Jason van Gumster
Jason van Gumster is an independent creative with a particular interest in open-source tools. Very nearly everything that he produces—stories, animations, designs, videos, podcasts—are made using free and open-source tools, from applications all the way down to his choice of operating system. Jason has run an animation studio, written all editions of Blender for Dummies, co-authored GIMP Bible and helped “fight bad guys with art” by designing anti-counterfeit technology for banknotes. Most recently, as director of special projects and marketing at Autotroph, Jason has been focused on expanding the use of Blender by artists, studios and toolmakers. He does all of this while living and traveling full-time with his family. When he’s not working on his own creative projects, he’s drinking coffee and trying to be awesome.
Courses
Spring 2024 Courses
FAV 5118-01
COMPUTER GENERATED IMAGERY 3D
SECTION DESCRIPTION
The course will teach lighting, modeling and animation, with an emphasis on basic principles as they relate to 3D tools. The overall goal of this course is to generalize the study of the 3D world and to give students basic problem-solving skills needed for continued use of 3D animation software. After a series of lectures covering the basics of navigating the interface, each student produces a short animation. Each student has focused, individual time with the instructor. The class will be taught in Blender, but students who demonstrate a sufficient proficiency in other suitable packages may elect to use them for some assignments.
Course may be repeated once for credit.
Please contact fav@risd.edu for permission to register.
Elective