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ILLUS 3504-01
THE ENTREPRENEUR
SECTION DESCRIPTION
This course combines the business of art and design, transforming the creative impulse to a marketable deliverable. Students are encouraged to think beyond the confines of traditional markets, working collaboratively toward the goal of employing inventive thinking in the workplace with the goal of an independently owned and operated enterprise. A fundamental objective of this class is for students to understand a basic business vocabulary, to explore how design-driven business and creative studio thinking overlap, and to understand how creative skills can be used to identify and execute business opportunities. Students will be introduced to business concepts through lectures, case studies, assignments and class discussion. Assignments will work off the classroom pedagogy and topics covered will be business models, marketing, finance, and strategy as they relate to studio activity.
Elective
ILLUS 3608-01
THE ARTIST'S BOOK
SECTION DESCRIPTION
At their very core, all books convey a sequence of ideas, but the execution varies widely from one volume to another. In this course, juniors and seniors strive to extend this concept outside of traditional book parameters to achieve their own creative interpretation. Working from their own themes, students mold an innovative presentation of images and concepts in two dimensions or three, using concrete depictions or abstract forms in the construction of their own unique artist's book. Assignments include the study of different folds, narrative problems, poetic counting, lost and found, and a free project of the student's choice. Students are encouraged to continue their own media that might include painting, construction, printmaking, etc.
Elective
ILLUS 3610-01
SKETCHBOOK STUDIO
SECTION DESCRIPTION
Sketchbooks are places of safety and freedom, where artists can do whatever they please: play with ideas, explore unproven paths, go against the grain, experiment with unfamiliar techniques, document the world in deeply personal ways or just doodle without any pressure that out of this engagement a masterpiece will be born. From working in sketchbooks regularly, artists develop a habit of engaging with the more experimental side of their practice, and from the lack of pressure new directions and bodies of work may be born. Using a range of materials and approaches, students will explore the creative possibilities of working with sketchbooks. Hands-on work will include binding our own sketchbooks using a number of different book forms (coptic, accordion, Hedi Kyle’s pocket and blizzard books, etc), responding to weekly prompts, experimenting with materials and processes (digital fabrication using Co-Works, experimental printmaking, sewing, embroidery, collage, papier machée, natural inks/dyes) working individually and collaboratively, visiting a local book bindery, artist visit, and proposing and executing a final independent project. We'll also examine artists' sketchbooks and notebooks including those of artists from non-Western traditions
Elective
ILLUS 3612-01
PICTURE AND WORD
SECTION DESCRIPTION
In this class, we will explore the children's picture book as a medium of artistic expression. During the first half of the semester, we will experiment with a number of storytelling techniques and principles while also focusing on different approaches to the format, illustration, and design of picture books. The second half of the semester will be dedicated to the creation of the final project: each student will complete a book dummy for an original children's picture book accompanied by several finished Illustrations.
This is a co-requisite course. Students must register for LAS E416 - Picture and Word and ILLUS 3612 - Picture and Word.
Elective
ILLUS 3632-01
MAKING PLAY: GAMES
SECTION DESCRIPTION
The ability to play is a complex activity that is at the core of human learning. Games are a structured form of play that allow us to explore social interactions, take risks, set goals, develop skills and expand our imaginations while entertaining us without serious consequences. What makes a game fun? Or memorable? In this class, we will explore the intersections of learning, experimentation, and play. In our constructed projects, we will search for innovative ways to expand or reinvent game traditions. Through individual and collaborative projects, we will examine how game mechanics (rules/systems) thoughtfully combined with game aesthetics (visuals/story) can be used to craft engaging, memorable and informative user/player experiences. Our goal is to develop primarily non-digital games that are conceptually innovative responses to various questions you pose related to play. Quality assurance and usability concerns will be explored through group play tests.
This course fulfills the Computer Literacy elective requirement for Illustration Students.
Elective
COURSE TAGS
- Illustration Concepts
ILLUS 3638-01
PICTURING SOUND: MUSIC + ILLUSTRATION
SECTION DESCRIPTION
Illustration, along with painting, printmaking and many other visual art practices, is continually intertwined with music. From illustrators collaborating on videos, packaging and promotion, to creating graphic novels and picture biographies of musicians and musical movements, the tradition of connecting the visual to the acoustic has a rich history. Music is often celebrated in larger and in a more tactile ways than on a screen-and we are seeing the enduring inventiveness of the gig poster, and even the 12 inch LP cover is still alive as a canvas. Projects in this class will explore promotional, interpretive, and investigative approaches as they relate to musicians, lyrics and titles, as well as parallels between music and visual art. Students will have the chance to interpret musical works in a number of ways, including through narrative approaches, using sculpture, animation and GIFs, and other less conventional means. There will be exploration of analogous aspects of music and visual art-sound and color, time based works, performative aspects and related ideas (e.g.: the movements of the hand while drawing/painting as analogous to playing an instrument). There will be some focus too, on genres and movements where music and art have close relationships, ie: psychedelia, pop and op art, comics and set design. Lectures and discussion will also be devoted to learning about artists who create both visual and musical work.
This course fulfills the Illustration Concepts Elective requirement for Illustration Students.
Elective
COURSE TAGS
- Illustration Concepts
ILLUS 3701-01
INTRODUCTION TO TATTOOING
SECTION DESCRIPTION
This course offers an introduction to the art and practice of the no longer taboo world of tattooing, merging the student’s unique visual language with technical mastery of the medium. Students will explore the history and cultural landscapes of tattooing, considering its roots in ancient traditions and its evolution into one of the most compelling and accessible contemporary art forms, transforming the human body into a dynamic canvas of personal expression and cultural dialogue. As an immersive experience into the tattoo industry, this course combines theory with hands-on practice, giving students the ability to create original designs that translate into tattoos that consider practical, real-world applications. Students will hand draw their tattoo designs to create a collection of unique imagery that will enhance their illustrative skills and problem-solving abilities. Projects will be designed to challenge students, in order to build a body of work that not only draws upon existing tattoo styles but blends, adapts and advances these styles to make distinctive, individual pieces of art.
Throughout the course, students will not only develop their tattooing artistic abilities but also focus on equipment handling, machine setup, maintenance, and operation, as well as the proper use of specific needles and inks, in order to create smooth, clean and detailed line work and shading. An understanding of skin structure is crucial for effective tattooing and students will also study healing processes and the importance of sanitation practices to ensure client safety and comfort. Students will create a collection of technically sound tattoos which will be applied on synthetic silicone fake skin, using actual tattoo machines and cartridge needles, ensuring a holistic understanding of both the technical and artistic aspects of tattooing. This course aims to create a community of artists who respect the tradition of tattooing while pushing the boundaries of creativity and innovation within this lucrative and thriving field.
A liability waiver (submitted on the first day of class) is required for safe use of tattoo machines and needles. Work is to be exclusively performed on simulated silicone skin, and use of the equipment on human or animal subjects is not permitted.
Estimated Cost of Materials: $80.00 - $100.00
Elective
ILLUS 3704-01
PRINTMAKING TECHNIQUES FOR ILLUSTRATORS
SECTION DESCRIPTION
This course surveys a wide range of effects possible through versatile printmaking methods including monotype, relief printing and drypoint. The emphasis is on experimentation rather than editioning prints.
Elective
ILLUS 3706-01
THE LARGE WOODCUT
SECTION DESCRIPTION
As the world's first print technique, woodcut had a profound affect on the development of all printing -especially the Japanese woodblock process which has influenced so many artists. It uses minimal technology, requiring only a sturdy table, a few simple cutting and inking tools, and a wooden spoon to print the block. Despite the simplicity of the medium, resulting prints are as individual as the artist who makes them. An artist is able to make many identical prints of their image, which makes woodcut a great tool for experimenting with your ideas. Whether you enjoy work with a bold graphic quality or a delicate organic line, woodcut is an ideal medium for those that enjoy the physicality of materials. The class will cover the basics of woodcut prints to gain an understanding of the three components of this process: color separation, carving, and printing. Participants will learn about the required materials and tools, how to safely and effectively cut an image into the woodblock, and how to print it. The class will focus on how to organize and print large scale, complex, nuanced multicolored woodcuts. Reduction and multi-block techniques will be shown as a means of developing personal imagery. This one-of-a- kind course gives students a traditional printmaking skill that is environmentally friendly, can be done at home, on any scale.
Elective
ILLUS 3722-01
DIGITAL + ANALOG
SECTION DESCRIPTION
With the wave of new technology, it's easy to forget what we can do with our hands, putting pencil to paper and utilizing traditional materials. There is no question that digital tools are integral to the illustrator, but in addition to mastering the technical functions of a program and using it directly to create images, they can open up new possibilities in what we already do with traditional materials. This course will create a dialogue between the handmade and the digital through in class exercises combining age old techniques, including linocut, collage, drawing/painting, with modern tools such as the risograph and photoshop. We will explore different ways digital methods can help with workflow and use the computer to facilitate the steps involved in creating an illustration. This course will challenge students to think beyond the realm of digital brushes and filters, with projects touching on the ways image making can be applied in the real world of design, advertising and publishing.
This course fulfills the Illustration Computer Literacy requirement for Illustration Students.
Elective
COURSE TAGS
- Illustration Computer Literacy
ILLUS 3728-01
MIXED MEDIA
SECTION DESCRIPTION
This course focuses on the exploration of combining a variety of media with the expectation of discovering a new, personal approach to creating images. Students are initially taught the specific properties and use of watercolor, gouache and acrylic and then invited to explore combinations of these media adding pastel, colored pencil, inks, collage material, charcoal, or found objects. There will be discussion on and experimentation with various techniques and finishes possible through these materials. Students will work in class from set ups, photo references and the model, and will develop images using the techniques and media combinations explored in class in weekly homework assignments.
Elective
ILLUS 3736-01
WATERCOLOR: AN INTRODUCTION TO THE MEDIUM
SECTION DESCRIPTION
This course will present the transparent watercolor medium to students in a manner both logical and painless. Students will explore the broad uses for watercolor through still life, figure painting, and outdoor landscape painting. Guest critics and demonstrations may augment class discussions.
Elective
ILLUS 3772-01
3-D ILLUSTRATION
SECTION DESCRIPTION
While most illustrations are flat, working in three dimensions allows for the engagement of a whole new range of material and conceptual possibilities. Whether using traditional materials or digital technologies, sculpture is enormously nuanced in what it can suggest. In this class we will examine how objects and various sculptural strategies can be used to convey complex concepts and ideas. A survey of contemporary sculpture and 3D illustration will provide plenty of conceptual, process and material exploration. The class is offered in conjunction with RISD CoWorks to promote experimentation, interdisciplinarity, and access to advanced technologies. Projects are structured to introduce you to a variety of materials and methods of working, including paper manipulation, box making, character design, model-making, 3D printing, and laser-cutting. Additionally students will learn how to light and photograph three-dimensional work for reproduction or portfolio. The class promotes development of personal expression, strong conceptual solutions, excellent craftsmanship and good design.
Estimated Cost of Materials: $100.00
Elective
ILLUS 3778-01
MOVABLE ARTISTSBOOKS: SHAPE SHIFTERSAND TRANSFORMERS
SECTION DESCRIPTION
There is something magical about opening a seemingly ordinary book only to see a gloriously three dimensional structure burst forth from its pages. Upon closing the book, the large, complex sculptural form folds seamlessly back into flatness. In this studio students will learn to create such structures: movable artists books that pop up, unfold, transform into sculptures, theaters, installations, interactive experiences. Students will learn the basics of paper engineering and experiment with various pop-up structures as they create their own original, movable artists books. Even though our exploration will begin with structural, material, and formal investigation, students will be encouraged to treat form and content as an interdependent whole, as they envision their increasingly complex independent projects. Demonstrations, hands-on in-class work and homework, independent projects, discussions, research, introduction to digital fabrication; historic and contemporary examples in the expanded field from movable books to large scale art installations; artists talks, visits to RISD CoWorks, Nature Lab, and the Special Collections of Fleet Library will be part of our inquiry.
Elective
ILLUS 3904-01
JOURNALISTIC ILLUSTRATION
SECTION DESCRIPTION
In this course, students take on the role of the reportage illustrator and visual essayist by developing a series of images in a sketchbook journal, on site, with emphasis on observation, documentation and investigation of non-fiction subject matter. Finished art will be created for a number of the investigative assignments as well as a completed stand-alone visual essay of a self-generated topic. The long tradition of reportage (illustrative reporting) will be examined and discussed, as will the contemporary manifestations of journalistic art in print and in digital formats. Emphasis is placed on authorship, concept, and drawing skill development afforded by working on site are also a focus.
Elective
ILLUS 3920-01
SCIFI AND FANTASY ILLUSTRATION
SECTION DESCRIPTION
This course will be a short introduction to Science Fiction and Fantasy illustration in the form they are most frequently seen--book covers. Subjects will include (besides the usual aliens, futuristic looking machinery, and dragons) materials and techniques, reference gathering, working with a manuscript, working with the paperback format, etc...The goal of the course is to familiarize the interested student with the means and methods of producing a realistic illustration of an unreal scene.
Elective
ILLUS 3924-01
CREATURE LAB
SECTION DESCRIPTION
This class is designed to train students in the art of creature creation/design. Students will study animal anatomy and physiology with a focus on adaptions to meet specific environments. Following a structured process to design beasts for a variety of genres, the class will explore the genres of fantasy, science fiction and horror. Also featured will be class discussion regarding the psychological implications of different aesthetic choices using existing creatures from film and literature as case studies.
Elective
COURSE TAGS
- Nature-Culture-Sustainability Studies Concentration
ILLUS 3934-01
A BEAUTIFUL CORNER
SECTION DESCRIPTION
How does one artfully navigate a creative landscape in CG character and environment design despite the deluge of derivative art and industry homogeneity? This class challenges students to swim against the current, to create a character and setting design that is unique and amazing. Sessions will be a balance of critical thinking, through ZBrush instruction, studio work and class critique. Critiques will focus on the inventiveness of the character and environment, the credibility of essential form, legibility of the designs and their suitability to the narrative outline.
Estimated Cost of Materials: $25.00
This course fulfills the Computer Literacy requirement for Illustration Students.
Elective
COURSE TAGS
- Illustration Computer Literacy
ILLUS 3936-01
CHARACTER CREATION
SECTION DESCRIPTION
In this course we will explore the process of designing characters as well as the objects they possess and the environments they inhabit. Through a series of projects that emphasize conceptual thinking and functional design, students will learn the problem solving skills used in design as a means of supporting a narrative. Full color works in variety of media will be critiqued on their clarity of vision and strength of presentation. This course is a continuation of the ideas presented in Character Design, and will serve both students who have taken that class and students new to this subject matter.
Elective
ILLUS 3944-01
COMICS, MANGA & BANDES DESSINEES
SECTION DESCRIPTION
Sequential art is a thriving global art form whose recent history is grounded in three artistic, linguistic and publishing traditions: Comics, Manga, and Bande Dessinee. This course offers an intensive introduction to their creative possibilities. It will present storytelling and technical approaches that will enhance your ability to work as a writer and artist in the comics industry, as well as in other narrative driven fields. Assignments will take the shape of short form comics (1-8 pages) but students will also learn about writing, developing and pitching longer works such as graphic novels. During class discussions, we will engage in comparative study, identifying unexpected connections with other arts (literature, music, film, animation) while revealing the unique expressive potential of this medium.
Elective