and the invention of smart materials now allow for added dimensionality and functionality in fabric, and computation is a key interface for material exploration. In this course, students will learn to modulate the performance and behavior of fabric through its geometry and other systems of continuous structural surface within a computational framework. This course will provide students with the opportunity to push the boundaries of fabric design across disciplines and studio practices.
Estimated Cost of Materials: varies by individual project.
Elective
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 3002-01
COMPUTATION, TECHNOLOGY, AND CULTURE INTERDISCIPLINARY CRITIQUE
SECTION DESCRIPTION
Computation, Technology, and Culture Interdisciplinary Critique is an advanced course for juniors, seniors, and graduate students who have already demonstrated a high level of commitment to pursuing art/design work that involves computational platforms, software systems, and digital technologies, and which explores associated histories, theories, and practices. In this course, students work on an individual project that incorporates research and theoretical exploration of a topic of their choice, with the aim of producing a refined body of work or large scale piece that advances their understanding of and practice with computation and technology. Students regularly meet individually with faculty and receive feedback in recurring group critiques. Additionally, seminar discussions are held focused on pertinent readings, screenings, and lectures. Successful completion of any CTC course or equivalent coursework is preferred, but not required.
Estimated Cost of Materials: $150.00
Requirement | CTC Concentration
Elective
COURSE TAGS
- Administrative :: Seminar Requirement
- Computation, Technology, Culture Concentration
CTC 3002-01
COMPUTATION, TECHNOLOGY, AND CULTURE INTERDISCIPLINARY CRITIQUE
SECTION DESCRIPTION
Computation, Technology, and Culture Interdisciplinary Critique is an advanced course for juniors, seniors, and graduate students who have already demonstrated a high level of commitment to pursuing art/design work that involves computational platforms, software systems, and digital technologies, and which explores associated histories, theories, and practices. In this course, students work on an individual project that incorporates research and theoretical exploration of a topic of their choice, with the aim of producing a refined body of work or large scale piece that advances their understanding of and practice with computation and technology. Students regularly meet individually with faculty and receive feedback in recurring group critiques. Additionally, seminar discussions are held focused on pertinent readings, screenings, and lectures. Successful completion of any CTC course or equivalent coursework is preferred, but not required.
Estimated Cost of Materials: $150.00
Requirement | CTC Concentration
Elective
COURSE TAGS
- Administrative :: Seminar Requirement
- Computation, Technology, Culture Concentration
CTC 3101-01
MATERIALIZING CODE
SECTION DESCRIPTION
This course explores the translation of digital processes into physical works through fabrication and installation, with a focus on how computational design can be realized in tangible forms. Students will develop projects that utilize code as a tool for creating objects, installations, and interactive environments, bridging the gap between digital and material practices. Throughout the course, students will experiment with digital fabrication techniques such as 3D printing, CNC milling, laser cutting, and other methods for physicalizing digital designs. The emphasis will be on how code can act as both a creative medium and a method for generating physical outcomes. Students will also engage in critical discourse around the materiality of code, exploring questions of authorship, the aesthetics of digital and physical systems, and the cultural implications of digital fabrication in contemporary art.
Major Requirement | BFA Art + Computation
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 3101-02
MATERIALIZING CODE
SECTION DESCRIPTION
This course explores the translation of digital processes into physical works through fabrication and installation, with a focus on how computational design can be realized in tangible forms. Students will develop projects that utilize code as a tool for creating objects, installations, and interactive environments, bridging the gap between digital and material practices. Throughout the course, students will experiment with digital fabrication techniques such as 3D printing, CNC milling, laser cutting, and other methods for physicalizing digital designs. The emphasis will be on how code can act as both a creative medium and a method for generating physical outcomes. Students will also engage in critical discourse around the materiality of code, exploring questions of authorship, the aesthetics of digital and physical systems, and the cultural implications of digital fabrication in contemporary art.
Major Requirement | BFA Art + Computation
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 3510-01
CTC CORE STUDIO 3
SECTION DESCRIPTION
This course deepens the exploration of computational art and design, pushing students to experiment with more complex methods. Emphasizing independent inquiry, students will refine their creative process and technical skills, developing a cohesive body of work. The course encourages critical engagement with emerging technologies and their social, cultural, and artistic implications. This course also provides guidance for students to articulate and present their body of work, engage in discussions about the field, and explore various directions to position their practice.
Major Requirement | BFA Art + Computation, BFA Sound
COURSE TAGS
- Computation, Technology, Culture Concentration
CTC 3510-02
CTC CORE STUDIO 3
SECTION DESCRIPTION
This course deepens the exploration of computational art and design, pushing students to experiment with more complex methods. Emphasizing independent inquiry, students will refine their creative process and technical skills, developing a cohesive body of work. The course encourages critical engagement with emerging technologies and their social, cultural, and artistic implications. This course also provides guidance for students to articulate and present their body of work, engage in discussions about the field, and explore various directions to position their practice.
Major Requirement | BFA Art + Computation, BFA Sound
COURSE TAGS
- Computation, Technology, Culture Concentration